Commit Graph
515 Commits
Author SHA1 Message Date
Jessica Syder a5050b8ea8 Adding back lost changes and finishing splitting last controllers.
- renamed fxml and their controllers to match
- removed old controllers
- finished lobby and lobbyhost controllers

#story[1261]
2017-09-08 18:08:58 +12:00
hba56 4c2ab9cc9a Merge branch 'master' into story77
# Conflicts:
#	racevisionGame/src/main/java/mock/app/Event.java
#	racevisionGame/src/main/java/visualiser/Controllers/HostController.java
#	racevisionGame/src/main/java/visualiser/model/View3D.java
2017-09-08 17:28:17 +12:00
Jessica Syder a5d3434a70 Merge branch 'master' of https://eng-git.canterbury.ac.nz/seng302-2017/team-7 into controllerSplit
# Conflicts:
#	racevisionGame/src/main/java/visualiser/Controllers/MainController.java
2017-09-08 16:50:28 +12:00
hba56 4780354452 Errors in this commit: mock threads get interrupted
#story[#1188]
2017-09-08 16:35:36 +12:00
Connor Taylor-Brown b034a452b6 Fixed problem with race pane registering non-control keys
#story[1190]
2017-09-08 16:30:03 +12:00
Connor Taylor-Brown 68f434b6b6 Bound zooming action to zoom keys
- View3D subject selection is no longer enabled by default
- Added documentation

#story[1190]
2017-09-08 15:49:53 +12:00
Connor Taylor-Brown 1efec06bdc View3D can untrack objects and zoom in different modes
- updateDistance zooms between 0 and infinity
- Camera switches from third person to bird's eye when reaching a set distance
- Only one subject can be tracked at a time

#story[1190]
2017-09-08 14:21:03 +12:00
Joseph Gardner d2c8ccd98e Course image for a type M2 course has been made. #story[1193] 2017-09-08 14:20:14 +12:00
hba56 63e2cc1fd0 Merge remote-tracking branch 'remotes/origin/story77_lobby' into story77
# Conflicts:
#	racevisionGame/src/main/java/visualiser/Controllers/HostController.java
2017-09-08 13:34:48 +12:00
Joseph Gardner 3157ac88b5 Course layout for a type M2 course has been made. #story[1193] 2017-09-08 13:27:30 +12:00
Connor Taylor-Brown 23eabed3ff View3D tracks selected boat at fixed distance, pitch, and relative yaw
#story[1190]
2017-09-08 12:58:06 +12:00
Connor Taylor-Brown b59eca1a8b Added Subject3D selection to View3D
- Changed how View3D is added to canvasBase to allow events to get through

#story[1190]
2017-09-08 12:43:36 +12:00
hba56 a494eb4a6d games are now added on the correct port
#story[1188]
2017-09-08 12:04:54 +12:00
Connor Taylor-Brown 54baf4f884 Added scroll-wheel zooming
- Race pane listens to scroll delta and sets View3D distance accordingly
- GPSConverter has more applicable property names for infinite 3D

#story[1190]
2017-09-07 23:22:27 +12:00
Jessica Syder a2b3ba44c0 RaceController scene separating
- removed a lot of unecessary parameters
- simplified set up functions
- racecontroller works on its own now
- made all the scenes visible by default

#story[1261]
2017-09-07 22:47:45 +12:00
Fan-Wu Yang 7bad0e53ff The boat is now viewable in top down view (60 degrees for isometric) and the race is playable #story[1261] 2017-09-07 22:03:24 +12:00
Jessica Syder 9f3cc53a63 Finished Arrow, Title and StartController scene splitting
- scenes do not load in at the same time
- scenes do not rely upon previous abstract controller class
- scenes are not a part of previous main controller class
- unecessary functions and code removed

#story[1261]
2017-09-07 21:40:10 +12:00
David Wu 002cccd5a0 Reworked iMapLayout as race would either take too long or too short. Added temporary image for iMapLayout. Will be reworked when I have time. #story[1193] 2017-09-07 21:15:41 +12:00
Fan-Wu Yang 18a689b110 Changed a constant to be using the one in the constants file (prepartory start time) and temporarily made it so that the race can start in 3 seconds. #story[1261] 2017-09-07 19:30:51 +12:00
Connor Taylor-Brown e3e61e5b28 Merge remote-tracking branch 'remotes/origin/master' into storyD-3D 2017-09-06 23:51:46 +12:00
Fan-Wu Yang 5bb8ba44b8 Fixed Javadoc and also made some variables private #story[1187] 2017-09-06 17:00:56 +12:00
Fan-Wu Yang 2382585c15 Fixed Javadoc and also made some variables private #story[1187] 2017-09-06 16:58:27 +12:00
hba56 4ec2a50d20 Image Scales
#story[1193]
2017-09-06 14:53:02 +12:00
Connor Taylor-Brown d89186d8bf Finished playable 3D race with first person camera
- Camera pivot must be manually updated
- GPS coordinates are scaled by an arbitrary amount to make movement visible
- Model has to be flipped 180 degrees to move forward

#story[1261]
2017-09-06 14:36:24 +12:00
hba56 4eac3ea8b5 Updated the HostGame now has images for the maps and the map can be picked
#story[1193]
2017-09-06 13:49:18 +12:00
hba56 6b9c041c6b Merge remote-tracking branch 'remotes/origin/master' into wind_(story53)
# Conflicts:
#	racevisionGame/src/main/java/mock/app/Event.java
#	racevisionGame/src/main/java/mock/model/MockRace.java
2017-09-05 23:37:17 +12:00
hba56 dbd4703e74 javadoc fix 2017-09-05 23:21:49 +12:00
cbt24 19f4d0fc06 Added marks back to the race view
#story[1261]
2017-09-05 16:50:26 +12:00
cbt24 05a0614246 Boats now rotate correctly in position rather than about the origin
#story[1261]
2017-09-05 16:02:20 +12:00
cbt24 3ecf203cba Recovered stable rotation of the player's boat
- Uses AnimationTimer rather than listeners
- Reduced pre-start time to speed up testing

#story[1261]
2017-09-05 15:19:04 +12:00
David Wu 8b5a5506e7 Boat collisions now play a sound when user collides and a quieter sound when others collide. #story[1195] 2017-09-05 14:00:15 +12:00
Connor Taylor-Brown c74cc26bf1 Merged with master and changed View3D default background
- Removed sparkline from RaceController

#story[1261]
2017-09-05 12:17:55 +12:00
Connor Taylor-Brown b8c99be201 Merge branch 'master' into storyD-3D
# Conflicts:
#	racevisionGame/src/main/java/visualiser/Controllers/RaceController.java
2017-09-05 00:17:22 +12:00
Jessica Syder 4a0d04d7ab Created new abstract Controller class with load methods.
- loadScene method to load into current stage
- loadPopupScene method to load into a new window
- icon added to popup windows
- load methods return Controller of the new scee
- KeyBindingsController extends new Controller class and works correctly

#story[1261]
2017-09-04 23:10:25 +12:00
cbt24 971a061499 View3D within RaceController now tracks boat heading
- Race leaves lobby on Warning status for development
- Latest subject added is used as camera pivot

#story[1261]
2017-09-04 18:51:37 +12:00
Jessica Syder 1073113589 Merge branch 'master' of https://eng-git.canterbury.ac.nz/seng302-2017/team-7 into controllerSplit 2017-09-04 15:31:52 +12:00
hba56 8287fbf6ba Updated the HostGame window to support maps
#story[1193]
2017-09-04 15:05:31 +12:00
David Wu 8c1eded926 Boat collision packets are now sent. Command class created for boat collision. Currently prints out message depending on if user crashed or someone else crashed. #story[1195] 2017-09-04 14:06:38 +12:00
Jessica Syder 35c595adf8 Merge branches 'master' and 'storyD-3D' of https://eng-git.canterbury.ac.nz/seng302-2017/team-7 into storyD-3D 2017-09-04 14:00:20 +12:00
Jessica Syder addaaf0de3 Merge remote-tracking branch 'remotes/origin/master' into C_keybindings 2017-09-04 13:23:55 +12:00
Jessica Syder 85eb66d508 Keybindings can be saved and loaded, and work when Jar'd!
- trying to solve jar file reading issue
- learnt a lot about jars including their lack of file structure
- changed location of keybindings settings to outside of jar
- added new folder/file that is generated on first run

#story[1197]
2017-09-04 12:30:01 +12:00
fjc40 dd1cb89b66 Merge remote-tracking branch 'origin/master' into 77_racexml_updates 2017-09-04 11:28:21 +12:00
Joseph f1c07bca46 Linked table to show games from received packets. #story[1188] 2017-09-04 09:53:26 +12:00
Joseph f8e1a539c2 Linked table to show games from received packets. #story[1188] 2017-09-04 09:46:13 +12:00
Connor Taylor-Brown 0ee448e17d Created wrapper for controlling the position and heading of rendered 3D models.
- Updated View3D to use Subject3D wrappers instead of Shape3D
- Fixed HostController for the new architecture
- Made position and heading observable in VisualiserBoat
- Attached listeners to each VisualiserBoat in RaceController

#story[1261]
2017-09-04 01:27:29 +12:00
zwu18 cd685ae467 Added sound effect files for button clicks and mark rounding and linked them up to application. Collision audio is added too but not linked up. #story[1195] 2017-09-03 21:22:26 +12:00
Jessica Syder cfa6fc37e0 User modified keybindings are persistently saved
- Works on windows computers
- KeyFactory processes its own XML saving/loading
- Does not work with Jar yet
- Changed keyFactory to static temporarily to work with existing FXML loading architecture

#story[1197]
2017-09-03 20:44:27 +12:00
fjc40 e3cbb6d482 Start game button actually starts the game. 2017-09-03 16:39:59 +12:00
David Wu abf325e5ea Passing a mark will now play a sound. Currently using placeholder sound so will ned to change. #story[1195] 2017-09-01 19:30:27 +12:00
Jessica Syder 3fdfbd83e0 User can save, reset or cancel.
- Created a notification popups for errors
- Added functionality to save, cancel and reset buttons
- Key bindings are only saved if they're valid
- Added window close event
- Can not exit without saving correctly
- CSS to cancel, save and reset buttons to differentiate between key buttons
- Javadocd

#story[1197]
2017-09-01 14:29:18 +12:00