Commit Graph
20 Commits
Author SHA1 Message Date
Fan-Wu Yang a7eefca13a Work in progress, the perlin noise is now generated, however, a good colour should be selected as well as using a subject3d instead of a imageview #story[1261] 2017-09-10 16:15:37 +12:00
Fan-Wu Yang e2b868d815 Added boundaries to the map, which are drawn by the race #story[1261] 2017-09-10 14:49:16 +12:00
cbt24 70f4a00d12 Scaled down marks and boats to make 3rd person view more realistic
- Added boat and mark annotations to support selection at large camera distance
- Reduced collision radius to 15 m
- Fixed event startup and XML files as race was crashing on start

#story[1296]
2017-09-09 17:09:14 +12:00
cbt24 2508b847b8 Merge branch 'master' into storyD-3D
# Conflicts:
#	racevisionGame/src/main/java/visualiser/Controllers/RaceController.java
#	racevisionGame/src/main/java/visualiser/layout/Subject3D.java
2017-09-09 15:26:33 +12:00
cbt24 643f145407 Added mark radius 3D annotation to improve bird's eye visibility
#story[1261]
2017-09-09 14:44:58 +12:00
Connor Taylor-Brown 93883ee8b7 Added more descriptive documentation to new classes and functionality
#story[1190]
2017-09-08 23:48:47 +12:00
Fan-Wu Yang e149255240 Tried to get multiple boats working but.... it's not #story[1196] 2017-09-08 20:10:45 +12:00
Connor Taylor-Brown 68f434b6b6 Bound zooming action to zoom keys
- View3D subject selection is no longer enabled by default
- Added documentation

#story[1190]
2017-09-08 15:49:53 +12:00
Connor Taylor-Brown 1efec06bdc View3D can untrack objects and zoom in different modes
- updateDistance zooms between 0 and infinity
- Camera switches from third person to bird's eye when reaching a set distance
- Only one subject can be tracked at a time

#story[1190]
2017-09-08 14:21:03 +12:00
Connor Taylor-Brown 23eabed3ff View3D tracks selected boat at fixed distance, pitch, and relative yaw
#story[1190]
2017-09-08 12:58:06 +12:00
Connor Taylor-Brown b59eca1a8b Added Subject3D selection to View3D
- Changed how View3D is added to canvasBase to allow events to get through

#story[1190]
2017-09-08 12:43:36 +12:00
Connor Taylor-Brown 54baf4f884 Added scroll-wheel zooming
- Race pane listens to scroll delta and sets View3D distance accordingly
- GPSConverter has more applicable property names for infinite 3D

#story[1190]
2017-09-07 23:22:27 +12:00
Fan-Wu Yang 7bad0e53ff The boat is now viewable in top down view (60 degrees for isometric) and the race is playable #story[1261] 2017-09-07 22:03:24 +12:00
Fan-Wu Yang 18a689b110 Changed a constant to be using the one in the constants file (prepartory start time) and temporarily made it so that the race can start in 3 seconds. #story[1261] 2017-09-07 19:30:51 +12:00
Connor Taylor-Brown d89186d8bf Finished playable 3D race with first person camera
- Camera pivot must be manually updated
- GPS coordinates are scaled by an arbitrary amount to make movement visible
- Model has to be flipped 180 degrees to move forward

#story[1261]
2017-09-06 14:36:24 +12:00
cbt24 19f4d0fc06 Added marks back to the race view
#story[1261]
2017-09-05 16:50:26 +12:00
cbt24 05a0614246 Boats now rotate correctly in position rather than about the origin
#story[1261]
2017-09-05 16:02:20 +12:00
cbt24 3ecf203cba Recovered stable rotation of the player's boat
- Uses AnimationTimer rather than listeners
- Reduced pre-start time to speed up testing

#story[1261]
2017-09-05 15:19:04 +12:00
Connor Taylor-Brown c74cc26bf1 Merged with master and changed View3D default background
- Removed sparkline from RaceController

#story[1261]
2017-09-05 12:17:55 +12:00
Connor Taylor-Brown 0ee448e17d Created wrapper for controlling the position and heading of rendered 3D models.
- Updated View3D to use Subject3D wrappers instead of Shape3D
- Fixed HostController for the new architecture
- Made position and heading observable in VisualiserBoat
- Attached listeners to each VisualiserBoat in RaceController

#story[1261]
2017-09-04 01:27:29 +12:00