Add assignment files
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# File: Makefile
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# Author: M. P. Hayes, UCECE
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# Date: 12 Sep 2010
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# Descr: Makefile for game
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# Definitions.
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CC = avr-gcc
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CFLAGS = -mmcu=atmega32u2 -Os -Wall -Wstrict-prototypes -Wextra -g -I. -I../../utils -I../../fonts -I../../drivers -I../../drivers/avr
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OBJCOPY = avr-objcopy
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SIZE = avr-size
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DEL = rm
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# Default target.
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all: game.out
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# Compile: create object files from C source files.
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game.o: game.c ../../drivers/avr/system.h
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$(CC) -c $(CFLAGS) $< -o $@
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system.o: ../../drivers/avr/system.c ../../drivers/avr/system.h
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$(CC) -c $(CFLAGS) $< -o $@
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# Link: create ELF output file from object files.
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game.out: game.o system.o
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$(CC) $(CFLAGS) $^ -o $@ -lm
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$(SIZE) $@
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# Target: clean project.
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.PHONY: clean
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clean:
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-$(DEL) *.o *.out *.hex
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# Target: program project.
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.PHONY: program
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program: game.out
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$(OBJCOPY) -O ihex game.out game.hex
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dfu-programmer atmega32u2 erase; dfu-programmer atmega32u2 flash game.hex; dfu-programmer atmega32u2 start
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