parent
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Use this directory for your final game and its module(s). Only the
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files in this directory will be marked.
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Ensure you use the git add command to add your files to the git
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repository. For example,
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git add module.c
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Then use the git commit command to add the file contents
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git commit -m "Added file" module.c
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The use the git push command to copy the changes to the remote git server
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git push
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# File: Makefile
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# Author: M. P. Hayes, UCECE
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# Date: 12 Sep 2010
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# Descr: Makefile for game
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# Definitions.
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CC = avr-gcc
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CFLAGS = -mmcu=atmega32u2 -Os -Wall -Wstrict-prototypes -Wextra -g -I. -I../../utils -I../../fonts -I../../drivers -I../../drivers/avr
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OBJCOPY = avr-objcopy
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SIZE = avr-size
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DEL = rm
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# Default target.
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all: game.out
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# Compile: create object files from C source files.
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game.o: game.c ../../drivers/avr/system.h
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$(CC) -c $(CFLAGS) $< -o $@
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system.o: ../../drivers/avr/system.c ../../drivers/avr/system.h
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$(CC) -c $(CFLAGS) $< -o $@
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# Link: create ELF output file from object files.
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game.out: game.o system.o
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$(CC) $(CFLAGS) $^ -o $@ -lm
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$(SIZE) $@
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# Target: clean project.
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.PHONY: clean
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clean:
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-$(DEL) *.o *.out *.hex
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# Target: program project.
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.PHONY: program
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program: game.out
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$(OBJCOPY) -O ihex game.out game.hex
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dfu-programmer atmega32u2 erase; dfu-programmer atmega32u2 flash game.hex; dfu-programmer atmega32u2 start
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# File: Makefile
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# Author: M. P. Hayes, UCECE
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# Date: 11 Sep 2010
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# Descr: Makefile for game
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CC = gcc
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CFLAGS = -Wall -Wstrict-prototypes -Wextra -g -I. -I../../utils -I../../drivers -I../../drivers/test
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DEL = rm
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# Default target.
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all: game
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# Compile: create object files from C source files.
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game-test.o: game.c ../../drivers/test/system.h
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$(CC) -c $(CFLAGS) $< -o $@
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mgetkey-test.o: ../../drivers/test/mgetkey.c ../../drivers/test/mgetkey.h
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$(CC) -c $(CFLAGS) $< -o $@
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pio-test.o: ../../drivers/test/pio.c
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$(CC) -c $(CFLAGS) $< -o $@
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system-test.o: ../../drivers/test/system.c ../../drivers/test/avrtest.h ../../drivers/test/mgetkey.h ../../drivers/test/pio.h ../../drivers/test/system.h
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$(CC) -c $(CFLAGS) $< -o $@
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# Link: create executable file from object files.
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game: game-test.o mgetkey-test.o pio-test.o system-test.o
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$(CC) $(CFLAGS) $^ -o $@ -lrt
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# Clean: delete derived files.
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.PHONY: clean
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clean:
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-$(DEL) game game-test.o mgetkey-test.o pio-test.o system-test.o
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#include "system.h"
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int main (void)
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{
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system_init ();
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while (1)
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{
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}
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}
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Loading…
Reference in new issue