Simplify tinygl API by removing rotate options and using rotated font instead

main
Michael Hayes 14 years ago
parent a7b04f5f1d
commit 4ab3dda0be

@ -43,7 +43,7 @@ int main (void)
tinygl_font_set (&font5x7_1);
tinygl_text_speed_set (MESSAGE_RATE);
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL_LEFT);
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
tinygl_text ("NUM?");

@ -37,15 +37,10 @@ static void choose_font (int font_num)
}
static char show_char (int font_num, char ch)
static char show_char (char ch)
{
char string[2];
if (ch < FONT_FIRST (fonts[font_num]))
ch = FONT_LAST (fonts[font_num]);
else if (ch > FONT_LAST (fonts[font_num]))
ch = FONT_FIRST (fonts[font_num]);
string[0] = ch;
string[1] = 0;
tinygl_text (string);
@ -68,7 +63,7 @@ int main (void)
choose_font (font_num);
tinygl_text_speed_set (10);
c = show_char (font_num, c);
c = show_char (c);
/* Paced loop. */
while (1)
@ -85,17 +80,19 @@ int main (void)
font_num = 0;
choose_font (font_num);
c = show_char (font_num, c);
c = show_char (c);
}
else if (navswitch_push_event_p (NAVSWITCH_WEST)
|| navswitch_push_event_p (NAVSWITCH_SOUTH))
{
c = show_char (font_num, c - 1);
if (font_contains_p (fonts[font_num], c - 1))
c = show_char (c - 1);
}
else if (navswitch_push_event_p (NAVSWITCH_EAST)
|| navswitch_push_event_p (NAVSWITCH_NORTH))
{
c = show_char (font_num, c + 1);
if (font_contains_p (fonts[font_num], c + 1))
c = show_char (c + 1);
}
tinygl_update ();

@ -26,7 +26,7 @@ int main (void)
tinygl_font_set (&font5x7_1);
tinygl_text_speed_set (MESSAGE_RATE);
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL_LEFT);
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
tinygl_text ("HELLO WORLD");

@ -48,7 +48,7 @@ int main (void)
tinygl_text_mode_set (TINYGL_TEXT_MODE_STEP);
if (navswitch_push_event_p (NAVSWITCH_EAST))
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL_LEFT);
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
}

@ -13,7 +13,7 @@
#include "ir.h"
#include "delay.h"
#include "uint8toa.h"
#include "../fonts/font3x5_1.h"
#include "../fonts/font3x5_1_r.h"
/* Define polling rate in Hz. */
@ -111,8 +111,8 @@ int main (void)
system_init ();
tinygl_init (LOOP_RATE);
tinygl_font_set (&font3x5_1);
tinygl_text_mode_set (TINYGL_TEXT_MODE_ROTATE_SCROLL_DOWN);
tinygl_font_set (&font3x5_1_r);
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
tinygl_text_speed_set (MESSAGE_RATE);
navswitch_init ();

@ -11,7 +11,7 @@
#include "tinygl.h"
#include "pacer.h"
#include "ir_serial.h"
#include "../fonts/font3x5_1.h"
#include "../fonts/font3x5_1_r.h"
/* Define polling rate in Hz. */
@ -50,9 +50,9 @@ int main (void)
system_init ();
tinygl_init (LOOP_RATE);
tinygl_font_set (&font3x5_1);
tinygl_font_set (&font3x5_1_r);
tinygl_text_speed_set (MESSAGE_RATE);
tinygl_text_mode_set (TINYGL_TEXT_MODE_ROTATE_SCROLL_DOWN);
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
navswitch_init ();
ir_serial_init ();

@ -17,7 +17,7 @@
#include "spacey.h"
#include "eeprom.h"
#include "uint8toa.h"
#include "../fonts/font3x5_1.h"
#include "../fonts/font3x5_1_r.h"
#define VERSION "1.6"
@ -229,8 +229,8 @@ main (void)
&flasher_patterns[FLASH_MODE_ALIEN]);
tinygl_init (LOOP_RATE);
tinygl_font_set (&font3x5_1);
tinygl_text_mode_set (TINYGL_TEXT_MODE_ROTATE_SCROLL_DOWN);
tinygl_font_set (&font3x5_1_r);
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
tinygl_text_speed_set (10);
spacey_init (GAME_UPDATE_RATE, TINYGL_WIDTH, TINYGL_HEIGHT,

@ -17,7 +17,7 @@
#include "spacey.h"
#include "eeprom.h"
#include "uint8toa.h"
#include "../fonts/font3x5_1.h"
#include "../fonts/font3x5_1_r.h"
#define VERSION "1.6"
@ -276,8 +276,8 @@ static void display_task (__unused__ void *data)
uint8_t i;
tinygl_init (DISPLAY_UPDATE_RATE);
tinygl_font_set (&font3x5_1);
tinygl_text_mode_set (TINYGL_TEXT_MODE_ROTATE_SCROLL_DOWN);
tinygl_font_set (&font3x5_1_r);
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
tinygl_text_speed_set (10);
for (i = 0; i < ARRAY_SIZE (flashers); i++)

@ -17,7 +17,7 @@
#include "spacey.h"
#include "eeprom.h"
#include "uint8toa.h"
#include "../fonts/font3x5_1.h"
#include "../fonts/font3x5_1_r.h"
#include "tweeter.h"
#include "mmelody.h"
#include "pio.h"
@ -343,8 +343,8 @@ static void display_task (__unused__ void *data)
uint8_t i;
tinygl_init (DISPLAY_TASK_RATE);
tinygl_font_set (&font3x5_1);
tinygl_text_mode_set (TINYGL_TEXT_MODE_ROTATE_SCROLL_DOWN);
tinygl_font_set (&font3x5_1_r);
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
tinygl_text_speed_set (10);
for (i = 0; i < ARRAY_SIZE (flashers); i++)

@ -17,7 +17,7 @@
#include "spacey.h"
#include "eeprom.h"
#include "uint8toa.h"
#include "../fonts/font3x5_1.h"
#include "../fonts/font3x5_1_r.h"
#define VERSION "1.6"
@ -240,8 +240,8 @@ main (void)
&flasher_patterns[FLASH_MODE_ALIEN]);
tinygl_init (LOOP_RATE);
tinygl_font_set (&font3x5_1);
tinygl_text_mode_set (TINYGL_TEXT_MODE_ROTATE_SCROLL_DOWN);
tinygl_font_set (&font3x5_1_r);
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
tinygl_text_speed_set (10);
navswitch_init ();

@ -11,7 +11,7 @@
#include "task.h"
#include "tweeter.h"
#include "tinygl.h"
#include "../fonts/font3x5_1.h"
#include "../fonts/font3x5_1_r.h"
/* Connect piezo tweeter to outermost pins of UCFK4 P1 connector. */
@ -77,7 +77,7 @@ static void button_task_init (void)
static void display_note (void)
{
tinygl_clear ();
tinygl_draw_string (note_names[note], tinygl_point (0, 0), 1);
tinygl_draw_string (note_names[note], tinygl_point (0, 0));
}
@ -122,8 +122,8 @@ static void button_task (__unused__ void *data)
static void display_task_init (void)
{
tinygl_init (DISPLAY_TASK_RATE);
tinygl_font_set (&font3x5_1);
tinygl_text_mode_set (TINYGL_TEXT_MODE_ROTATE_STEP);
tinygl_font_set (&font3x5_1_r);
tinygl_text_mode_set (TINYGL_TEXT_MODE_STEP);
display_note ();
}

@ -11,7 +11,7 @@
#include "tweeter.h"
#include "mmelody.h"
#include "tinygl.h"
#include "../fonts/font3x5_1.h"
#include "../fonts/font3x5_1_r.h"
/* Connect piezo tweeter to outermost pins of UCFK4 P1 connector. */
@ -51,7 +51,7 @@ note_play (tweeter_t tweeter, tweeter_note_t note, uint8_t velocity)
{
tinygl_clear ();
if (note != 0 && velocity != 0)
tinygl_draw_string (note_names[note % 12], tinygl_point (0, 0), 1);
tinygl_draw_string (note_names[note % 12], tinygl_point (0, 0));
tweeter_note_play (tweeter, note, velocity);
}
@ -126,8 +126,8 @@ static void button_task (__unused__ void *data)
static void display_task_init (void)
{
tinygl_init (DISPLAY_TASK_RATE);
tinygl_font_set (&font3x5_1);
tinygl_text_mode_set (TINYGL_TEXT_MODE_ROTATE_STEP);
tinygl_font_set (&font3x5_1_r);
tinygl_text_mode_set (TINYGL_TEXT_MODE_STEP);
}

@ -39,7 +39,7 @@ static void display_task_init (void)
tinygl_init (DISPLAY_TASK_RATE);
tinygl_font_set (&font5x7_1);
tinygl_text_speed_set (MESSAGE_RATE);
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL_LEFT);
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
tinygl_text ("HELLO WORLD ");
}

@ -131,34 +131,18 @@ static bool tinygl_font_pixel_get (char ch, uint8_t col, uint8_t row)
/** Draw character using current font.
@param ch character to draw
@param offset coordinates of top left position
@param rotate non-zero to rotate character. */
void tinygl_draw_char (char ch, tinygl_point_t offset, bool rotate)
@param offset coordinates of top left position. */
void tinygl_draw_char (char ch, tinygl_point_t offset)
{
uint8_t x;
uint8_t y;
if (rotate)
{
for (x = 0; x < font->height; x++)
{
for (y = 0; y < font->width; y++)
{
tinygl_draw_point (tinygl_point (x + offset.x,
TINYGL_HEIGHT - 1 - (y + offset.y)),
tinygl_font_pixel_get (ch, y, x));
}
}
}
else
for (x = 0; x < font->width; x++)
{
for (x = 0; x < font->width; x++)
for (y = 0; y < font->height; y++)
{
for (y = 0; y < font->height; y++)
{
tinygl_draw_point (tinygl_point (x + offset.x, y + offset.y),
tinygl_font_pixel_get (ch, x, y));
}
tinygl_draw_point (tinygl_point (x + offset.x, y + offset.y),
tinygl_font_pixel_get (ch, x, y));
}
}
}
@ -168,28 +152,17 @@ void tinygl_draw_char (char ch, tinygl_point_t offset, bool rotate)
/** Draw string (well, as much as possible) using current font.
@param str string to draw
@param offset coordinates of top left position
@param rotate non-zero to rotate string
@return number of whole characters drawn. */
uint8_t tinygl_draw_string (const char *str, tinygl_point_t offset, bool rotate)
uint8_t tinygl_draw_string (const char *str, tinygl_point_t offset)
{
uint8_t count = 0;
while (*str)
{
if (rotate)
{
if (offset.y + font->width > TINYGL_HEIGHT)
break;
tinygl_draw_char (*str, offset, 1);
offset.y += font->width + 1;
}
else
{
if (offset.x + font->width > TINYGL_WIDTH)
break;
tinygl_draw_char (*str, offset, 0);
offset.x += font->width + 1;
}
if (offset.x + font->width > TINYGL_WIDTH)
break;
tinygl_draw_char (*str, offset);
offset.x += font->width + 1;
count++;
str++;
}
@ -197,13 +170,11 @@ uint8_t tinygl_draw_string (const char *str, tinygl_point_t offset, bool rotate)
}
/** Display a character.
@param ch character to display
@return 1 if character fully displayed. */
static bool tinygl_display_char (char ch)
{
uint8_t x;
uint8_t y;
if (!font)
@ -211,7 +182,7 @@ static bool tinygl_display_char (char ch)
switch (text_mode)
{
case TINYGL_TEXT_MODE_SCROLL_LEFT:
case TINYGL_TEXT_MODE_SCROLL:
display_scroll_left ();
for (y = 0; y < font->height; y++)
@ -225,27 +196,10 @@ static bool tinygl_display_char (char ch)
if (scroll_pos != 0)
break;
tinygl_draw_char (ch, tinygl_point (0, 0), 0);
break;
case TINYGL_TEXT_MODE_ROTATE_SCROLL_DOWN:
display_scroll_down ();
for (x = 0; x < font->height; x++)
{
tinygl_draw_point (tinygl_point (x, 0),
tinygl_font_pixel_get (ch, scroll_pos, x));
}
break;
case TINYGL_TEXT_MODE_ROTATE_STEP:
if (scroll_pos != 0)
break;
tinygl_draw_char (ch, tinygl_point (0, 0), 1);
tinygl_draw_char (ch, tinygl_point (0, 0));
break;
}
scroll_pos++;
if (scroll_pos > font->width)
scroll_pos = 0;

@ -110,11 +110,7 @@ typedef enum
/* Stepping text. */
TINYGL_TEXT_MODE_STEP,
/** Scrolling text. */
TINYGL_TEXT_MODE_SCROLL_LEFT,
/** Rotated scrolling text. */
TINYGL_TEXT_MODE_ROTATE_SCROLL_DOWN,
/* Stepping rotated text. */
TINYGL_TEXT_MODE_ROTATE_STEP
TINYGL_TEXT_MODE_SCROLL
} tinygl_text_mode_t;
@ -152,18 +148,16 @@ void tinygl_font_set (font_t *pfont);
/** Draw character using current font.
@param ch character to draw
@param offset coordinates of top left position
@param rotate non-zero to rotate character. */
void tinygl_draw_char (char ch, tinygl_point_t offset, bool rotate);
@param offset coordinates of top left position. */
void tinygl_draw_char (char ch, tinygl_point_t offset);
/** Draw string (well, as much as possible) using current font.
@param str string to draw
@param offset coordinates of top left position
@param rotate non-zero to rotate string
@return number of whole characters drawn. */
uint8_t tinygl_draw_string (const char *str, tinygl_point_t offset,
bool rotate);
uint8_t tinygl_draw_string (const char *str, tinygl_point_t offset);
/** Draw point.
@param point coordinates of point

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