Removed redundant/unused conversions.
Documented all of the conversions, and renamed them to pack/unpackX, to match the API spec.
Updated/added some tests in AC35UnitConverterTest.
RaceStatus now contains a Bearing instead of a packed int bearing.
RaceStatus now contains wind speed in knots, instead of MMperSec packed.
This means that only RaceStatus decoder/encoder need to care about the bits-over-wire packed values.
issue #35#36
#story[1095]
Refactored RaceStatusDecoder to be more consistent with other decoders - it now has a getMessage() function.
Added BoatStatus encoder and decoder - the RaceStatus encoder and decoder uses this for BoatStatuses. The BoatStatus encoder doesn't implement the MessageEncoder interface as BoatStatus is not a proper message type (doesn't inherit from AC35Data).
Added remaining cases to EncoderFactory, but commented them out.
BoatStatus now uses BoatStatusEnum instead of a byte.
Added some comments to RaceStatus, and it uses enums instead of bytes.
MockOutput logs a warning if a RaceStatus cannot be encoded.
Added a BoatStatusDecoderTest.
Updated RaceStatusDecoder to use new encoders/decoders.
issue #35#36
#story[1095]
Refactored XMLMessageDecoder to be consistent with other decoders - only needs to expose the XMLMessage.
Refactored BoatLocationDecoder to be consistent with other decoders - only needs to expose the BoatLocation.
Updated XMLMessageDecoderTest to use new encoder/decoder. Also tests all three message types.
Removed XMLMessageEncoderTest as it was redundant.
Updated BinaryMessageDecoderTest.xmlMessageTest() to use updated XMLMessage encoder/decoder.
issue #35#36
#story[1095]
Added HeartBeatDecoder.
Added HeartBeatEncoder.
BinaryMessageDecoder now uses HeartBeatDecoder.
MockOutput now logs a warning if a heartBeat cannot be encoded.
Added HeartBeatDecoderTest.
issue #35#36
#story[1095]
Updated ControllerClient to use RaceVisionByteEncoder.encode(message). It also logs a warning if the encoding fails. Also removed pointless and out of place encode/decode of the action enum.
Added a BoatActionDecoderTest which tests encoding/decoding a BoatAction Message.
issue #35#36
#story[1095]
Added EncoderFactory. This creates specific MessageEncoders. Supports JoinAcceptance and RequestToJoin.
Added MessageEncoder interface.
Added JoinAcceptanceEncoder.
Added encode(AC35Data) function to RaceVisionByteEncoder.
Added RequestToJonEncoder.
Updated RequestToJoin and JoinAcceptance decode/encode tests to use the above.
issue #35#36
#story[1095]
- Dispatch commands with CompositeCommand
- Single WindCommand handles upwind and downwind logic
- Changed key bindings as Mac lacks PgUp PgDn
- ControllerServer is observable, RaceLogic updates CompositeCommand as observer
Made network.MessageEncoders.RaceVisionByteEncoder methods static (they were effectively static already).
shared.dataInput.XMLReader#readXMLFileToString(..) now throws an XMLReaderException if the file cannot be found.
visualiser.Controllers.StartController assumed XML messages were resource paths instead of file contents - fixed.
Testing:
networking tests now work again.
Added shared.enums.XMLFileType, which is used to specify if a string contains a file path or file contents.
Updated the XML readers to use it.
Testing:
Moved the networking tests and resources into racevisionGame module.
Moved the remaining tests from visualiser into racevisionGame, and added a few empty tests to implement later.
Did the bare minimum to get the mock.model, mock.dataInput, shared.model tests working - many of them need to be tidied/refactored/moved as they don't take into account most of the refactorings.