David Wu
bad6422ca9
Implemented tutorial for zooming as it was left out from the last commit. Refactored updating tutorial state. #story[1189]
2017-09-10 17:38:48 +12:00
David Wu
d2d5ae62eb
Tutorial states implemented and working. Game currently prints to terminal the "tutorial text". Next step is to create display on application for these text. Game ends when tutorial ends. Fixed game not loading xml issue. #story[1189]
2017-09-10 17:11:20 +12:00
Fan-Wu Yang
a7eefca13a
Work in progress, the perlin noise is now generated, however, a good colour should be selected as well as using a subject3d instead of a imageview #story[1261]
2017-09-10 16:15:37 +12:00
David Wu
28ec4b9246
Merge branch 'master' into story70
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# Conflicts:
# racevisionGame/src/main/java/visualiser/Controllers/HostController.java
# racevisionGame/src/main/java/visualiser/Controllers/TitleController.java
# racevisionGame/src/main/java/visualiser/app/App.java
2017-09-10 15:19:03 +12:00
Fan-Wu Yang
e2b868d815
Added boundaries to the map, which are drawn by the race #story[1261]
2017-09-10 14:49:16 +12:00
cbt24
70f4a00d12
Scaled down marks and boats to make 3rd person view more realistic
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- Added boat and mark annotations to support selection at large camera distance
- Reduced collision radius to 15 m
- Fixed event startup and XML files as race was crashing on start
#story[1296]
2017-09-09 17:09:14 +12:00
hba56
ddc3a6ae47
boxes in lobby are now boats
2017-09-09 16:26:17 +12:00
hba56
e5d8a4028d
Merge remote-tracking branch 'remotes/origin/master' into story77
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# Conflicts:
# racevisionGame/src/main/java/visualiser/Controllers/HostController.java
# racevisionGame/src/main/java/visualiser/layout/Subject3D.java
# racevisionGame/src/main/java/visualiser/layout/View3D.java
# racevisionGame/src/main/resources/visualiser/scenes/hostlobby.fxml
2017-09-09 16:20:00 +12:00
hba56
ae8fa312a3
removed sout and added a longer startup time. Also fixed race xmls to remove set boats
2017-09-09 15:37:35 +12:00
hba56
ea1594a839
Merge remote-tracking branch 'remotes/origin/master' into Story_76
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# Conflicts:
# racevisionGame/src/main/java/visualiser/Controllers/HostController.java
# racevisionGame/src/main/resources/visualiser/scenes/hostgame.fxml
2017-09-09 15:35:02 +12:00
cbt24
2508b847b8
Merge branch 'master' into storyD-3D
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# Conflicts:
# racevisionGame/src/main/java/visualiser/Controllers/RaceController.java
# racevisionGame/src/main/java/visualiser/layout/Subject3D.java
2017-09-09 15:26:33 +12:00
cbt24
643f145407
Added mark radius 3D annotation to improve bird's eye visibility
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#story[1261]
2017-09-09 14:44:58 +12:00
Jessica Syder
14aaf26b73
Merge branch 'story40-zoom' into 'master'
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40. [V] As Caleb or Gemma I'd like to zoom the view to follow a boat (my boat) around the course (revised).
Note: in this story we will select a boat and zoom the view to place the boat at the center of a display that shows only the boat's immediate surrounds. The default option will be to zoom on the player's boat.
Acceptance criteria:
- Any particular boat can be chosen (at any time during the race.)
- When a boat is selected for zooming, the view should change to show the boat at the center, with the scale of the view increased.
- The view should remain this way until the boat is unselected, at which point it should revert to the usual display.
- Other information (e.g., the position list) may be removed from the zoomed view.
- Zoomed view follows selected boat as a third person mode
- There must be a keyboard option to zoom in on the player's boat_
- The zoom amount can be fixed (jump between zoom in and zoom out) or scrollable (like control-mousewheel scrolling.)
See merge request !38
2017-09-09 10:47:37 +12:00
Jessica Syder
1ed7ccf146
Minor changes preparing to merge in 3D
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#story[1261]
2017-09-09 10:44:19 +12:00
Connor Taylor-Brown
93883ee8b7
Added more descriptive documentation to new classes and functionality
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#story[1190]
2017-09-08 23:48:47 +12:00
Jessica Syder
6a302841c0
Minor changes preparing to merge in 3D
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#story[1261]
2017-09-08 22:24:06 +12:00
Jessica Syder
0dff85006a
Changes to code to use new controller structure.
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- renamed javadoc referencing old controllers
- keybindings no longer need to be static
- finished lobby and lobbyhost controllers
#story[1261]
2017-09-08 22:07:16 +12:00
Fan-Wu Yang
e149255240
Tried to get multiple boats working but.... it's not #story[1196]
2017-09-08 20:10:45 +12:00
Fan-Wu Yang
5bc382304b
Created and linked up bouy to race, and added keybindings to git ignore #story[1196]
2017-09-08 19:15:39 +12:00
hba56
5e516b0508
re added the standard race
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#story[1193]
2017-09-08 18:12:51 +12:00
Jessica Syder
a5050b8ea8
Adding back lost changes and finishing splitting last controllers.
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- renamed fxml and their controllers to match
- removed old controllers
- finished lobby and lobbyhost controllers
#story[1261]
2017-09-08 18:08:58 +12:00
hba56
4c2ab9cc9a
Merge branch 'master' into story77
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# Conflicts:
# racevisionGame/src/main/java/mock/app/Event.java
# racevisionGame/src/main/java/visualiser/Controllers/HostController.java
# racevisionGame/src/main/java/visualiser/model/View3D.java
2017-09-08 17:28:17 +12:00
Connor Taylor-Brown
0c9e55093c
Set lobby anchor pane to invisible to allow races to start
2017-09-08 17:11:21 +12:00
Jessica Syder
a5d3434a70
Merge branch 'master' of https://eng-git.canterbury.ac.nz/seng302-2017/team-7 into controllerSplit
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# Conflicts:
# racevisionGame/src/main/java/visualiser/Controllers/MainController.java
2017-09-08 16:50:28 +12:00
hba56
4780354452
Errors in this commit: mock threads get interrupted
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#story[#1188 ]
2017-09-08 16:35:36 +12:00
Connor Taylor-Brown
b034a452b6
Fixed problem with race pane registering non-control keys
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#story[1190]
2017-09-08 16:30:03 +12:00
Joseph Gardner
2868f921e2
Only one angular command can be active at a time. Only one velocity command can be active at a time. #story[1196]
2017-09-08 15:55:29 +12:00
Connor Taylor-Brown
68f434b6b6
Bound zooming action to zoom keys
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- View3D subject selection is no longer enabled by default
- Added documentation
#story[1190]
2017-09-08 15:49:53 +12:00
Joseph Gardner
df624a8437
Angular movement when auto vmg is pressed is smoothed. #story[1196]
2017-09-08 15:34:22 +12:00
Connor Taylor-Brown
1efec06bdc
View3D can untrack objects and zoom in different modes
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- updateDistance zooms between 0 and infinity
- Camera switches from third person to bird's eye when reaching a set distance
- Only one subject can be tracked at a time
#story[1190]
2017-09-08 14:21:03 +12:00
Joseph Gardner
d2c8ccd98e
Course image for a type M2 course has been made. #story[1193]
2017-09-08 14:20:14 +12:00
fjc40
ec82e65ae7
Fixed javadocs in xml creation classes.
2017-09-08 13:45:36 +12:00
hba56
63e2cc1fd0
Merge remote-tracking branch 'remotes/origin/story77_lobby' into story77
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# Conflicts:
# racevisionGame/src/main/java/visualiser/Controllers/HostController.java
2017-09-08 13:34:48 +12:00
Joseph Gardner
3157ac88b5
Course layout for a type M2 course has been made. #story[1193]
2017-09-08 13:27:30 +12:00
Connor Taylor-Brown
23eabed3ff
View3D tracks selected boat at fixed distance, pitch, and relative yaw
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#story[1190]
2017-09-08 12:58:06 +12:00
Connor Taylor-Brown
b59eca1a8b
Added Subject3D selection to View3D
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- Changed how View3D is added to canvasBase to allow events to get through
#story[1190]
2017-09-08 12:43:36 +12:00
hba56
a494eb4a6d
games are now added on the correct port
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#story[1188]
2017-09-08 12:04:54 +12:00
hba56
d3ddff8bf1
host game start button added margins
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#story[1193]
2017-09-08 11:52:21 +12:00
zwu18
64ed1f9aa6
Improved map layout image. #story[1193]
2017-09-08 02:58:57 +12:00
Connor Taylor-Brown
54baf4f884
Added scroll-wheel zooming
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- Race pane listens to scroll delta and sets View3D distance accordingly
- GPSConverter has more applicable property names for infinite 3D
#story[1190]
2017-09-07 23:22:27 +12:00
Jessica Syder
a2b3ba44c0
RaceController scene separating
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- removed a lot of unecessary parameters
- simplified set up functions
- racecontroller works on its own now
- made all the scenes visible by default
#story[1261]
2017-09-07 22:47:45 +12:00
Fan-Wu Yang
7bad0e53ff
The boat is now viewable in top down view (60 degrees for isometric) and the race is playable #story[1261]
2017-09-07 22:03:24 +12:00
Jessica Syder
9f3cc53a63
Finished Arrow, Title and StartController scene splitting
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- scenes do not load in at the same time
- scenes do not rely upon previous abstract controller class
- scenes are not a part of previous main controller class
- unecessary functions and code removed
#story[1261]
2017-09-07 21:40:10 +12:00
David Wu
55cfda33d0
Merge branch 'Story_76' of https://eng-git.canterbury.ac.nz/seng302-2017/team-7 into Story_76
2017-09-07 21:15:50 +12:00
David Wu
002cccd5a0
Reworked iMapLayout as race would either take too long or too short. Added temporary image for iMapLayout. Will be reworked when I have time. #story[1193]
2017-09-07 21:15:41 +12:00
Fan-Wu Yang
18a689b110
Changed a constant to be using the one in the constants file (prepartory start time) and temporarily made it so that the race can start in 3 seconds. #story[1261]
2017-09-07 19:30:51 +12:00
hba56
d302a08a14
fix for ci builds
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#story[1193]
2017-09-07 19:25:49 +12:00
hba56
e82c59a8a4
New css for the host game window
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#story[1193]
2017-09-07 19:21:08 +12:00
hba56
cbfcd3aa0d
Images
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#story[1193]
2017-09-07 17:17:40 +12:00
cbt24
8c7345a30d
Documented command classes
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#story[1196]
2017-09-07 17:01:47 +12:00