Commit Graph
17 Commits
Author SHA1 Message Date
David Wu f1ef75fb81 Merge branch 'master' into new_issue#19 2017-08-17 16:34:19 +12:00
David Wu c08bafa566 Fixed most of issue #19 with new master? 2017-08-17 13:49:43 +12:00
Joseph Gardner 1e7ba8cd51 Merge branch 'master' into MapWindRotation
# Conflicts:
#	racevisionGame/src/main/java/mock/app/Event.java
#	racevisionGame/src/main/java/mock/model/MockRace.java
#	racevisionGame/src/main/java/mock/model/commandFactory/CommandFactory.java
#	racevisionGame/src/main/java/shared/dataInput/RaceXMLReader.java
#	racevisionGame/src/main/java/shared/model/CompoundMark.java
#	racevisionGame/src/main/java/shared/model/Mark.java
#	racevisionGame/src/main/java/visualiser/Controllers/ConnectionController.java
#	racevisionGame/src/main/java/visualiser/Controllers/HostController.java
#	racevisionGame/src/main/java/visualiser/app/VisualiserInput.java
#	racevisionGame/src/main/java/visualiser/gameController/ControllerServer.java
#	racevisionGame/src/main/java/visualiser/model/VisualiserRace.java
2017-08-17 11:46:09 +12:00
Fan-Wu Yang b5e414f97a Made all the model classes extend off the schema xml classes for race, and made xml builder, validator and reader utility class.
#story[1092]
2017-08-14 03:47:42 +12:00
fjc40 19984772c0 Merge branch 'master' into story_61
Also got client-server handshake working. Multiple clients can connect and control their own boat.
The client's boat has a larger black triangle drawn around it. Probably needs tidying up.
Added isClientBoat boolean to VisualiserBoat.

WindGenerator is now an interface, implemented by ConstantWindGenerator (useful for testing) and RandomWindGenerator. Added ConstantWindGeneratorTest.
RandomWindGenerator was formerly WindGenerator.
The WindGenerator is passed in to MockRace.

CommandFactory throws a CommandConstructionException if it cannot create a command.

MessageSerialiser and MessageDeserialiser correctly terminate on error.

Readded VisualiserInput's switch statement in the main loop, pending a refactor.

Removed the sleep statement from LobbyController - it was blocking javaFX thread.

Lobby.fxml: moved buttons and text input into grid panes, so they don't break when you resize screen.

Added some test object creation functions in several test classes (MockRaceTest.createMockRace(), BoatXMLReaderTest.createBoatDataSource(), etc...).

#story[1095]
2017-08-10 23:49:21 +12:00
fjc40 7cc39abe57 WIP. Probably need to cherry pick stuff out of here.
Added ClientConnection and server-side handshake.
Added MessageSerialiser and Deserialiser.
#story[1095]
2017-08-10 12:13:40 +12:00
Jessica Syder 402df18b71 Merge remote-tracking branch 'remotes/origin/master' into css 2017-07-27 14:31:33 +12:00
fjc40 1b5926007c Visualiser ConnectionController:
Clicking the host button doesn't create more than one server.
2017-07-27 14:07:25 +12:00
Connor Taylor-Brown cc264f318e Added ControllerClient and ControllerServer
- StartController sets up client-wide ControllerClient on socket to game server.
- RaceController now calls ControllerClient.sendKey with each keypress
- ConnectionAcceptor runs ControllerServer for each successfully connected client

#story[1089]
2017-07-26 22:57:01 +12:00
zwu18 88604df66d Merge branch 'cbt-multi-controller' into css
# Conflicts:
#	racevisionGame/src/main/java/mock/app/App.java
#	racevisionGame/src/main/java/visualiser/Controllers/ConnectionController.java
#	racevisionGame/src/main/java/visualiser/app/App.java
#	racevisionGame/src/main/java/visualiser/model/RaceConnection.java
#	racevisionGame/src/main/resources/visualiser/scenes/connect.fxml
2017-07-26 20:54:07 +12:00
zwu18 9c9b98f882 Added functionality to host game and join a game in lobby. Host name and game name are not implemented yet.
#story[1087]
2017-07-26 20:42:36 +12:00
Connor Taylor-Brown 9a76fa592c Added keyboard handling to RaceController
- Capture each KeyEvent with EventFilter over SplitPane race container

#story[1010]
2017-07-26 17:22:54 +12:00
Connor Taylor-Brown 7e3e865563 Host starts with button in ConnectionController
- Converted Event to Singleton for configuring and hosting no more than one game instance.
- Retrieve address and port from ConnectionAcceptor
- Automatically add local host to host list

#story[1010]
2017-07-25 15:52:53 +12:00
Fan-Wu Yang 9f99e21232 Added functionality for more than one visualiser to connect to the mock.
- more than one visualiser can now connect to the mock.
- Created class ConnectionAcceptor that will accept and allocate to each socket
- Issue of sockets connecting after the race starts then disconnecting will use a socket slot.
#story[1010]
2017-07-24 17:27:49 +12:00
hba56 9d9321522d Linked the first fxml id tags from the fxml files for the new start up screens
#story[1087]
2017-07-24 12:36:45 +12:00
fjc40 f057ad58b7 LatestMessages can hold MarkRounding messages. It also holds XMLMessage for each message type.
MockOutput now uses LatestMessages for xml messages.
Moved xml message encoding into RaceVisionByteEncoder. Removed XMLMessageEncoder.
Moved XML message sub types into an enumeration (XMLMessageType).
XMLMessage can now be queried for its attributes (like timestamp, length, etc...).

VisualiserInput now uses LatestMessages.
VisualiserInput now (as it did previously) uses switch statements for checking packet type, instead of if statements.
VisualiserRace now uses LatestMessages instead of VisualiserInput.
2017-07-07 02:05:21 +12:00
fjc40 d0d63ca236 Copied remaining files into appropriate package. These need to be refactored and put into the shared package. 2017-07-04 16:22:25 +12:00