Commit Graph
13 Commits
Author SHA1 Message Date
David Wu e345ecdec1 Removed sout statements. 2017-09-14 16:52:45 +12:00
Connor Taylor-Brown f2370485a0 RaceController can now set up collision listeners on each boat.
#story[1195]
2017-09-14 12:48:02 +12:00
David Wu 8b5a5506e7 Boat collisions now play a sound when user collides and a quieter sound when others collide. #story[1195] 2017-09-05 14:00:15 +12:00
David Wu 8c1eded926 Boat collision packets are now sent. Command class created for boat collision. Currently prints out message depending on if user crashed or someone else crashed. #story[1195] 2017-09-04 14:06:38 +12:00
zwu18 cd685ae467 Added sound effect files for button clicks and mark rounding and linked them up to application. Collision audio is added too but not linked up. #story[1195] 2017-09-03 21:22:26 +12:00
David Wu abf325e5ea Passing a mark will now play a sound. Currently using placeholder sound so will ned to change. #story[1195] 2017-09-01 19:30:27 +12:00
Joseph Gardner 20c9870fea Merge branch 'master' into story_64_sails
# Conflicts:
#	racevisionGame/src/main/java/shared/model/Boat.java
#	racevisionGame/src/main/java/visualiser/Commands/VisualiserRaceCommands/BoatLocationCommand.java
2017-08-17 12:59:25 +12:00
Joseph d7e0bfa86c Trackpoints are only shown for the player's boat. #story[1098] 2017-08-17 10:13:30 +12:00
cbt24 f44929f376 Spun off Locatable interface to make collision code more reusable
#story[1100]
2017-08-16 16:05:25 +12:00
fjc40 bcb6b79f8d Fixed player boat not being highlighted.
#story[1095]
2017-08-15 22:41:43 +12:00
fjc40 175fb11178 Javadoc fixes.
#story[1095]
2017-08-14 01:02:58 +12:00
fjc40 7366aba5ec Added empty data sources, to be used by VisualiserRace.
Created FrameRateTracker which can be used to track framerate.
Updated RequestToJoinEnum and JoinAcceptanceEnum to match the agreed connection API.
Added AssignPlayerBoat message, which is used internally on the client to assign the player a source ID once they have connected.
Fixed some race conditions in the MessageRouter.
Updated ConnectionAcceptor.CheckClientConnection to wait slightly longer before removing connection (there was a slight race condition before).
Race no longer has a reference to LatestMessages. LatestMessages no longer has specific messages types in it.
Created RaceState class, which contains the state that is shared between VisualiserRaceState and MockRaceState (currently only used on visualiser).
Split VisualiserRace into VisualiserRaceState and VisualiserRaceService.
Added the VisualiserRace commands (BoatLocatonCommand, RaceStatusCommand, etc...).
Slightly increased the preferred width of race.fxml table columns.
issues #27 #37 #35
#story[1095]
2017-08-14 00:53:05 +12:00
fjc40 89b0aa8b77 Implemented MessageRouter.
Added ConnectionToServerCommandFactory, and JoinSuccessfulCommand, RaceParticipantsFullCOmmand, ServerFullCommand.
Added IncomingHeartBeatCommandFactory, and IncomingHeartBeatCommand.
Added ConnectionToServerState, which represents the client's connection state to server.
Renamed VisualiserInput to VisualiserRaceController.
Added ConnectionToServer, which tracks the client's connection to server.
Added ConnectionToServerController, which accepts JoinAcceptance messages, turns them into commands, and passes them to ConnectionToServer.
Added IncomingHeartBeatService, which tracks the heart beat status of the connection.
Added IncomingHeartBeatController, which accepts HeartBeat messages, turns them into commands, and passes them to IncomingHeartBeatService.
Refactored ServerConnection a bit.
#story[1095]
2017-08-12 19:58:47 +12:00