cbt24
643f145407
Added mark radius 3D annotation to improve bird's eye visibility
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#story[1261]
2017-09-09 14:44:58 +12:00
Fan-Wu Yang
e149255240
Tried to get multiple boats working but.... it's not #story[1196]
2017-09-08 20:10:45 +12:00
Fan-Wu Yang
7bad0e53ff
The boat is now viewable in top down view (60 degrees for isometric) and the race is playable #story[1261]
2017-09-07 22:03:24 +12:00
Fan-Wu Yang
18a689b110
Changed a constant to be using the one in the constants file (prepartory start time) and temporarily made it so that the race can start in 3 seconds. #story[1261]
2017-09-07 19:30:51 +12:00
Connor Taylor-Brown
d89186d8bf
Finished playable 3D race with first person camera
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- Camera pivot must be manually updated
- GPS coordinates are scaled by an arbitrary amount to make movement visible
- Model has to be flipped 180 degrees to move forward
#story[1261]
2017-09-06 14:36:24 +12:00
cbt24
19f4d0fc06
Added marks back to the race view
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#story[1261]
2017-09-05 16:50:26 +12:00
cbt24
05a0614246
Boats now rotate correctly in position rather than about the origin
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#story[1261]
2017-09-05 16:02:20 +12:00
cbt24
3ecf203cba
Recovered stable rotation of the player's boat
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- Uses AnimationTimer rather than listeners
- Reduced pre-start time to speed up testing
#story[1261]
2017-09-05 15:19:04 +12:00
Connor Taylor-Brown
c74cc26bf1
Merged with master and changed View3D default background
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- Removed sparkline from RaceController
#story[1261]
2017-09-05 12:17:55 +12:00
Connor Taylor-Brown
0ee448e17d
Created wrapper for controlling the position and heading of rendered 3D models.
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- Updated View3D to use Subject3D wrappers instead of Shape3D
- Fixed HostController for the new architecture
- Made position and heading observable in VisualiserBoat
- Attached listeners to each VisualiserBoat in RaceController
#story[1261]
2017-09-04 01:27:29 +12:00