Also changed the while(visualiserInput.getRaceStatus() == null) loops to an if-then-return early block. They caused the program to freeze if the race data source wasn't sending any race status messages (currently, our mock doesn't send any once the race has finished).
#story[782]
Made a few quick fixes (to be tidied a bit later) to Mock.Race class. It now has this.startTime, instead of the AnimationTimers having their own starTime value. RaceStatus messages are now sent properly (still need a refactor though), so they actually send the race star time - this means that the visualizer using the mock data source displays the correct time instead of (midnight, jan 1, 1970).
Removed one of the constructors from RaceStatus - it allowed for constructing and sending essentially invalid RaceStatus messages, and simply wasn't needed.
Added a temporary title ("RaceVision - Team 7") to the visualiser - may be worth changing when we decide on a team name.
Fixed a bug with the order of operations in visualiser.StartController.countdownTimer(). Calling begin race before hiding panes caused them to never be hidden.
Mock.Event. Changed the scaleFactor to 5x for the time being - to easier testing of things like pre-race timers, countdowns, etc...
#story[778,782]
RaceVisionByteEncoder.heartBeat now uses a long (and grabs the low 4 bytes from it), as the streaming spec requires a 4 byte unsigned int.
#story[778] #story[782]
Updated RaceVisionByteEncoder.raceStatus to accept a Racestatus object rather than a bunch of parameters.
Added getters to RaceStatus class.
Updated some tests.
Removed Network tests from Mock, as they were duplicated.
Updated Event and Race class to write to this stream, and added some TODO notes which point out where we need to properly serialize messages, when merged with networking code.
Added functions to convert knots (as a double) to mm/sec (as an int) to BoatLocationMessage class.
Added toString function to BoatLocationMessage class.
Added a sequence number member to the BoatInRace class.
Added Knots to meters per second conversion factor to Contants class.
#story[788]