63. [C, M] I'd like to be able to make small adjustments to the heading of my boat, as Gemma, either upwind or downwind.
Note: each keypress should change the boat's heading by a small amount (3 degrees?) Pressing the 'upwind' key will turn the boat's head towards the wind by that small amount, while the 'downwind' key will do the opposite. Continuing to press the downwind key when the boat is already heading straight downwind, or upwind when heading directly upwind, achieves nothing.
Acceptance criteria:
- The player boat turns towards wind a small amount for each press of the 'upwind' key.
- The player boat turns away from the wind by a small amount for each press of the 'downwind' key.
- If the boat heading is directly into wind after a series of 'upwind' keypresses, the heading will continue to change in the same direction for one more keypress.
- Substitute 'downwind' for 'upwind' for the downwind case.
See merge request !21
Wind/Tack commands disable autoVMG. VMG command enables it.
Upwind command was turning until boat was at 0 degrees, instead of being aligned with wind direction, but that's fixed.
#story[1096]
- Figured out the different situations that can occur using accurate points of sail
- Mathed out the rotation angle for each situation
- Manual testing carried out by running simulations
- Manual testing carried out using pen and paper
#story[1098]
- Implemented drawSails method
- Sail position is displayed and updated using a boat's heading
- Sails conform to 'Points of sail'
- Javadoc'd new method and tidied up existing
- Sped up track point frequency (visualiserBoat class)
- Optimised imports (any other classes changed)
- A lot of canvas drawing and sail rotating issues were discovered and eventually overcome along the way. Using a sail image to draw and rotate on the existing canvas rather than a JavaFX shape on a new canvas was the final decision.
#story[1098]
Refactored MarkRoundingDecoder - it now implements MessageDecoder.
Tidied up MarkRounding - it is now documented and has getters. Also Created MarkRoundingBoatStatusEnum, MarkRoundingIDEnum, MarkRoundingSideEnum, MarkRoundingTypeEnum.
Added MarkRoundingDecoderTest.
issue #35#36
#story[1095]
Refactored AverageWindDecoder - it now implements MessageDecoder.
Refactored AverageWind - it now uses milliseconds and knots, instead of packed MMperSec and tenths of a second. It also exposes its attributes now.
Added (un)packAverageWindPeriod to AC35UnitConverter.
Added AverageWindDecoderTest.
issue #35#36
#story[1095]
Added RaceStartTypeEnum.
Refactored RaceStartStatusDecoder to implement the MessageDecoder interface.
Documented RaceStartStatus, and it actually exposes its properties now.
Updated RaceStartStatusDecoderTest.
issue #35#36
#story[1095]