Added checkPosition into MockRace which was removed. Boat now updates legs again.

#Story[1097]
main
zwu18 8 years ago
parent 0bf2c6106b
commit 03713d3699

@ -346,7 +346,7 @@ public class MockRace extends Race {
this.updateEstimatedTime(boat);
}
checkPosition(boat, totalElapsedMilliseconds);
}
private void newOptimalVMG(MockBoat boat) {
@ -443,6 +443,44 @@ public class MockRace extends Race {
}
/**
* Checks if a boat has finished any legs, or has pulled out of race (DNF).
* @param boat The boat to check.
* @param timeElapsed The total time, in milliseconds, that has elapsed since the race started.
*/
protected void checkPosition(MockBoat boat, long timeElapsed) {
//The distance, in nautical miles, within which the boat needs to get in order to consider that it has reached the marker.
double epsilonNauticalMiles = 100.0 / Constants.NMToMetersConversion; //100 meters. TODO should be more like 5-10.
if (boat.calculateDistanceToNextMarker() < epsilonNauticalMiles) {
//Boat has reached its target marker, and has moved on to a new leg.
//Calculate how much the boat overshot the marker by.
double overshootMeters = boat.calculateDistanceToNextMarker();
//Move boat on to next leg.
Leg nextLeg = this.legs.get(boat.getCurrentLeg().getLegNumber() + 1);
boat.setCurrentLeg(nextLeg);
//Add overshoot distance into the distance travelled for the next leg.
boat.setDistanceTravelledInLeg(overshootMeters);
//Setting a high value for this allows the boat to immediately do a large turn, as it needs to in order to get to the next mark.
boat.setTimeSinceTackChange(999999);
//Check if the boat has finished
if (this.isLastLeg(boat.getCurrentLeg())) {
//Boat has finished.
boat.setTimeFinished(timeElapsed);
boat.setCurrentSpeed(0);
boat.setStatus(BoatStatusEnum.FINISHED);
}
}
}
public List<CompoundMark> getCompoundMarks() {
return compoundMarks;
}

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