boundaries are annotations.

main
Joseph Gardner 8 years ago
parent 7fa2037753
commit f794aec4c8

@ -40,7 +40,6 @@ public class Subject3D {
this.scale = new Scale();
this.position = new Translate();
this.heading = new Rotate(0, Rotate.Y_AXIS);
this.mesh.getTransforms().addAll(position, scale, heading, new Rotate(90, Rotate.X_AXIS), new Rotate(180, Rotate.Y_AXIS));
}

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