Added Subject3D selection to View3D

- Changed how View3D is added to canvasBase to allow events to get through

#story[1190]
main
Connor Taylor-Brown 8 years ago
parent 54baf4f884
commit b59eca1a8b

@ -175,8 +175,6 @@ public class RaceController extends Controller {
}
private void initialiseView3D(VisualiserRaceEvent race) {
int scale = 1;
viewSubjects = FXCollections.observableArrayList();
URL asset = HostController.class.getClassLoader().getResource("assets/V1.2 Complete Boat.stl");
@ -196,12 +194,12 @@ public class RaceController extends Controller {
final GPSConverter gpsConverter = new GPSConverter(lat1, long1, lat2, long2, 450, 450);
view3D.setItems(viewSubjects);
canvasBase.getChildren().add(0, view3D);
canvasBase.add(view3D, 0, 0);
for(Mark mark: race.getVisualiserRaceState().getMarks()) {
Subject3D subject = new Subject3D(new Sphere(5));
subject.setX(gpsConverter.convertGPS(mark.getPosition()).getX() * scale);
subject.setZ(gpsConverter.convertGPS(mark.getPosition()).getY() * scale);
subject.setX(gpsConverter.convertGPS(mark.getPosition()).getX());
subject.setZ(gpsConverter.convertGPS(mark.getPosition()).getY());
viewSubjects.add(subject);
}
@ -215,9 +213,9 @@ public class RaceController extends Controller {
@Override
public void handle(long now) {
subject.setHeading(boat.getBearing().degrees());
double x = gpsConverter.convertGPS(boat.getPosition()).getX() * scale;
double x = gpsConverter.convertGPS(boat.getPosition()).getX();
subject.setX(x);
subject.setZ(gpsConverter.convertGPS(boat.getPosition()).getY() * scale);
subject.setZ(gpsConverter.convertGPS(boat.getPosition()).getY());
if(boat.getSourceID() == race.getVisualiserRaceState().getPlayerBoatID()) {
//view3D.updatePivot(subject.getPosition());
}
@ -227,10 +225,6 @@ public class RaceController extends Controller {
trackBoat.start();
}
view3D.updatePivot(new Translate(250, 0, 210));
racePane.setOnScroll(e -> {
view3D.updateDistance(e.getDeltaY());
});
}

@ -33,9 +33,6 @@ public class Subject3D {
this.heading = new Rotate(0, Rotate.Y_AXIS);
this.mesh.getTransforms().addAll(position, heading, new Rotate(90, Rotate.X_AXIS), new Rotate(180, Rotate.Y_AXIS));
this.position.xProperty().addListener(((observable, oldValue, newValue) -> System.out.println("Boat x: " + newValue)));
this.position.yProperty().addListener(((observable, oldValue, newValue) -> System.out.println("Boat y: " + newValue)));
this.position.zProperty().addListener(((observable, oldValue, newValue) -> System.out.println("Boat z: " + newValue)));
}
public Shape3D getMesh() {

@ -6,12 +6,17 @@ import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
import javafx.scene.SubScene;
import javafx.scene.input.PickResult;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Shape;
import javafx.scene.shape.Shape3D;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Translate;
import java.util.HashMap;
import java.util.Map;
/**
* Control for rendering 3D objects visible through a PerspectiveCamera. Implements Adapter Pattern to
* interface with camera, and allows clients to add shapes to the scene. All scenes contain sea plane and
@ -22,6 +27,10 @@ public class View3D extends Pane {
* Observable list of renderable items
*/
private ObservableList<Subject3D> items;
/**
* Map for selecting Subject3D from Shape3D
*/
private Map<Shape3D, Subject3D> selectionMap;
/**
* Rendering container for shapes
*/
@ -56,6 +65,7 @@ public class View3D extends Pane {
*/
public View3D() {
world = new Group();
selectionMap = new HashMap<>();
SubScene scene = new SubScene(world, 300, 300);
scene.widthProperty().bind(this.widthProperty());
@ -64,6 +74,13 @@ public class View3D extends Pane {
scene.setCamera(buildCamera());
scene.setOnMousePressed(e -> {
PickResult result = e.getPickResult();
if(result != null && result.getIntersectedNode() != null && result.getIntersectedNode() instanceof Shape3D) {
System.out.println(selectionMap.get(result.getIntersectedNode()));
}
});
this.getChildren().add(scene);
}
@ -95,8 +112,14 @@ public class View3D extends Pane {
this.items.addListener((ListChangeListener<? super Subject3D>) c -> {
while(c.next()) {
if (c.wasRemoved() || c.wasAdded()) {
for (Subject3D shape : c.getRemoved()) world.getChildren().remove(shape.getMesh());
for (Subject3D shape : c.getAddedSubList()) world.getChildren().add(shape.getMesh());
for (Subject3D shape : c.getRemoved()) {
world.getChildren().remove(shape.getMesh());
selectionMap.remove(shape.getMesh());
}
for (Subject3D shape : c.getAddedSubList()) {
world.getChildren().add(shape.getMesh());
selectionMap.put(shape.getMesh(), shape);
}
}
}
});

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