Merge branch 'cbt-multi-controller' into css
# Conflicts: # racevisionGame/src/main/java/mock/app/App.java # racevisionGame/src/main/java/visualiser/Controllers/ConnectionController.java # racevisionGame/src/main/java/visualiser/app/App.java # racevisionGame/src/main/java/visualiser/model/RaceConnection.java # racevisionGame/src/main/resources/visualiser/scenes/connect.fxml
This commit is contained in:
@@ -5,12 +5,18 @@ import javafx.collections.ObservableList;
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import javafx.fxml.FXML;
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import javafx.scene.control.*;
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import javafx.scene.layout.AnchorPane;
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import mock.app.Event;
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import shared.exceptions.InvalidBoatDataException;
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import shared.exceptions.InvalidRaceDataException;
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import shared.exceptions.InvalidRegattaDataException;
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import shared.exceptions.XMLReaderException;
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import visualiser.model.RaceConnection;
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import javax.xml.soap.Text;
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import java.io.IOException;
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import java.net.Socket;
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import java.net.URL;
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import java.net.UnknownHostException;
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import java.util.ResourceBundle;
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/**
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@@ -79,8 +85,6 @@ public class ConnectionController extends Controller {
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public void initialize(URL location, ResourceBundle resources) {
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// TODO - replace with config file
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connections = FXCollections.observableArrayList();
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connections.add(new RaceConnection("livedata.americascup.com", 4941, null));
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connections.add(new RaceConnection("localhost", 4942, null));
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connectionTable.setItems(connections);
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hostnameColumn.setCellValueFactory(cellData -> cellData.getValue().hostnameProperty());
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@@ -113,6 +117,7 @@ public class ConnectionController extends Controller {
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try{
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RaceConnection connection = connectionTable.getSelectionModel().getSelectedItem();
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Socket socket = new Socket(connection.getHostname(), connection.getPort());
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socket.setKeepAlive(true);
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connectionWrapper.setVisible(false);
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parent.enterLobby(socket);
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} catch (IOException e) { /* Never reached */ }
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@@ -130,6 +135,29 @@ public class ConnectionController extends Controller {
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}catch(NumberFormatException e){
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System.err.println("Port number entered is not a number");
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}
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}
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/**
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* Sets up a new host
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*/
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public void addLocal() {
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try {
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Event game = Event.getEvent();
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urlField.textProperty().set(game.getAddress());
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portField.textProperty().set(Integer.toString(game.getPort()));
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game.start();
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addConnection();
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} catch (InvalidRaceDataException e) {
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e.printStackTrace();
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} catch (XMLReaderException e) {
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e.printStackTrace();
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} catch (InvalidBoatDataException e) {
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e.printStackTrace();
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} catch (InvalidRegattaDataException e) {
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e.printStackTrace();
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} catch (UnknownHostException e) {
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e.printStackTrace();
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}
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}
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}
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@@ -5,9 +5,12 @@ import javafx.animation.AnimationTimer;
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import javafx.application.Platform;
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import javafx.collections.FXCollections;
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import javafx.collections.ObservableList;
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import javafx.event.EventHandler;
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import javafx.fxml.FXML;
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import javafx.scene.chart.LineChart;
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import javafx.scene.control.*;
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import javafx.scene.control.Label;
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import javafx.scene.input.KeyEvent;
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import javafx.scene.layout.AnchorPane;
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import javafx.scene.layout.GridPane;
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import javafx.scene.layout.Pane;
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@@ -16,8 +19,11 @@ import javafx.util.Callback;
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import network.Messages.Enums.RaceStatusEnum;
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import shared.model.Leg;
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import visualiser.app.VisualiserInput;
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import visualiser.gameController.Keys.ControlKey;
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import visualiser.gameController.Keys.KeyFactory;
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import visualiser.model.*;
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import java.awt.*;
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import java.net.URL;
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import java.text.DecimalFormat;
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import java.util.ResourceBundle;
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@@ -79,6 +85,14 @@ public class RaceController extends Controller {
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@Override
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public void initialize(URL location, ResourceBundle resources) {
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// Initialise keyboard handler
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race.addEventFilter(KeyEvent.KEY_PRESSED, event -> {
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String codeString = event.getCode().toString();
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ControlKey controlKey = KeyFactory.getKey(codeString);
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if(controlKey != null) {
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System.out.println(controlKey.toString() + " is Pressed.");
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}
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});
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}
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@@ -278,8 +292,6 @@ public class RaceController extends Controller {
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//Add to scene.
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canvasBase.getChildren().add(0, raceCanvas);
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}
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@@ -345,7 +357,6 @@ public class RaceController extends Controller {
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}
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/**
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* Timer which monitors the race.
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*/
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@@ -20,6 +20,7 @@ import java.nio.ByteBuffer;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.concurrent.ArrayBlockingQueue;
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import static network.Utils.ByteConverter.bytesToShort;
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@@ -372,6 +373,4 @@ public class VisualiserInput implements Runnable {
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}
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}
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}
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@@ -0,0 +1,81 @@
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package visualiser.gameController;
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import javafx.animation.AnimationTimer;
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import javafx.scene.Scene;
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import visualiser.gameController.Keys.ControlKey;
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import visualiser.gameController.Keys.KeyFactory;
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import java.util.HashMap;
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import static javafx.application.Application.launch;
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/**
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* Class for checking what keys are currently being used
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*/
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public class InputChecker {
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private HashMap<String, Boolean> currentlyActiveKeys = new HashMap<>();
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/**
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* Controller loop that detects key presses that runs parallel to the main scene.
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* @param scene Scene the controller is to run in parallel with.
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*/
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public void runWithScene(Scene scene){
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scene.setOnKeyPressed(event -> {
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String codeString = event.getCode().toString();
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if (!currentlyActiveKeys.containsKey(codeString)) {
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ControlKey controlKey = KeyFactory.getKey(codeString);
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if (controlKey != null) {
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controlKey.onAction();
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System.out.println(controlKey.toString() + " is Pressed.");
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}
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currentlyActiveKeys.put(codeString, true);
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}
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});
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scene.setOnKeyReleased(event -> {
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String codeString = event.getCode().toString();
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ControlKey controlKey = KeyFactory.getKey(codeString);
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if (controlKey != null) {
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controlKey.onRelease();
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System.out.println(controlKey.toString() + " is Released.");
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}
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currentlyActiveKeys.remove(event.getCode().toString());
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});
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new AnimationTimer() {
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@Override
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public void handle(long now) {
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for (String key: currentlyActiveKeys.keySet()){
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ControlKey controlKey = KeyFactory.getKey(key);
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if (controlKey != null){
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controlKey.onHold();
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System.out.println(controlKey.toString() + " is Held.");
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}
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}
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// for (String key : InputKeys.stringKeysMap.keySet()){
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// if (removeActiveKey(key)) {
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// System.out.println(key);
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// }
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// }
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}
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}.start();
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}
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/**
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* removes a key from the active dictionary
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* @param codeString string of the key press to remove
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* @return whether or not the key has been removed or not.
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*/
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private boolean removeActiveKey(String codeString) {
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Boolean isActive = currentlyActiveKeys.get(codeString);
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if (isActive != null && isActive) {
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currentlyActiveKeys.put(codeString, false);
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return true;
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} else {
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return false;
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}
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}
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}
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@@ -0,0 +1,45 @@
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package visualiser.gameController.Keys;
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import javafx.scene.input.KeyCode;
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/**
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* Key for the controller, part of the abstract factory KeyFactory
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*/
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public abstract class ControlKey {
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private String name;
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private KeyCode keyCode;
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/**
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* Constructor for Control
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* @param name name of the key
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* @param keyCode key code for the key
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*/
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public ControlKey(String name, KeyCode keyCode){
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this.name = name;
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this.keyCode = keyCode;
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}
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/**
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* To String method
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* @return returns the name of the key
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*/
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public String toString(){
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return this.name;
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}
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/**
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* What this key should do when the command is issued for it to do its job.
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*/
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public abstract void onAction();//may want to make it take in a visualiser and stuff in the future.
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/**
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* What to do when the key is held
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*/
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public abstract void onHold();
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/**
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* What to do when the key is released.
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*/
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public abstract void onRelease();
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}
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@@ -0,0 +1,34 @@
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package visualiser.gameController.Keys;
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import javafx.scene.input.KeyCode;
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/**
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* Key to send downwind packet to server
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*/
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public class DownWindKey extends ControlKey {
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/**
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* Constructor for Control
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*
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* @param name name of the key
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* @param keyCode key code for the key
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*/
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public DownWindKey(String name, KeyCode keyCode) {
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super(name, keyCode);
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}
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@Override
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public void onAction() {
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}
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@Override
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public void onHold() {
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}
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@Override
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public void onRelease() {
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}
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}
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@@ -0,0 +1,36 @@
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package visualiser.gameController.Keys;
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import javafx.scene.input.KeyCode;
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/**
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* Factory for creating Keys, these could be predefined in the future.
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*/
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public class KeyFactory {
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/**
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* Get the Control Key incharge of a key press
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* @param key key pressed (String value of KeyCode)
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* @return the Control Key behaviour of the key pressed.
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*/
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public static ControlKey getKey(String key){
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switch(key){
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case "Z":
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return new ZoomInKey("Z", KeyCode.Z);
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case "X":
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return new ZoomOutKey("X", KeyCode.X);
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case "SPACE":
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return new VMGKey("SPACE", KeyCode.SPACE);
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case "SHIFT":
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return new SailsToggleKey("SHIFT", KeyCode.SHIFT);
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case "ENTER":
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return new TackGybeKey("ENTER", KeyCode.ENTER);
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case "PAGE_UP":
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return new UpWindKey("PAGE_UP", KeyCode.PAGE_UP);
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case "PAGE_DOWN":
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return new DownWindKey("PAGE_DOWN", KeyCode.PAGE_DOWN);
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default:
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return null;
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}
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}
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}
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@@ -0,0 +1,34 @@
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package visualiser.gameController.Keys;
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import javafx.scene.input.KeyCode;
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/**
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* Key to toggle the sails
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*/
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public class SailsToggleKey extends ControlKey {
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/**
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* Constructor for Control
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*
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* @param name name of the key
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* @param keyCode key code for the key
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*/
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public SailsToggleKey(String name, KeyCode keyCode) {
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super(name, keyCode);
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}
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@Override
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public void onAction() {
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}
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@Override
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public void onHold() {
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}
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@Override
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public void onRelease() {
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}
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}
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@@ -0,0 +1,34 @@
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package visualiser.gameController.Keys;
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import javafx.scene.input.KeyCode;
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/**
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* key to toggle between tacking and gybing
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*/
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public class TackGybeKey extends ControlKey {
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/**
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* Constructor for Control
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*
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* @param name name of the key
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* @param keyCode key code for the key
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*/
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public TackGybeKey(String name, KeyCode keyCode) {
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super(name, keyCode);
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}
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@Override
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public void onAction() {
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}
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@Override
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public void onHold() {
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}
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@Override
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public void onRelease() {
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}
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}
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@@ -0,0 +1,34 @@
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package visualiser.gameController.Keys;
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import javafx.scene.input.KeyCode;
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/**
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* Key to go upwind
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*/
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public class UpWindKey extends ControlKey {
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/**
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* Constructor for Control
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*
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* @param name name of the key
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* @param keyCode key code for the key
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*/
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public UpWindKey(String name, KeyCode keyCode) {
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super(name, keyCode);
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}
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@Override
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public void onAction() {
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}
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@Override
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public void onHold() {
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}
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@Override
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public void onRelease() {
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}
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}
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@@ -0,0 +1,34 @@
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package visualiser.gameController.Keys;
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import javafx.scene.input.KeyCode;
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/**
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* Key to trigger auto VMG
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*/
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public class VMGKey extends ControlKey{
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/**
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* Constructor for Control
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*
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* @param name name of the key
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* @param keyCode key code for the key
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*/
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public VMGKey(String name, KeyCode keyCode) {
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super(name, keyCode);
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}
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@Override
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public void onAction() {
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}
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@Override
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public void onHold() {
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}
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@Override
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public void onRelease() {
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}
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}
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@@ -0,0 +1,28 @@
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package visualiser.gameController.Keys;
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import javafx.scene.input.KeyCode;
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/**
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* key to zoom into the game
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*/
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public class ZoomInKey extends ControlKey {
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public ZoomInKey(String name, KeyCode keyCode) {
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super(name, keyCode);
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}
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@Override
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public void onAction() {
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}
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@Override
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public void onHold() {
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}
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@Override
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public void onRelease() {
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}
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}
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@@ -0,0 +1,34 @@
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package visualiser.gameController.Keys;
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import javafx.scene.input.KeyCode;
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/**
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* Key to zoom out of the game.
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*/
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public class ZoomOutKey extends ControlKey{
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/**
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* Constructor for Control
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*
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* @param name name of the key
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* @param keyCode key code for the key
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*/
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public ZoomOutKey(String name, KeyCode keyCode) {
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super(name, keyCode);
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}
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@Override
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public void onAction() {
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}
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@Override
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public void onHold() {
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}
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@Override
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public void onRelease() {
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}
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}
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@@ -17,6 +17,12 @@ public class RaceConnection {
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private final StringProperty gamename;
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public RaceConnection(String hostname, int port, String gamename) {
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/**
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* Constructor for remote host connections.
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* @param hostname URL for remote host
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* @param port port for game feed
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*/
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public RaceConnection(String hostname, int port) {
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this.hostname = new SimpleStringProperty(hostname);
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this.port = port;
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this.status = new SimpleStringProperty("");
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@@ -35,6 +41,10 @@ public class RaceConnection {
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try (Socket s = new Socket()){
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s.connect(i, 750);//TODO this should be at least a second or two, once moved to its own thread
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status.set("Ready");
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s.shutdownInput();
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s.shutdownOutput();
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s.close();
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//System.out.println(String.valueOf(s.isClosed()));
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return true;
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} catch (IOException e) {
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||||
}
|
||||
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Reference in New Issue
Block a user