Created a slider on the Host Game screen.
- slider has min and max minutes - a label is updated as the slider is moved - the value of the slider selection is saved - slider resizes appropriately with the window #story[1323]
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@@ -3,6 +3,7 @@
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<?import javafx.geometry.Insets?>
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<?import javafx.scene.control.Button?>
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<?import javafx.scene.control.Label?>
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<?import javafx.scene.control.Slider?>
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<?import javafx.scene.image.ImageView?>
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<?import javafx.scene.layout.AnchorPane?>
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<?import javafx.scene.layout.ColumnConstraints?>
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@@ -12,19 +13,20 @@
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<AnchorPane fx:id="hostWrapper" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="600.0" prefWidth="780.0" xmlns="http://javafx.com/javafx/8.0.111" xmlns:fx="http://javafx.com/fxml/1" fx:controller="visualiser.Controllers.HostGameController">
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<children>
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<GridPane layoutY="14.0" AnchorPane.bottomAnchor="-14.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="14.0">
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<GridPane layoutY="14.0" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
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<columnConstraints>
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<ColumnConstraints hgrow="SOMETIMES" maxWidth="170.0" minWidth="10.0" prefWidth="170.0" />
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<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
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<ColumnConstraints hgrow="SOMETIMES" maxWidth="170.0" minWidth="10.0" prefWidth="170.0" />
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<ColumnConstraints hgrow="NEVER" prefWidth="170.0" />
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<ColumnConstraints hgrow="NEVER" prefWidth="100.0" />
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<ColumnConstraints hgrow="NEVER" prefWidth="170.0" />
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</columnConstraints>
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<rowConstraints>
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<RowConstraints maxHeight="60.0" minHeight="60.0" prefHeight="30.0" vgrow="SOMETIMES" />
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<RowConstraints minHeight="10.0" prefHeight="435.0" vgrow="SOMETIMES" />
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<RowConstraints maxHeight="80.0" minHeight="80.0" prefHeight="80.0" vgrow="SOMETIMES" />
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<RowConstraints prefHeight="50.0" vgrow="NEVER" />
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<RowConstraints prefHeight="419.5" vgrow="NEVER" />
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<RowConstraints prefHeight="50.0" vgrow="NEVER" />
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<RowConstraints prefHeight="80.0" vgrow="NEVER" />
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</rowConstraints>
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<children>
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<Button fx:id="hostGameBtn" mnemonicParsing="false" onAction="#hostGamePressed" text="Start Game" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="2" GridPane.valignment="CENTER">
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<Button fx:id="hostGameBtn" mnemonicParsing="false" onAction="#hostGamePressed" text="Start Game" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="3" GridPane.valignment="CENTER">
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<font>
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<Font size="20.0" />
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</font>
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@@ -50,6 +52,16 @@
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<ImageView fx:id="mapImage" pickOnBounds="true" preserveRatio="true" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.hgrow="ALWAYS" GridPane.rowIndex="1" GridPane.valignment="CENTER" GridPane.vgrow="ALWAYS" />
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<Button fx:id="previousButton" maxHeight="80.0" maxWidth="80.0" mnemonicParsing="false" onAction="#previousImage" GridPane.halignment="CENTER" GridPane.rowIndex="1" GridPane.valignment="CENTER" />
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<Button fx:id="nextButton" maxHeight="80.0" maxWidth="80.0" mnemonicParsing="false" onAction="#nextImage" GridPane.columnIndex="2" GridPane.halignment="CENTER" GridPane.rowIndex="1" GridPane.valignment="CENTER" />
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<Slider fx:id="sliderLength" prefHeight="14.0" prefWidth="100.0" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="2">
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<GridPane.margin>
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<Insets left="50.0" right="50.0" />
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</GridPane.margin>
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</Slider>
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<Label fx:id="lblLength" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="2" GridPane.valignment="BOTTOM">
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<GridPane.margin>
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<Insets />
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</GridPane.margin>
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</Label>
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</children>
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</GridPane>
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</children>
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