- Added Collider interface - Added Collision class - Added ColliderRegistry class #story[1100]main
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package mock.model.collider;
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import mock.model.MockBoat;
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/**
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* Interface for all objects sensitive to collision in a race.
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*/
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public interface Collider {
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/**
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* Indicates whether a ray cast from a boat to a target collider triggers a collision.
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* @param boat potentially colliding with target
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* @param collision details of potential collision
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* @return whether or not a collision has occurred
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*/
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boolean rayCast(MockBoat boat, Collision collision);
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/**
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* Handle a collision event
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* @param e details of collision
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*/
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void onCollisionEnter(Collision e);
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}
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package mock.model.collider;
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import mock.model.MockBoat;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* Registry for all Collider objects in a MockRace. Wraps the Collider interface as part of a Composite Pattern.
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*/
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public class ColliderRegistry implements Collider {
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/**
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* List of all registered Colliders
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*/
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private List<Collider> colliders;
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/**
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* Default constructor for ColliderRegistry
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*/
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public ColliderRegistry() {
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this.colliders = new ArrayList<>();
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}
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public void addCollider(Collider collider) {
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colliders.add(collider);
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}
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public void removeCollider(Collider collider) {
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colliders.remove(collider);
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}
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@Override
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public boolean rayCast(MockBoat boat, Collision collision) {
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for(Collider collider: colliders) {
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if(collider.rayCast(boat, collision)) return true;
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}
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return false;
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}
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@Override
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public void onCollisionEnter(Collision e) {}
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}
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package mock.model.collider;
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import shared.model.Bearing;
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/**
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* Data structure for holding collision details for ray casting and event handling.
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*/
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public class Collision {
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/**
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* Bearing from boat heading to target
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*/
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private Bearing bearing;
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/**
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* Distance from boat centre to target centre
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*/
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private double distance;
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/**
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* Constructor for Collision structure
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* @param bearing from boat heading to target
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* @param distance from boat centre to target centre
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*/
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public Collision(Bearing bearing, double distance) {
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this.bearing = bearing;
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this.distance = distance;
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}
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public Bearing getBearing() {
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return bearing;
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}
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public double getDistance() {
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return distance;
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}
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}
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