Fixed mark rounding

- Returning mark 2 as mark 1 breaks rounding calculations

#story[1195]
main
Connor Taylor-Brown 8 years ago
parent 0f316afb3c
commit 59bd22c2aa

@ -98,7 +98,7 @@ public class CompoundMark extends XMLCompoundMark{
* @return The second mark of the compound mark.
*/
public Mark getMark2() {
return mark2 == null? mark1 : mark2;
return mark2;
}

@ -255,7 +255,10 @@ public class RaceController extends Controller {
Material markColor = new PhongMaterial(new Color(0.15,0.9,0.2,1));
CompoundMark nextMark = boat.getCurrentLeg().getEndCompoundMark();
view3D.getShape(nextMark.getMark1().getSourceID()).setMaterial(markColor);
if(nextMark.getMark2() != null) {
view3D.getShape(nextMark.getMark2().getSourceID()).setMaterial(markColor);
}
boat.legProperty().addListener((o, prev, curr) -> swapColours(curr));
}
// Fix initial bird's-eye position
@ -315,18 +318,23 @@ public class RaceController extends Controller {
CompoundMark end = leg.getEndCompoundMark();
Shape3D start1 = view3D.getShape(start.getMark1().getSourceID());
Shape3D start2 = view3D.getShape(start.getMark2().getSourceID());
Shape3D end1 = view3D.getShape(end.getMark1().getSourceID());
Shape3D end2 = view3D.getShape(end.getMark2().getSourceID());
Material nextMark = start1.getMaterial();
Material lastMark = end1.getMaterial();
start1.setMaterial(lastMark);
if(start.getMark2() != null) {
Shape3D start2 = view3D.getShape(start.getMark2().getSourceID());
start2.setMaterial(lastMark);
}
end1.setMaterial(nextMark);
if(end.getMark2() != null) {
Shape3D end2 = view3D.getShape(end.getMark2().getSourceID());
end2.setMaterial(nextMark);
}
}
/**
* Initialises the frame rate functionality. This allows for toggling the frame rate, and connect the fps label to the race's fps property.

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