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@ -316,28 +316,32 @@ public class InGameLobbyController extends Controller {
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private void countdownText(long interval){
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private void countdownText(long interval){
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if (interval <=4000){
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return;
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}
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if (interval <=5000){
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if (interval <=5000){
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countdownTenText.setText("5");
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//countdownTenText.setText("5");
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return;
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return;
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}
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}
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if (interval <=6000){
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if (interval <=6000){
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countdownTenText.setText("6");
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countdownTenText.setText("1");
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return;
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return;
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}
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}
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if (interval <=7000){
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if (interval <=7000){
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countdownTenText.setText("7");
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countdownTenText.setText("2");
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return;
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return;
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}
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}
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if (interval <=8000){
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if (interval <=8000){
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countdownTenText.setText("8");
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countdownTenText.setText("3");
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return;
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return;
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}
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}
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if (interval <=9000){
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if (interval <=9000){
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countdownTenText.setText("9");
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countdownTenText.setText("4");
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return;
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return;
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}
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}
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if (interval <=10000){
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if (interval <=10000){
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countdownTenText.setText("10");
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countdownTenText.setText("5");
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return;
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return;
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}
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}
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