Recovered stable rotation of the player's boat
- Uses AnimationTimer rather than listeners - Reduced pre-start time to speed up testing #story[1261]
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@@ -36,15 +36,15 @@ public class Constants {
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public static final int RaceTimeScale = 2;//10;
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public static final int RaceTimeScale = 2;//10;
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/**
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/**
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* The race pre-start time, in milliseconds. 3 minutes.
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* The race pre-start time, in milliseconds. 3 minutes (30 seconds for development).
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*/
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*/
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public static final long RacePreStartTime = 3 * 60 * 1000;
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public static final long RacePreStartTime = 30 * 1000;
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/**
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/**
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* The race preparatory time, in milliseconds. 1 minute.
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* The race preparatory time, in milliseconds. 1 minute.
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*/
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*/
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public static final long RacePreparatoryTime = 1 * 60 * 1000;
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public static final long RacePreparatoryTime = 60 * 1000;
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@@ -16,9 +16,13 @@ import javafx.scene.layout.GridPane;
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import javafx.scene.layout.Pane;
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import javafx.scene.layout.Pane;
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import javafx.scene.layout.StackPane;
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import javafx.scene.layout.StackPane;
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import javafx.scene.shape.MeshView;
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import javafx.scene.shape.MeshView;
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import javafx.scene.shape.Sphere;
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import javafx.util.Callback;
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import javafx.util.Callback;
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import network.Messages.Enums.RaceStatusEnum;
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import network.Messages.Enums.RaceStatusEnum;
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import shared.exceptions.BoatNotFoundException;
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import shared.exceptions.MarkNotFoundException;
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import shared.model.Leg;
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import shared.model.Leg;
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import shared.model.Mark;
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import visualiser.app.App;
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import visualiser.app.App;
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import visualiser.gameController.ControllerClient;
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import visualiser.gameController.ControllerClient;
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import visualiser.gameController.Keys.ControlKey;
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import visualiser.gameController.Keys.ControlKey;
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@@ -93,7 +97,6 @@ public class RaceController extends Controller {
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@Override
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@Override
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public void initialize(URL location, ResourceBundle resources) {
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public void initialize(URL location, ResourceBundle resources) {
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// KeyFactory keyFactory = KeyFactory.getFactory();
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infoTableShow = true;
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infoTableShow = true;
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// Initialise keyboard handler
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// Initialise keyboard handler
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@@ -172,37 +175,37 @@ public class RaceController extends Controller {
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}
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}
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private void initialiseView3D(VisualiserRaceEvent race) {
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private void initialiseView3D(VisualiserRaceEvent race) {
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ObservableList<Subject3D> subjects = FXCollections.observableArrayList();
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view3D = new View3D();
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view3D.setItems(subjects);
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canvasBase.getChildren().add(0, view3D);
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URL asset = HostController.class.getClassLoader().getResource("assets/V1.2 Complete Boat.stl");
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URL asset = HostController.class.getClassLoader().getResource("assets/V1.2 Complete Boat.stl");
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StlMeshImporter importer = new StlMeshImporter();
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StlMeshImporter importer = new StlMeshImporter();
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importer.read(asset);
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importer.read(asset);
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Subject3D subject = new Subject3D(new MeshView(importer.getImport()));
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List<VisualiserBoat> boats = race.getVisualiserRaceState().getBoats();
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subjects.add(subject);
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viewSubjects = FXCollections.observableArrayList();
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//Create View3D
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view3D.setPivot(subject);
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view3D = new View3D();
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view3D.setItems(viewSubjects);
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for(VisualiserBoat boat: boats) {
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System.out.println("Adding " + boat.getCountry());
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Subject3D subject = new Subject3D(new MeshView(importer.getImport()));
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viewSubjects.add(subject);
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view3D.setPivot(subject); // Filthy hack makes last added boat the pivot
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boat.positionProperty().addListener((o, prev, curr) -> {
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System.out.println(boat.getCountry() + " is at " + curr.toString());
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});
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boat.bearingProperty().addListener((o, prev, curr) -> {
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subject.setHeading(curr.degrees());
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});
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}
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// Display View3D
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view3D.setVisible(true);
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view3D.setDistance(50);
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view3D.setDistance(50);
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view3D.setYaw(45);
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view3D.setYaw(45);
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view3D.setPitch(20);
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view3D.setPitch(20);
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canvasBase.getChildren().add(0, view3D);
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try {
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VisualiserBoat boat = race.getVisualiserRaceState().getBoat(race.getVisualiserRaceState().getPlayerBoatID());
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AnimationTimer rotate = new AnimationTimer() {
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@Override
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public void handle(long now) {
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subject.setHeading(boat.getBearing().degrees());
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}
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};
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rotate.start();
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} catch(BoatNotFoundException e) {
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e.printStackTrace();
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}
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}
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}
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@@ -39,34 +39,34 @@ public class Subject3D {
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}
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}
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public double getX() {
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public double getX() {
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return this.position.getX();
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return position.getTx();
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}
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}
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public double getY() {
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public double getY() {
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return this.position.getY();
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return position.getTy();
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}
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}
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public double getZ() {
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public double getZ() {
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return this.position.getZ();
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return position.getTz();
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}
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}
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public void setX(double x) {
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public void setX(double x) {
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this.position.setX(x);
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position.setX(x);
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}
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}
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public void setY(double y) {
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public void setY(double y) {
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this.position.setY(y);
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position.setY(y);
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}
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}
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public void setZ(double z) {
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public void setZ(double z) {
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this.position.setZ(z);
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position.setZ(z);
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}
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}
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public double getHeading() {
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public double getHeading() {
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return this.heading.getAngle();
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return heading.getAngle();
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}
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}
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public void setHeading(double angle) {
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public void setHeading(double angle) {
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this.heading.setAngle(angle);
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heading.setAngle(angle);
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}
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}
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}
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}
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@@ -50,6 +50,8 @@ public class View3D extends Pane {
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*/
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*/
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private Rotate pitch;
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private Rotate pitch;
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private PerspectiveCamera camera;
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/**
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/**
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* Default constructor for View3D. Sets up Scene and PerspectiveCamera.
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* Default constructor for View3D. Sets up Scene and PerspectiveCamera.
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*/
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*/
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@@ -86,6 +88,7 @@ public class View3D extends Pane {
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pitch = new Rotate(0, Rotate.X_AXIS);
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pitch = new Rotate(0, Rotate.X_AXIS);
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camera.getTransforms().addAll(pivot, yaw, pitch, distance);
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camera.getTransforms().addAll(pivot, yaw, pitch, distance);
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this.camera = camera;
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return camera;
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return camera;
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}
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}
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@@ -142,4 +145,8 @@ public class View3D extends Pane {
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public void setPitch(double pitch) {
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public void setPitch(double pitch) {
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this.pitch.setAngle(-pitch);
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this.pitch.setAngle(-pitch);
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}
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}
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public PerspectiveCamera getCamera() {
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return camera;
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}
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}
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}
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