Attempt to fix sails in / out colliding issue. Going to test on dev for a better visual representation. #story[1297]
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@@ -61,7 +61,7 @@ public class MockRace extends RaceState {
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*/
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private Polars polars;
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private ActiveObserverCommand activeObserverCommand;
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private Map<Integer, ActiveObserverCommand> activeObserverCommands;
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private long racePreStartTime = Constants.RacePreStartTime;
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@@ -82,7 +82,7 @@ public class MockRace extends RaceState {
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this.setRaceDataSource(raceDataSource);
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this.setRegattaDataSource(regattaDataSource);
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this.activeObserverCommand = new ActiveObserverCommand();
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this.activeObserverCommands = new HashMap<>();
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this.polars = polars;
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this.scaleFactor = timeScale;
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@@ -127,6 +127,7 @@ public class MockRace extends RaceState {
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getRaceDataSource().getParticipants().add(sourceID);
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this.boats.add(mockBoat);
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this.activeObserverCommands.put(boat.getSourceID(), new ActiveObserverCommand());
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getRaceDataSource().incrementSequenceNumber();
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@@ -711,11 +712,11 @@ public class MockRace extends RaceState {
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super.setChanged();
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}
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public void addVelocityCommand(ObserverCommand c) {
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this.activeObserverCommand.changeVelocityCommand(this, c);
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public void addVelocityCommand(ObserverCommand c, int boatId) {
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this.activeObserverCommands.get(boatId).changeVelocityCommand(this, c);
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}
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public void addAngularCommand(ObserverCommand c) {
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this.activeObserverCommand.changeAngularCommand(this, c);
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public void addAngularCommand(ObserverCommand c, int boatId) {
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this.activeObserverCommands.get(boatId).changeAngularCommand(this, c);
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}
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}
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@@ -13,7 +13,7 @@ public class SailsCommand extends ObserverCommand {
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public SailsCommand(MockRace race, MockBoat boat, boolean sailsOut) {
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super(race, boat);
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race.addVelocityCommand(this);
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race.addVelocityCommand(this, boat.getSourceID());
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this.sailsOut = sailsOut;
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}
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@@ -38,10 +38,10 @@ public class SailsCommand extends ObserverCommand {
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double acceleration = 0.5;
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if(sailsOut && boat.getCurrentSpeed() < goalVelocity) {
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boat.setCurrentSpeed(Math.min(goalVelocity, boat.getCurrentSpeed() + acceleration));
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if (!boat.isColliding()) boat.setCurrentSpeed(Math.min(goalVelocity, boat.getCurrentSpeed() + acceleration));
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} else if (!sailsOut && boat.getCurrentSpeed() > goalVelocity) {
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// Apply deceleration to strictly 0 speed
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boat.setCurrentSpeed(Math.max(0, boat.getCurrentSpeed() - acceleration));
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if (!boat.isColliding()) boat.setCurrentSpeed(Math.max(0, boat.getCurrentSpeed() - acceleration));
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} else {
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// Release boat from SailsCommand control
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if(sailsOut) boat.setVelocityDefault(true);
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@@ -22,7 +22,7 @@ public class TackGybeCommand extends ObserverCommand {
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*/
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public TackGybeCommand(MockRace race, MockBoat boat) {
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super(race, boat);
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race.addAngularCommand(this);
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race.addAngularCommand(this, boat.getSourceID());
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}
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@Override
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@@ -24,7 +24,7 @@ public class VMGCommand extends ObserverCommand {
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*/
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public VMGCommand(MockRace race, MockBoat boat) {
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super(race, boat);
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race.addAngularCommand(this);
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race.addAngularCommand(this, boat.getSourceID());
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}
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@Override
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@@ -20,7 +20,7 @@ public class WindCommand extends ObserverCommand {
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*/
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public WindCommand(MockRace race, MockBoat boat, boolean upwind) {
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super(race, boat);
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race.addAngularCommand(this);
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race.addAngularCommand(this, boat.getSourceID());
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this.direction = upwind? -1 : 1;
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}
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