Added BoatActonEncoder.
Updated ControllerClient to use RaceVisionByteEncoder.encode(message). It also logs a warning if the encoding fails. Also removed pointless and out of place encode/decode of the action enum. Added a BoatActionDecoderTest which tests encoding/decoding a BoatAction Message. issue #35 #36 #story[1095]
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@@ -0,0 +1,40 @@
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package network.MessageEncoders;
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import network.Messages.AC35Data;
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import network.Messages.BoatAction;
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import java.nio.ByteBuffer;
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import static network.Utils.ByteConverter.intToBytes;
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/**
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* This encoder can encode a {@link BoatAction} message.
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*/
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public class BoatActionEncoder implements MessageEncoder {
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/**
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* Constructor.
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*/
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public BoatActionEncoder() {
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}
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@Override
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public byte[] encode(AC35Data message) {
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//Downcast.
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BoatAction boatAction = (BoatAction) message;
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//Message is 1 byte.
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ByteBuffer boatActionMessage = ByteBuffer.allocate(1);
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boatActionMessage.put(intToBytes(boatAction.getBoatAction(), 1));
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byte [] result = boatActionMessage.array();
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return result;
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}
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}
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@@ -33,6 +33,8 @@ public class EncoderFactory {
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case JOIN_ACCEPTANCE: return new JoinAcceptanceEncoder();
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case BOATACTION: return new BoatActionEncoder();
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default: throw new InvalidMessageTypeException("Unrecognised message type: " + type);
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}
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@@ -341,12 +341,6 @@ public class RaceVisionByteEncoder {
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return result.array();
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}
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public static byte[] boatActionMessage(BoatAction boatAction){
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ByteBuffer boatActionMessage = ByteBuffer.allocate(1);
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boatActionMessage.put(intToBytes(boatAction.getBoatAction(), 1));
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byte [] result = boatActionMessage.array();
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return result;
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}
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/**
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@@ -8,6 +8,10 @@ import java.util.Map;
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*/
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public enum BoatActionEnum {
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NOT_A_STATUS(-1),
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/**
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* Autopilot = auto VMG.
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*/
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AUTO_PILOT(1),
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SAILS_IN(2),
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SAILS_OUT(3),
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@@ -1,6 +1,7 @@
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package visualiser.gameController;
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import network.BinaryMessageEncoder;
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import network.Exceptions.InvalidMessageException;
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import network.MessageEncoders.RaceVisionByteEncoder;
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import network.Messages.BoatAction;
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import network.Messages.Enums.BoatActionEnum;
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@@ -12,6 +13,8 @@ import java.io.IOException;
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import java.net.Socket;
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import java.net.SocketException;
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import java.nio.ByteBuffer;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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/**
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* Basic service for sending key presses to game server
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@@ -50,18 +53,20 @@ public class ControllerClient {
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BoatActionEnum protocolCode = key.getProtocolCode();
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if(protocolCode != BoatActionEnum.NOT_A_STATUS) {
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byte[] bytes = new byte[4];
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ByteBuffer.wrap(bytes).putInt(protocolCode.getValue());
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BoatActionEnum boatActionEnum = BoatActionEnum.fromByte(bytes[3]);
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BoatAction boatAction = new BoatAction(protocolCode);
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BoatAction boatAction = new BoatAction(boatActionEnum);
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byte[] encodedBoatAction = RaceVisionByteEncoder.boatActionMessage(boatAction);
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//Encode BoatAction.
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byte[] encodedBoatAction = new byte[0];
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try {
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encodedBoatAction = RaceVisionByteEncoder.encode(boatAction);
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} catch (InvalidMessageException e) {
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Logger.getGlobal().log(Level.WARNING, "Could not encode BoatAction: " + boatAction, e);
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}
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BinaryMessageEncoder binaryMessage = new BinaryMessageEncoder(MessageType.BOATACTION, System.currentTimeMillis(), 0,
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(short) encodedBoatAction.length, encodedBoatAction);
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System.out.println("Sending out key: " + boatActionEnum);
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System.out.println("Sending out key: " + protocolCode);
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outputStream.write(binaryMessage.getFullMessage());
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}
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}
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@@ -0,0 +1,109 @@
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package network.MessageDecoders;
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import network.Exceptions.InvalidMessageException;
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import network.MessageEncoders.RaceVisionByteEncoder;
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import network.Messages.BoatAction;
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import network.Messages.Enums.BoatActionEnum;
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import network.Messages.Enums.RequestToJoinEnum;
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import network.Messages.RequestToJoin;
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import org.junit.Test;
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import static org.junit.Assert.assertEquals;
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/**
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* Test for the BoatAction encoder and decoder
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*/
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public class BoatActionDecoderTest {
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/**
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* Encodes and decodes a given message.
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* @param message Message to encode/decode.
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* @return The decoded message.
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*/
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private BoatAction encodeDecodeMessage(BoatAction message) throws InvalidMessageException {
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//Encode.
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byte [] testEncodedMessage = RaceVisionByteEncoder.encode(message);
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//Decode.
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BoatActionDecoder testDecoder = new BoatActionDecoder(testEncodedMessage);
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BoatActionEnum decodedBoatAction = testDecoder.getBoatAction();
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BoatAction decodedMessage = new BoatAction(decodedBoatAction);
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return decodedMessage;
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}
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/**
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* Tests if a specific boat action type message can be encoded and decoded correctly.
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* @param type The type of boat action.
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*/
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private void boatActionTypeTest(BoatActionEnum type) throws Exception {
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//Prepare message.
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BoatAction beforeMessage = new BoatAction(type);
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//Encode/decode it.
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BoatAction afterMessage = encodeDecodeMessage(beforeMessage);
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//Compare.
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assertEquals(beforeMessage.getBoatAction(), afterMessage.getBoatAction());
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}
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/**
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* Tests if an autopilot message can be encoded and decoded correctly.
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*/
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@Test
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public void autoPilotTest() throws Exception {
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boatActionTypeTest(BoatActionEnum.AUTO_PILOT);
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}
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/**
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* Tests if a sails in message can be encoded and decoded correctly.
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*/
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@Test
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public void sailsInTest() throws Exception {
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boatActionTypeTest(BoatActionEnum.SAILS_IN);
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}
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/**
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* Tests if a sails out message can be encoded and decoded correctly.
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*/
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@Test
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public void sailsOutTest() throws Exception {
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boatActionTypeTest(BoatActionEnum.SAILS_OUT);
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}
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/**
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* Tests if a tack/gybe message can be encoded and decoded correctly.
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*/
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@Test
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public void tackGybeTest() throws Exception {
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boatActionTypeTest(BoatActionEnum.TACK_GYBE);
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}
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/**
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* Tests if an upwind message can be encoded and decoded correctly.
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*/
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@Test
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public void upwindTest() throws Exception {
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boatActionTypeTest(BoatActionEnum.UPWIND);
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}
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/**
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* Tests if a downwind message can be encoded and decoded correctly.
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*/
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@Test
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public void downwindTest() throws Exception {
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boatActionTypeTest(BoatActionEnum.DOWNWIND);
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}
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}
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