@ -13,5 +13,6 @@ public class Shockwave extends Subject3D {
super(new Cylinder(radius,0),0);
getMesh().getTransforms().add(new Rotate(-90, Rotate.X_AXIS));
getMesh().setMaterial(new PhongMaterial(new Color(0,0,0,0)));
getMesh().setMouseTransparent(true);
}