Separated RaceLogic from MockRace

- MockRace satisfies refactor requirement for RaceState
- VisualiserRace directly implements Runnable to remove method from MockRace

#story[1094]
This commit is contained in:
Connor Taylor-Brown
2017-08-03 00:32:17 +12:00
parent 0466292bd0
commit 2672c2b13b
5 changed files with 180 additions and 164 deletions
@@ -1,4 +1,174 @@
package mock.model;
public class RaceLogic {
import javafx.animation.AnimationTimer;
import network.Messages.Enums.BoatStatusEnum;
import network.Messages.Enums.RaceStatusEnum;
import network.Messages.LatestMessages;
public class RaceLogic implements Runnable {
/**
* State of current race modified by this object
*/
private MockRace race;
/**
* High-level interface to AC35 protocol server
*/
private RaceServer server;
/**
* Initialises race loop with state and server message queue
* @param race state of race to modify
* @param messages to send to server
*/
public RaceLogic(MockRace race, LatestMessages messages) {
this.race = race;
this.server = new RaceServer(race, messages);
}
/**
* Initialise boats and start countdown timer
*/
@Override
public void run() {
race.initialiseBoats();
this.countdownTimer.start();
}
/**
* Countdown timer until race starts.
*/
protected AnimationTimer countdownTimer = new AnimationTimer() {
long currentTime = System.currentTimeMillis();
@Override
public void handle(long arg0) {
//Update race time.
race.updateRaceTime(currentTime);
//Update the race status based on the current time.
race.updateRaceStatusEnum();
//Provide boat's with an estimated time at next mark until the race starts.
race.setBoatsTimeNextMark(race.getRaceClock().getCurrentTime());
//Parse the boat locations.
server.parseBoatLocations();
//Parse the marks.
server.parseMarks();
// Change wind direction
race.changeWindDirection();
//Parse the race status.
server.parseRaceStatus();
if (race.getRaceStatusEnum() == RaceStatusEnum.STARTED) {
race.setBoatsStatusToRacing();
raceTimer.start();
this.stop();
}
//Update the animations timer's time.
currentTime = System.currentTimeMillis();
}
};
/**
* Timer that runs for the duration of the race, until all boats finish.
*/
private AnimationTimer raceTimer = new AnimationTimer() {
/**
* Start time of loop, in milliseconds.
*/
long timeRaceStarted = System.currentTimeMillis();
/**
* Current time during a loop iteration.
*/
long currentTime = System.currentTimeMillis();
/**
* The time of the previous frame, in milliseconds.
*/
long lastFrameTime = timeRaceStarted;
@Override
public void handle(long arg0) {
//Get the current time.
currentTime = System.currentTimeMillis();
//Update race time.
race.updateRaceTime(currentTime);
//As long as there is at least one boat racing, we still simulate the race.
if (race.getNumberOfActiveBoats() != 0) {
//Get the time period of this frame.
long framePeriod = currentTime - lastFrameTime;
//For each boat, we update its position, and generate a BoatLocationMessage.
for (MockBoat boat : race.getBoats()) {
//If it is still racing, update its position.
if (boat.getStatus() == BoatStatusEnum.RACING) {
race.updatePosition(boat, framePeriod, race.getRaceClock().getDurationMilli());
}
}
} else {
//Otherwise, the race is over!
raceFinished.start();
race.setRaceStatusEnum(RaceStatusEnum.FINISHED);
this.stop();
}
if (race.getNumberOfActiveBoats() != 0) {
// Change wind direction
race.changeWindDirection();
//Parse the boat locations.
server.parseBoatLocations();
//Parse the marks.
server.parseMarks();
//Parse the race status.
server.parseRaceStatus();
//Update the last frame time.
this.lastFrameTime = currentTime;
}
}
};
/**
* Broadcast that the race has finished.
*/
protected AnimationTimer raceFinished = new AnimationTimer(){
int iters = 0;
@Override
public void handle(long now) {
server.parseRaceStatus();
if (iters > 500) {
stop();
}
iters++;
}
};
}