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@ -79,16 +79,26 @@ public class TitleController extends Controller {
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StlMeshImporter importer = new StlMeshImporter();
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StlMeshImporter importer = new StlMeshImporter();
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importer.read(asset);
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importer.read(asset);
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Subject3D boat = new Subject3D(new MeshView(importer.getImport()), 0);
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Subject3D boat = new Subject3D(new MeshView(importer.getImport()), 0);
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double radius = 100;
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boat.setX(0);
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boat.setZ(radius);
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boat.setScale(0.1);
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boat.setScale(0.1);
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subjects.add(boat);
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subjects.add(boat);
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view3D.trackSubject(boat, -45);
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view3D.trackSubject(boat, -45);
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view3DContainer.add(view3D, 0, 0);
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view3DContainer.add(view3D, 0, 0);
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AnimationTimer loop = new AnimationTimer() {
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AnimationTimer loop = new AnimationTimer() {
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double angle = -90;
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double offset = 0.05;
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@Override
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@Override
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public void handle(long now) {
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public void handle(long now) {
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boat.setZ(boat.getPosition().getZ() + 0.05);
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boat.setX(radius * Math.cos(angle * Math.PI/180));
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boat.setZ(radius * Math.sin(angle * Math.PI/180));
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boat.setHeading(-angle);
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angle += offset;
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}
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}
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};
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};
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loop.start();
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loop.start();
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