merged in the changes from the master branch so that latter mergers can run smoothly

#story[1087]
main
hba56 9 years ago
parent 738a765a0a
commit 1ebbb8d4c7

@ -8,7 +8,6 @@ import javafx.scene.Parent;
import javafx.scene.Scene; import javafx.scene.Scene;
import javafx.stage.Stage; import javafx.stage.Stage;
import javafx.stage.WindowEvent; import javafx.stage.WindowEvent;
import seng302.gameController.InputChecker;
public class App extends Application { public class App extends Application {

@ -1,9 +1,9 @@
package seng302.gameController; package visualiser.gameController;
import javafx.animation.AnimationTimer; import javafx.animation.AnimationTimer;
import javafx.scene.Scene; import javafx.scene.Scene;
import seng302.gameController.Keys.ControlKey; import visualiser.gameController.Keys.ControlKey;
import seng302.gameController.Keys.KeyFactory; import visualiser.gameController.Keys.KeyFactory;
import java.util.HashMap; import java.util.HashMap;

@ -1,4 +1,4 @@
package seng302.gameController.Keys; package visualiser.gameController.Keys;
import javafx.scene.input.KeyCode; import javafx.scene.input.KeyCode;

@ -1,4 +1,4 @@
package seng302.gameController.Keys; package visualiser.gameController.Keys;
import javafx.scene.input.KeyCode; import javafx.scene.input.KeyCode;

@ -1,4 +1,4 @@
package seng302.gameController.Keys; package visualiser.gameController.Keys;
import javafx.scene.input.KeyCode; import javafx.scene.input.KeyCode;

@ -1,4 +1,4 @@
package seng302.gameController.Keys; package visualiser.gameController.Keys;
import javafx.scene.input.KeyCode; import javafx.scene.input.KeyCode;

@ -1,4 +1,4 @@
package seng302.gameController.Keys; package visualiser.gameController.Keys;
import javafx.scene.input.KeyCode; import javafx.scene.input.KeyCode;

@ -1,4 +1,4 @@
package seng302.gameController.Keys; package visualiser.gameController.Keys;
import javafx.scene.input.KeyCode; import javafx.scene.input.KeyCode;

@ -1,4 +1,4 @@
package seng302.gameController.Keys; package visualiser.gameController.Keys;
import javafx.scene.input.KeyCode; import javafx.scene.input.KeyCode;

@ -1,4 +1,4 @@
package seng302.gameController.Keys; package visualiser.gameController.Keys;
import javafx.scene.input.KeyCode; import javafx.scene.input.KeyCode;

@ -1,4 +1,4 @@
package seng302.gameController.Keys; package visualiser.gameController.Keys;
import javafx.scene.input.KeyCode; import javafx.scene.input.KeyCode;

@ -1,4 +1,4 @@
package seng302; package visualiser.gameController;
import javafx.application.Application; import javafx.application.Application;
import javafx.application.Platform; import javafx.application.Platform;
@ -7,7 +7,7 @@ import javafx.scene.Scene;
import javafx.scene.layout.GridPane; import javafx.scene.layout.GridPane;
import javafx.stage.Stage; import javafx.stage.Stage;
import javafx.stage.WindowEvent; import javafx.stage.WindowEvent;
import seng302.gameController.InputChecker; import visualiser.gameController.InputChecker;
/** /**
* Start to manually test the game controller * Start to manually test the game controller
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