Merge branch 'master' into storyD-3D

# Conflicts:
#	.gitignore
#	racevisionGame/src/main/java/mock/model/RaceServer.java
#	racevisionGame/src/main/java/mock/model/collider/Collider.java
#	racevisionGame/src/main/java/mock/xml/RaceXMLCreator.java
#	racevisionGame/src/main/java/shared/model/Boat.java
#	racevisionGame/src/main/java/shared/model/Mark.java
#	racevisionGame/src/main/java/visualiser/Controllers/HostController.java
#	racevisionGame/src/main/java/visualiser/Controllers/LobbyController.java
#	racevisionGame/src/main/java/visualiser/Controllers/MainController.java
#	racevisionGame/src/main/java/visualiser/Controllers/RaceViewController.java
#	racevisionGame/src/main/java/visualiser/Controllers/TitleController.java
#	racevisionGame/src/main/java/visualiser/layout/Plane3D.java
#	racevisionGame/src/main/java/visualiser/layout/SeaSurface.java
#	racevisionGame/src/main/java/visualiser/layout/View3D.java
#	racevisionGame/src/main/java/visualiser/utils/PerlinNoiseGenerator.java
#	racevisionGame/src/main/resources/visualiser/scenes/title.fxml
This commit is contained in:
Joseph Gardner
2017-09-14 16:34:28 +12:00
107 changed files with 3366 additions and 2018 deletions
@@ -1,65 +1,31 @@
package visualiser.Controllers;
import javafx.application.Platform;
import javafx.beans.property.Property;
import javafx.fxml.FXML;
import javafx.scene.control.Label;
import javafx.scene.image.ImageView;
import javafx.scene.layout.Pane;
import javafx.scene.layout.StackPane;
import javafx.scene.shape.Circle;
import shared.model.Bearing;
import shared.model.Wind;
/**
* Controller for the arrow.fxml view.
* Controller for the wind direction arrow on the race screen.
*/
public class ArrowController {
@FXML
private Pane compass;
@FXML
private StackPane arrowStackPane;
@FXML
private ImageView arrowImage;
@FXML
private Circle circle;
@FXML
private Label northLabel;
@FXML
private Label windLabel;
@FXML
private Label speedLabel;
/**
* This is the property our arrow control binds to.
*/
private Property<Wind> wind;
/**
* Constructor.
*/
public ArrowController() {
}
private @FXML StackPane arrowStackPane;
private @FXML ImageView arrowImage;
private @FXML Label speedLabel;
private final static Integer MIN_KNOTS = 2; // knots for min_height
private final static Integer MAX_KNOTS = 30; // knots for max_height
private final static Integer MIN_HEIGHT = 25; // min arrow height
private final static Integer MAX_HEIGHT = 75; // max arrow height
/**
* Sets which wind property the arrow control should bind to.
* @param wind The wind property to bind to.
*/
public void setWindProperty(Property<Wind> wind) {
this.wind = wind;
wind.addListener((observable, oldValue, newValue) -> {
if (newValue != null) {
Platform.runLater(() -> updateWind(newValue));
@@ -67,7 +33,6 @@ public class ArrowController {
});
}
/**
* Updates the control to use the new wind value.
* This updates the arrow direction (due to bearing), arrow length (due to speed), and label (due to speed).
@@ -78,7 +43,6 @@ public class ArrowController {
updateWindSpeed(wind.getWindSpeed());
}
/**
* Updates the control to account for the new wind speed.
* This changes the length (height) of the wind arrow, and updates the speed label.
@@ -94,29 +58,22 @@ public class ArrowController {
* @param speedKnots Wind speed, in knots.
*/
private void updateWindArrowLength(double speedKnots) {
//At 2 knots, the arrow reaches its minimum height, and at 30 knots it reaches its maximum height.
double minKnots = 2;
double maxKnots = 30;
double deltaKnots = maxKnots - minKnots;
double minHeight = 25;
double maxHeight = 75;
double deltaHeight = maxHeight - minHeight;
double deltaKnots = MAX_KNOTS - MIN_KNOTS;
double deltaHeight = MAX_HEIGHT - MIN_HEIGHT;
//Clamp speed.
if (speedKnots > maxKnots) {
speedKnots = maxKnots;
} else if (speedKnots < minKnots) {
speedKnots = minKnots;
if (speedKnots > MAX_KNOTS) {
speedKnots = MAX_KNOTS;
} else if (speedKnots < MIN_KNOTS) {
speedKnots = MIN_KNOTS;
}
//How far between the knots bounds is the current speed?
double currentDeltaKnots = speedKnots - minKnots;
double currentDeltaKnots = speedKnots - MIN_KNOTS;
double currentKnotsScalar = currentDeltaKnots / deltaKnots;
//Thus, how far between the pixel height bounds should the arrow height be?
double newHeight = minHeight + (currentKnotsScalar * deltaHeight);
double newHeight = MIN_HEIGHT + (currentKnotsScalar * deltaHeight);
arrowImage.setFitHeight(newHeight);
}
@@ -129,7 +86,6 @@ public class ArrowController {
speedLabel.setText(String.format("%.1fkn", speedKnots));
}
/**
* Updates the control to account for a new wind bearing.
* This rotates the arrow according to the bearing.
@@ -140,7 +96,4 @@ public class ArrowController {
arrowStackPane.setRotate(bearing.degrees());
}
}
}
@@ -1,147 +0,0 @@
package visualiser.Controllers;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.scene.control.*;
import javafx.scene.layout.AnchorPane;
import mock.app.Event;
import org.xml.sax.SAXException;
import shared.exceptions.InvalidBoatDataException;
import shared.exceptions.InvalidRaceDataException;
import shared.exceptions.InvalidRegattaDataException;
import shared.exceptions.XMLReaderException;
import visualiser.model.RaceConnection;
import javax.xml.bind.JAXBException;
import javax.xml.parsers.ParserConfigurationException;
import javax.xml.soap.Text;
import java.io.IOException;
import java.net.Socket;
import java.net.URL;
import java.net.UnknownHostException;
import java.util.ResourceBundle;
//TODO it appears this view/controller was replaced by Lobby.fxml. Remove?
/**
* Controls the connection that the VIsualiser can connect to.
*/
public class ConnectionController extends Controller {
@FXML
private AnchorPane connectionWrapper;
@FXML
private TableView<RaceConnection> connectionTable;
@FXML
private TableColumn<RaceConnection, String> hostnameColumn;
@FXML
private TableColumn<RaceConnection, String> statusColumn;
@FXML
private Button connectButton;
@FXML
private TextField urlField;
@FXML
private TextField portField;
/*Title Screen fxml items*/
@FXML
private Button hostGameTitleBtn;
@FXML
private Button connectGameBtn;
@FXML
private RadioButton nightRadioBtn;
@FXML
private RadioButton dayRadioButton;
/*Lobby fxml items*/
@FXML
private TableView lobbyTable;
@FXML
private TableColumn gameNameColumn;
@FXML
private TableColumn hostNameColumn;
@FXML
private TableColumn playerCountColumn;
@FXML
private TextField playerNameField;
@FXML
private Button joinGameBtn;
/*Host game fxml items*/
@FXML
private TextField gameNameField;
@FXML
private TextField hostNameField;
@FXML
private TextField hostGameBtn;
private ObservableList<RaceConnection> connections;
@Override
public void initialize(URL location, ResourceBundle resources) {
// TODO - replace with config file
connections = FXCollections.observableArrayList();
connectionTable.setItems(connections);
hostnameColumn.setCellValueFactory(cellData -> cellData.getValue().hostnameProperty());
statusColumn.setCellValueFactory(cellData -> cellData.getValue().statusProperty());
connectionTable.getSelectionModel().selectedItemProperty().addListener((obs, prev, curr) -> {
if (curr != null && curr.check()) connectButton.setDisable(false);
else connectButton.setDisable(true);
});
connectButton.setDisable(true);
}
/**
* Sets current status of all connections.
*/
public void checkConnections() {
for(RaceConnection connection: connections) {
connection.check();
}
}
public AnchorPane startWrapper(){
return connectionWrapper;
}
/**
* Connects to host currently selected in table. Button enabled only if host is ready.
*/
public void connectSocket() {
try{
RaceConnection connection = connectionTable.getSelectionModel().getSelectedItem();
Socket socket = new Socket(connection.getHostname(), connection.getPort());
socket.setKeepAlive(true);
connectionWrapper.setVisible(false);
//parent.enterLobby(socket);
} catch (IOException e) { /* Never reached */ }
}
/**
* adds a new connection
*/
public void addConnection(){
String hostName = urlField.getText();
String portString = portField.getText();
try{
int port = Integer.parseInt(portString);
connections.add(new RaceConnection(hostName, port, null));
}catch(NumberFormatException e){
System.err.println("Port number entered is not a number");
}
}
}
@@ -1,32 +1,108 @@
package visualiser.Controllers;
import javafx.fxml.Initializable;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.image.Image;
import javafx.stage.Modality;
import javafx.stage.Stage;
import visualiser.app.App;
import java.io.IOException;
/**
* Controller parent for app controllers.
* Created by fwy13 on 15/03/2017.
* Abstract controller class to give each subclass the functionality to load
* a new scene into the existing stage, or create a new popup window.
*/
public abstract class Controller implements Initializable {
protected MainController parent;
public abstract class Controller {
private Stage stage = App.getStage();
/**
* Sets the parent of the application
*
* @param parent controller
* Loads the title screen again when app is already running.
* @throws IOException if a problem with the title.fxml
*/
public void setParent(MainController parent) {
this.parent = parent;
protected void loadTitleScreen() throws IOException {
FXMLLoader loader = new FXMLLoader(getClass().getResource("/visualiser/scenes/title.fxml"));
Parent root = loader.load();
stage.setResizable(false);
Scene scene = new Scene(root);
addCssStyle(scene);
stage.setScene(scene);
stage.show();
}
/**
* Initialisation class that is run on start up.
*
* @param location resources location
* @param resources resources bundle
* Used to load a new scene in the currently open stage.
* @param fxmlUrl the URL of the FXML file to be loaded
* @return the controller of the new scene
* @throws IOException if there is an issue with the fxmlUrl
*/
@Override
public abstract void initialize(URL location, ResourceBundle resources);
protected Controller loadScene(String fxmlUrl) throws IOException {
// load the correct fxml file
FXMLLoader loader = new FXMLLoader();
loader.setLocation(getClass().getResource
("/visualiser/scenes/"+fxmlUrl));
Parent root = loader.load();
// reuse previous stage and it's window size
Stage stage = App.getStage();
Double stageHeight = stage.getHeight();
Double stageWidth = stage.getWidth();
// set new scene into existing window
Scene scene = new Scene(root, stageWidth, stageHeight);
addCssStyle(scene);
stage.setScene(scene);
stage.setResizable(true);
stage.show();
stage.setHeight(stageHeight);
stage.setWidth(stageWidth);
stage.sizeToScene();
// return controller for the loaded fxml scene
return loader.getController();
}
/**
* Used to load a scene in a new separate popup stage.
* @param fxmlUrl the URL of the FXML file to be loaded
* @param title title for the new window
* @param modality modality settings for popup window
* @return the controller of the new scene
* @throws IOException if there is an issue with the fxmlUrl
*/
protected Controller loadPopupScene(String fxmlUrl, String title, Modality
modality) throws IOException {
// load the correct fxml scene
FXMLLoader loader = new FXMLLoader();
loader.setLocation(getClass().getResource(
"/visualiser/scenes/" + fxmlUrl));
Parent root = loader.load();
// create a new 'pop-up' window
Stage stage = new Stage();
stage.initModality(modality);
stage.setTitle(title);
stage.centerOnScreen();
stage.getIcons().add(new Image(getClass().getClassLoader().getResourceAsStream("images/SailIcon.png")));
Scene scene = new Scene(root);
addCssStyle(scene);
stage.setScene(scene);
stage.show();
// return controller for the loaded fxml scene
return loader.getController();
}
/**
* Adds the relevant CSS styling to the scene being loaded.
* @param scene new scene to be loaded and displayed
*/
private void addCssStyle(Scene scene){
if (App.dayMode) {
scene.getStylesheets().add("/css/dayMode.css");
} else {
scene.getStylesheets().add("/css/nightMode.css");
}
}
}
@@ -1,92 +0,0 @@
package visualiser.Controllers;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.scene.control.Label;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.layout.AnchorPane;
import visualiser.model.VisualiserBoat;
import java.net.URL;
import java.util.ResourceBundle;
/**
* Finish Screen for when the race finishes.
*/
public class FinishController extends Controller {
@FXML
AnchorPane finishWrapper;
@FXML
TableView<VisualiserBoat> boatInfoTable;
@FXML
TableColumn<VisualiserBoat, String> boatRankColumn;
@FXML
TableColumn<VisualiserBoat, String> boatNameColumn;
@FXML
Label raceWinnerLabel;
/**
* The boats to display on the table.
*/
private ObservableList<VisualiserBoat> boats;
/**
* Ctor.
*/
public FinishController() {
}
@Override
public void initialize(URL location, ResourceBundle resources){
}
/**
* Sets up the finish table
* @param boats Boats to display
*/
private void setFinishTable(ObservableList<VisualiserBoat> boats) {
this.boats = boats;
//Set contents.
boatInfoTable.setItems(boats);
//Name.
boatNameColumn.setCellValueFactory(cellData -> cellData.getValue().nameProperty());
//Rank/position.
boatRankColumn.setCellValueFactory(cellData -> cellData.getValue().placingProperty());
//Winner label.
if (boats.size() > 0) {
raceWinnerLabel.setText("Winner: " + boatNameColumn.getCellObservableValue(0).getValue());
raceWinnerLabel.setWrapText(true);
}
}
/**
* Display the table
* @param boats boats to display on the table.
*/
public void enterFinish(ObservableList<VisualiserBoat> boats){
finishWrapper.setVisible(true);
setFinishTable(boats);
}
}
@@ -1,148 +0,0 @@
package visualiser.Controllers;
import javafx.fxml.FXML;
import javafx.scene.control.Button;
import javafx.scene.control.TextField;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
import javafx.stage.Stage;
import javafx.scene.media.AudioClip;
import mock.app.Event;
import org.xml.sax.SAXException;
import mock.exceptions.EventConstructionException;
import shared.exceptions.InvalidBoatDataException;
import shared.exceptions.InvalidRaceDataException;
import shared.exceptions.InvalidRegattaDataException;
import shared.exceptions.XMLReaderException;
import javax.xml.bind.JAXBException;
import javax.xml.parsers.ParserConfigurationException;
import java.io.IOException;
import java.net.Socket;
import java.net.URL;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.ResourceBundle;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* Controller for Hosting a game.
*/
public class HostController extends Controller {
@FXML
TextField gameNameField;
@FXML
TextField hostNameField;
@FXML
AnchorPane hostWrapper;
@FXML
Button previousButton;
@FXML
Button nextButton;
@FXML
ImageView mapImage;
private Event game;
private ArrayList<Image> listOfMaps;
private int currentMapIndex = 0;
@Override
public void initialize(URL location, ResourceBundle resources){
Image ac35Map = new Image(getClass().getClassLoader().getResourceAsStream("images/AC35_Racecourse_MAP.png"));
Image oMap = new Image(getClass().getClassLoader().getResourceAsStream("images/oMapLayout.png"));
Image iMap = new Image(getClass().getClassLoader().getResourceAsStream("images/iMapLayout.png"));
Image mMap = new Image(getClass().getClassLoader().getResourceAsStream("images/mMapLayout.png"));
listOfMaps = new ArrayList(Arrays.asList(ac35Map, oMap, iMap, mMap));
mapImage.setImage(listOfMaps.get(currentMapIndex));
}
/**
* Hosts a game
* @throws IOException if socket cannot be connected to
*/
public void hostGamePressed() throws IOException{
try {
this.game = new Event(false, currentMapIndex);
connectSocket("localhost", 4942);
} catch (EventConstructionException e) {
Logger.getGlobal().log(Level.SEVERE, "Could not create Event.", e);
throw new RuntimeException(e);
}
}
public void endEvent() throws IOException {
game.endEvent();
}
/**
* Connect to a socket
* @param address address of the server
* @param port port that the server is run off
*/
public void connectSocket(String address, int port) {
try{
Socket socket = new Socket(address, port);
hostWrapper.setVisible(false);
parent.enterLobby(socket, true);
} catch (IOException e) { /* Never reached */ }
}
public AnchorPane startWrapper(){
return hostWrapper;
}
/**
* Hosts a game.
*/
public void hostGame(){
mapImage.fitWidthProperty().bind(((Stage) mapImage.getScene().getWindow()).widthProperty().multiply(0.6));
hostWrapper.setVisible(true);
}
/**
* Menu button pressed. Prompt alert then return to menu
*/
public void menuBtnPressed(){
AudioClip sound = new AudioClip(this.getClass().getResource("/visualiser/sounds/buttonpress.wav").toExternalForm());
sound.play();
hostWrapper.setVisible(false);
parent.enterTitle();
}
public void nextImage(){
increaseIndex();
mapImage.setImage(listOfMaps.get(currentMapIndex));
}
public void previousImage(){
decreaseIndex();
mapImage.setImage(listOfMaps.get(currentMapIndex));
}
private void increaseIndex(){
currentMapIndex = (currentMapIndex + 1)%listOfMaps.size();
}
private void decreaseIndex(){
currentMapIndex = ((((currentMapIndex - 1)%listOfMaps.size())+listOfMaps.size())%listOfMaps.size());
}
public void setGameType(int gameType){
this.currentMapIndex = gameType;
}
public int getGameType(){ return this.currentMapIndex; }
}
@@ -0,0 +1,143 @@
package visualiser.Controllers;
import javafx.application.Platform;
import javafx.fxml.FXML;
import javafx.scene.control.Alert;
import javafx.scene.control.ButtonType;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import mock.app.Event;
import mock.exceptions.EventConstructionException;
import visualiser.app.App;
import visualiser.app.MatchBrowserSingleton;
import visualiser.network.MatchBrowserInterface;
import java.io.IOException;
import java.net.DatagramSocket;
import java.net.Socket;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Optional;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* Controller for Hosting a game.
*/
public class HostGameController extends Controller {
private @FXML ImageView mapImage;
private ArrayList<Image> listOfMaps;
private int currentMapIndex = 0;
private DatagramSocket udpSocket;
private MatchBrowserInterface matchBrowserInterface;
public void initialize() {
loadMaps();
this.udpSocket = MatchBrowserSingleton.getInstance().getUdpSocket();
this.matchBrowserInterface = MatchBrowserSingleton.getInstance().getMatchBrowserInterface();
}
/**
* Loads in the list of playable maps to be selected from.
*/
private void loadMaps(){
// image preview of maps
Image ac35Map = new Image(getClass().getClassLoader().getResourceAsStream("images/AC35_Racecourse_MAP.png"));
Image oMap = new Image(getClass().getClassLoader().getResourceAsStream("images/oMapLayout.png"));
Image iMap = new Image(getClass().getClassLoader().getResourceAsStream("images/iMapLayout.png"));
Image mMap = new Image(getClass().getClassLoader().getResourceAsStream("images/mMapLayout.png"));
listOfMaps = new ArrayList(Arrays.asList(ac35Map, oMap, iMap, mMap));
mapImage.setImage(listOfMaps.get(currentMapIndex));
Platform.runLater(() -> {
mapImage.fitWidthProperty()
.bind(mapImage.getScene().getWindow().widthProperty().multiply(0.6));
});
}
/**
* Hosts a game
*/
public void hostGamePressed() {
try {
App.game = new Event(false, currentMapIndex);
App.gameType = currentMapIndex;
connectSocket("localhost", 4942);
alertMatchBrowser();
} catch (EventConstructionException e) {
Logger.getGlobal().log(Level.SEVERE, "Could not create Event.", e);
throw new RuntimeException(e);
} catch (IOException e) {
e.printStackTrace();
}
}
/**
* Sends info to the match browser so clients can see it
*/
public void alertMatchBrowser(){
try{
matchBrowserInterface.startSendingHostData(App.game.getHostedGameData(), udpSocket);
}catch (IOException e){
System.err.println("failed to send out hosted game info");
}
}
/**
* Connect to a socket
* @param address address of the server
* @param port port that the server is run off
* @throws IOException socket error
*/
public void connectSocket(String address, int port) throws IOException {
Socket socket = new Socket(address, port);
InGameLobbyController iglc = (InGameLobbyController)loadScene("gameLobby.fxml");
iglc.enterGameLobby(socket, true);
}
/**
* Menu button pressed. Prompt alert then return to menu
* @throws IOException socket error
*/
public void menuBtnPressed() throws Exception {
Alert alert = new Alert(Alert.AlertType.CONFIRMATION);
alert.setTitle("Quitting race");
alert.setContentText("Do you wish to quit the race?");
alert.setHeaderText("You are about to quit the race");
Optional<ButtonType> result = alert.showAndWait();
if(result.get() == ButtonType.OK){
loadTitleScreen();
}
}
/**
* Method called when the 'next' arrow button is pressed. It is used to
* change the currently displayed map preview to the next in the list.
*/
public void nextImage(){
// increase index
currentMapIndex = (currentMapIndex + 1) % listOfMaps.size();
// update map preview
mapImage.setImage(listOfMaps.get(currentMapIndex));
}
/**
* Method called when the 'previous' arrow button is pressed. It is used to
* change the currently displayed map preview to the previous in the list.
*/
public void previousImage(){
// decrease index
currentMapIndex = ((((currentMapIndex - 1) % listOfMaps.size()) +
listOfMaps.size()) % listOfMaps.size());
// update map preview
mapImage.setImage(listOfMaps.get(currentMapIndex));
}
public void setCurrentMapIndex(Integer index){
this.currentMapIndex = index;
}
}
@@ -0,0 +1,365 @@
package visualiser.Controllers;
import com.interactivemesh.jfx.importer.stl.StlMeshImporter;
import javafx.animation.AnimationTimer;
import javafx.application.Platform;
import javafx.collections.FXCollections;
import javafx.collections.ListChangeListener;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.geometry.Insets;
import javafx.scene.Node;
import javafx.scene.control.Alert;
import javafx.scene.control.ButtonType;
import javafx.scene.control.Label;
import javafx.scene.image.ImageView;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
import javafx.scene.shape.MeshView;
import mock.app.Event;
import network.Messages.Enums.RaceStatusEnum;
import network.Messages.Enums.RequestToJoinEnum;
import visualiser.app.App;
import visualiser.gameController.ControllerClient;
import visualiser.layout.SeaSurface;
import visualiser.layout.Subject3D;
import visualiser.layout.View3D;
import visualiser.model.VisualiserBoat;
import visualiser.model.VisualiserRaceEvent;
import visualiser.model.VisualiserRaceState;
import java.io.IOException;
import java.net.Socket;
import java.net.URL;
import java.time.temporal.ChronoUnit;
import java.util.*;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* Controller for Hosting a game.
*/
public class InGameLobbyController extends Controller {
@FXML
private ImageView imageView;
@FXML
GridPane playerContainer;
@FXML
private Label playerLabel;
@FXML
private Label playerLabel2;
@FXML
private Label playerLabel3;
@FXML
private Label playerLabel4;
@FXML
private Label playerLabel5;
@FXML
private Label playerLabel6;
@FXML
private Label countdownLabel;
@FXML
private AnchorPane countdownTenPane;
@FXML
private Label countdownTenText;
private Event game;
private View3D playerBoat;
private VisualiserRaceEvent visualiserRaceEvent;
private boolean isHost;
private ControllerClient controllerClient;
private ArrayList<Label> allPlayerLabels;
private ObservableList<Subject3D> subjects = FXCollections.observableArrayList();
private StlMeshImporter importer;
private PopulatePlayers lobbyUpdateListener;
public void initialize() {
allPlayerLabels = new ArrayList(Arrays.asList(playerLabel, playerLabel2,
playerLabel3,
playerLabel4,
playerLabel5,
playerLabel6));
URL asset = HostGameController.class.getClassLoader().getResource("assets/V1.2 Complete Boat.stl");
importer = new StlMeshImporter();
importer.read(asset);
lobbyUpdateListener = new PopulatePlayers();
}
private void resetLobby(){
for (Label label: allPlayerLabels){
label.setText("No Player");
}
List<Node> nodeCopy = new ArrayList(playerContainer.getChildren());
for (Node node: nodeCopy){
if (node instanceof View3D){
playerContainer.getChildren().remove(node);
}
}
}
public class PopulatePlayers implements ListChangeListener {
@Override
public void onChanged(Change change) {
Platform.runLater(
() -> {
while (change.next()){
if (change.wasAdded() || change.wasRemoved() || change.wasUpdated()){
try{
resetLobby();
int count = 0;
int row = 0;
for (VisualiserBoat boat :visualiserRaceEvent.getVisualiserRaceState().getBoats()) {
View3D playerBoatToSet = new View3D();
playerBoatToSet.setItems(subjects);
playerContainer.add(playerBoatToSet, (count % 3) , row);
playerContainer.setMargin(playerBoatToSet, new Insets(10, 10, 10, 10));
SeaSurface sea = new SeaSurface(750, 200);
sea.setX(250);
sea.setZ(210);
subjects.add(sea);
MeshView mesh = new MeshView(importer.getImport());
Subject3D subject = new Subject3D(mesh,0);
subjects.add(subject);
playerBoatToSet.setDistance(50);
playerBoatToSet.setYaw(45);
playerBoatToSet.setPitch(20);
AnimationTimer rotate = new AnimationTimer() {
@Override
public void handle(long now) {
subject.setHeading(subject.getHeading().getAngle() + 0.1);
}
};
rotate.start();
allPlayerLabels.get(count).setText("Player: " + boat.getSourceID());
allPlayerLabels.get(count).toFront();
count += 1;
if (count > 2){
row = 1;
}
}
}
catch(ConcurrentModificationException e){
}
}
}
}
);
}
}
/*
private void populatePlayers(ListChangeListener.Change change){
}*/
/**
* Starts the race.
*/
private void startRace() {
//Initialises the race clock.
initialiseRaceClock(this.visualiserRaceEvent.getVisualiserRaceState());
//Starts the race countdown timer.
countdownTimer();
}
/**
* Initialises the race clock/timer labels for the start time, current time, and remaining time.
* @param visualiserRace The race to get data from.
*/
private void initialiseRaceClock(VisualiserRaceState visualiserRace) {
//Remaining time.
initialiseRaceClockDuration(visualiserRace);
}
/**
* Initialises the race duration label.
* @param visualiserRace The race to get data from.
*/
private void initialiseRaceClockDuration(VisualiserRaceState visualiserRace) {
visualiserRace.getRaceClock().durationProperty().addListener((observable, oldValue, newValue) -> {
Platform.runLater(() -> {
countdownLabel.setText(newValue);
});
});
}
/**
* Countdown timer until race starts.
*/
private void countdownTimer() {
new AnimationTimer() {
@Override
public void handle(long arg0) {
//Get the current race status.
RaceStatusEnum raceStatus = visualiserRaceEvent.getVisualiserRaceState().getRaceStatusEnum();
//Try catch for getting interval times
try {
long interval = ChronoUnit.MILLIS.between(visualiserRaceEvent.getVisualiserRaceState().getRaceClock().getCurrentTime(), visualiserRaceEvent.getVisualiserRaceState().getRaceClock().getStartingTime());
if(interval<=10000){
countdownLabel.setVisible(false);
countdownTenPane.setVisible(true);
countdownTenText.setVisible(true);
}
countdownText(interval);
} catch (Exception e){
}
//If the race has reached the preparatory phase, or has started...
if (raceStatus == RaceStatusEnum.PREPARATORY || raceStatus == RaceStatusEnum.STARTED) {
//Stop this timer.
stop();
//Hide this, and display the race controller.
try {
visualiserRaceEvent.getVisualiserRaceState().getBoats().removeListener(lobbyUpdateListener);
RaceViewController rvc = (RaceViewController)
loadScene("raceView.fxml");
rvc.startRace(visualiserRaceEvent, controllerClient,
isHost);
} catch (IOException e) {
e.printStackTrace();
}
}
}
}.start();
}
public void enterGameLobby(Socket socket, boolean isHost){
try {
this.visualiserRaceEvent = new VisualiserRaceEvent(socket, RequestToJoinEnum.PARTICIPANT);
this.isHost = isHost;
this.controllerClient = visualiserRaceEvent.getControllerClient();
this.visualiserRaceEvent.getVisualiserRaceState().getBoats().addListener(this.lobbyUpdateListener);
startRace();
} catch (IOException e) {
//TODO should probably let this propagate, so that we only enter this scene if everything works
Logger.getGlobal().log(Level.WARNING, "Could not connect to server.", e);
}
}
/**
* Menu button pressed. Prompt alert then return to menu
* @throws IOException socket erro
*/
public void menuBtnPressed() throws IOException {
Alert alert = new Alert(Alert.AlertType.CONFIRMATION);
alert.setTitle("Quitting race");
alert.setContentText("Do you wish to quit the race?");
alert.setHeaderText("You are about to quit the race");
Optional<ButtonType> result = alert.showAndWait();
if(result.get() == ButtonType.OK){
visualiserRaceEvent.terminate();
try{
if(isHost) {
App.game.endEvent();
}
loadScene("title.fxml");
}catch (IOException ignore){};
}
}
/**
* Start button pressed. Currently only prints out start
*/
public void startBtnPressed(){
//System.out.println("Should start the race. This button is only visible for the host");
}
public void joinSpecPressed(){
//System.out.println("Spectator list pressed. Joining spectators");
}
public void joinRacePressed(){
//System.out.println("Empty race user pane pressed. Joining racers");
}
/**
* Countdown interval checker that updates the countdown text
* @param interval Countdown interval to check
*/
private void countdownText(long interval){
//Do nothing if 5 seconds or less to go
if (interval <=5000){
countdownTenPane.setVisible(false);
//countdownTenText.setText("5");
return;
}
//6 seconds left. Display 1 second for countdown
if (interval <=6000){
countdownTenText.setText("1");
return;
}
//7 seconds left. Display 2 seconds for countdown
if (interval <=7000){
countdownTenText.setText("2");
return;
}
//8 seconds left. Display 3 seconds for countdown
if (interval <=8000){
countdownTenText.setText("3");
return;
}
//9 seconds left. Display 4 seconds for countdown
if (interval <=9000){
countdownTenText.setText("4");
return;
}
//10 seconds left. Display 5 seconds for countdown
if (interval <=10000){
countdownTenText.setText("5");
return;
}
}
}
@@ -2,9 +2,6 @@ package visualiser.Controllers;
import javafx.application.Platform;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.ListView;
import javafx.scene.input.KeyCode;
@@ -20,12 +17,10 @@ import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
import static visualiser.app.App.keyFactory;
/**
* Controller for the scene used to display and update current key bindings.
*/
public class KeyBindingsController {
public class KeyBindingsController extends Controller {
private @FXML Button btnSave;
private @FXML Button btnCancel;
private @FXML Button btnReset;
@@ -33,23 +28,27 @@ public class KeyBindingsController {
private @FXML ListView lstKey;
private @FXML ListView lstDescription;
private @FXML AnchorPane anchor;
private KeyFactory existingKeyFactory;
private KeyFactory newKeyFactory;
private Boolean changed = false; // keyBindings have been modified
private Button currentButton = null; // last button clicked
public void initialize(){
// create new key factory to modify, keeping the existing one safe
existingKeyFactory = new KeyFactory();
existingKeyFactory.load();
newKeyFactory = copyExistingFactory();
initializeTable();
populateTable();
setKeyListener();
setClosedListener();
}
/**
* Sets up table before populating it.
* Set up includes headings, CSS styling and modifying default properties.
*/
public void initializeTable(){
private void initializeTable(){
// set the headings for each column
lstKey.getItems().add("Key");
lstControl.getItems().add("Command");
@@ -67,15 +66,15 @@ public class KeyBindingsController {
// stop the columns from being selectable, so only the buttons are
lstKey.getSelectionModel().selectedItemProperty()
.addListener((observable, oldvalue, newValue) ->
.addListener((observable, oldValue, newValue) ->
Platform.runLater(() ->
lstKey.getSelectionModel().select(0)));
lstDescription.getSelectionModel().selectedItemProperty()
.addListener((observable, oldvalue, newValue) ->
.addListener((observable, oldValue, newValue) ->
Platform.runLater(() ->
lstDescription.getSelectionModel().select(0)));
lstControl.getSelectionModel().selectedItemProperty()
.addListener((observable, oldvalue, newValue) ->
.addListener((observable, oldValue, newValue) ->
Platform.runLater(() ->
lstControl.getSelectionModel().select(0)));
}
@@ -83,7 +82,7 @@ public class KeyBindingsController {
/**
* Populates the table with commands and their key binding details.
*/
public void populateTable(){
private void populateTable(){
// add each command to the table
for (Map.Entry<String, ControlKey> entry : newKeyFactory.getKeyState().entrySet()) {
// create button for command
@@ -100,11 +99,11 @@ public class KeyBindingsController {
/**
* Makes a copy of the {@link KeyFactory} that does not modify the original.
* @return new keyfactory to be modified
* @return new keyFactory to be modified
*/
public KeyFactory copyExistingFactory(){
private KeyFactory copyExistingFactory(){
newKeyFactory = new KeyFactory();
Map<String, ControlKey> oldKeyState = keyFactory.getKeyState();
Map<String, ControlKey> oldKeyState = existingKeyFactory.getKeyState();
Map<String, ControlKey> newKeyState = new HashMap<>();
// copy over commands and their keys
@@ -116,11 +115,32 @@ public class KeyBindingsController {
}
/**
* Creates a listener for the base anchorpane for key presses.
* Creates a listener for when a user tries to close the current window.
*/
private void setClosedListener(){
anchor.sceneProperty().addListener((obsS, oldS, newS) -> {
if (newS != null) {
newS.windowProperty().addListener((obsW, oldW, newW) -> {
if (newW != null) {
Stage stage = (Stage)newW;
// WE is processed by onExit method
stage.setOnCloseRequest(we -> {
if (we.getEventType() == WindowEvent.WINDOW_CLOSE_REQUEST) {
onExit(we);
}
});
}
});
}
});
}
/**
* Creates a listener for the base anchorPane for key presses.
* It updates the current key bindings of the {@link KeyFactory} if
* required.
*/
public void setKeyListener(){
private void setKeyListener(){
anchor.addEventFilter(KeyEvent.KEY_PRESSED, event -> {
// if esc, cancel current button click
if (event.getCode() == KeyCode.ESCAPE){
@@ -179,15 +199,16 @@ public class KeyBindingsController {
*/
public void save(){
if (isFactoryValid()) {
keyFactory = newKeyFactory;
existingKeyFactory = newKeyFactory;
newKeyFactory = new KeyFactory();
changed = false;
keyFactory.save(); // save persistently
existingKeyFactory.save(); // save persistently
loadNotification("Key bindings were successfully saved.", false);
} else {
loadNotification("One or more key bindings are missing. " +
"Failed to save.", true);
}
((Stage)btnCancel.getScene().getWindow()).close();
}
/**
@@ -195,10 +216,10 @@ public class KeyBindingsController {
* commands are missing a key binding.
* @return True if valid, false if invalid
*/
public Boolean isFactoryValid(){
private Boolean isFactoryValid(){
for (Map.Entry<String, ControlKey> entry : newKeyFactory.getKeyState().entrySet
()) {
if (entry.getKey().toString()==entry.getValue().toString()){
if (entry.getKey().equals(entry.getValue().toString())){
return false;
}
}
@@ -211,7 +232,7 @@ public class KeyBindingsController {
* @param we {@link WindowEvent} close request to be consumed if settings
* have not been successfully saved.
*/
public void onExit(WindowEvent we){
private void onExit(WindowEvent we){
// if modified KeyFactory hasn't been saved
if (changed){
loadNotification("Please cancel or save your changes before exiting" +
@@ -225,23 +246,15 @@ public class KeyBindingsController {
* @param message the message to be displayed to the user
* @param warning true if the message to be displayed is due to user error
*/
public void loadNotification(String message, Boolean warning){
Parent root = null;
FXMLLoader loader = new FXMLLoader(getClass().getResource
("/visualiser/scenes/notification.fxml"));
private void loadNotification(String message, Boolean warning){
try {
root = loader.load();
NotificationController nc = (NotificationController)
loadPopupScene("notification.fxml",
"", Modality.APPLICATION_MODAL);
nc.setMessage(message, warning);
} catch (IOException e) {
e.printStackTrace();
}
NotificationController controller = loader.getController();
Stage stage = new Stage();
stage.setScene(new Scene(root));
stage.centerOnScreen();
stage.initModality(Modality.APPLICATION_MODAL);
stage.show();
// displays given message in the window
controller.setMessage(message, warning);
}
}
@@ -9,47 +9,47 @@ import javafx.scene.control.TableView;
import javafx.scene.control.TextField;
import javafx.scene.layout.AnchorPane;
import javafx.scene.media.AudioClip;
import network.Messages.HostGame;
import visualiser.app.MatchBrowserSingleton;
import visualiser.model.RaceConnection;
import visualiser.network.MatchBrowserLobbyInterface;
import java.io.IOException;
import java.net.DatagramSocket;
import java.net.Socket;
import java.net.URL;
import java.util.ResourceBundle;
import java.net.SocketException;
import java.util.Observable;
import java.util.Observer;
/**
* Controller for the Lobby for entering games
*/
public class LobbyController extends Controller {
@FXML
private AnchorPane lobbyWrapper;
@FXML
private TableView<RaceConnection> lobbyTable;
@FXML
private TableColumn<RaceConnection, String> gameNameColumn;
@FXML
private TableColumn<RaceConnection, String> hostNameColumn;
@FXML
private TableColumn<RaceConnection, String> statusColumn;
@FXML
private Button joinGameBtn;
@FXML
private TextField addressFld;
@FXML
private TextField portFld;
private @FXML TableView<RaceConnection> lobbyTable;
private @FXML TableColumn<RaceConnection, String> gameNameColumn;
private @FXML TableColumn<RaceConnection, String> hostNameColumn;
private @FXML TableColumn<RaceConnection, String> statusColumn;
private @FXML Button joinGameBtn;
private @FXML TextField addressFld;
private @FXML TextField portFld;
private ObservableList<RaceConnection> connections;
private ObservableList<RaceConnection> customConnections;
private AudioClip sound;
//the socket for match browser
private DatagramSocket udpSocket;
private MatchBrowserLobbyInterface matchBrowserLobbyInterface;
@Override
public void initialize(URL location, ResourceBundle resources) {
public void initialize() {
// set up the connection table
connections = FXCollections.observableArrayList();
customConnections = FXCollections.observableArrayList();
//connections.add(new RaceConnection("localhost", 4942, "Local Game"));
lobbyTable.setItems(connections);
gameNameColumn.setCellValueFactory(cellData -> cellData.getValue().gamenameProperty());
hostNameColumn.setCellValueFactory(cellData -> cellData.getValue().hostnameProperty());
statusColumn.setCellValueFactory(cellData -> cellData.getValue().statusProperty());
@@ -57,12 +57,14 @@ public class LobbyController extends Controller {
lobbyTable.getSelectionModel().selectedItemProperty().addListener((obs, prev, curr) -> {
if (curr != null && curr.statusProperty().getValue().equals("Ready")) {
joinGameBtn.setDisable(false);
}
else {
} else {
joinGameBtn.setDisable(true);
}
});
joinGameBtn.setDisable(true);
this.udpSocket = MatchBrowserSingleton.getInstance().getUdpSocket();
receiveMatchData();
}
/**
@@ -71,6 +73,7 @@ public class LobbyController extends Controller {
public void refreshBtnPressed(){
sound = new AudioClip(this.getClass().getResource("/visualiser/sounds/buttonpress.wav").toExternalForm());
sound.play();
addServerGames();
for(RaceConnection connection: connections) {
connection.check();
}
@@ -80,28 +83,25 @@ public class LobbyController extends Controller {
} else {
joinGameBtn.setDisable(true);
}
} catch (Exception e){}
} catch (Exception ignored){}
}
/**
* Connect to a connection.
* @throws IOException socket error
*/
public void connectSocket() {
try{
RaceConnection connection = lobbyTable.getSelectionModel().getSelectedItem();
Socket socket = new Socket(connection.getHostname(), connection.getPort());
lobbyWrapper.setVisible(false);
parent.enterLobby(socket, false);
} catch (IOException e) { /* Never reached */
e.printStackTrace();
}
public void connectSocket() throws IOException {
RaceConnection connection = lobbyTable.getSelectionModel().getSelectedItem();
Socket socket = new Socket(connection.getHostname(), connection.getPort());
InGameLobbyController iglc = (InGameLobbyController)loadScene("gameLobby.fxml");
iglc.enterGameLobby(socket, false);
}
public void menuBtnPressed(){
public void menuBtnPressed() throws IOException {
sound = new AudioClip(this.getClass().getResource("/visualiser/sounds/buttonpress.wav").toExternalForm());
sound.play();
lobbyWrapper.setVisible(false);
parent.enterTitle();
matchBrowserLobbyInterface.closeSocket();
loadScene("title.fxml");
}
/**
@@ -112,24 +112,41 @@ public class LobbyController extends Controller {
sound.play();
String hostName = addressFld.getText();
String portString = portFld.getText();
try{
try {
int port = Integer.parseInt(portString);
connections.add(new RaceConnection(hostName, port, "Boat Game"));
customConnections.add(new RaceConnection(hostName, port, "Boat Game"));
connections.addAll(customConnections);
addressFld.clear();
portFld.clear();
}catch(NumberFormatException e){
} catch (NumberFormatException e) {
System.err.println("Port number entered is not a number");
}
}
public AnchorPane startWrapper(){
return lobbyWrapper;
public void receiveMatchData(){
matchBrowserLobbyInterface = new MatchBrowserLobbyInterface();
try {
matchBrowserLobbyInterface.startReceivingHostData(new DatagramSocket(4941));
Observer o = new Observer() {
@Override
public void update(Observable o, Object arg) {
refreshBtnPressed();
}
};
matchBrowserLobbyInterface.addObserver(o);
} catch (SocketException e) {
System.err.println("Socket 4941 in use");
}
}
/**
* Enter the lobby page.
* Adds the games received from the server
*/
public void enterLobby(){
lobbyWrapper.setVisible(true);
private void addServerGames() {
connections.clear();
connections.addAll(customConnections);
for (HostGame game : matchBrowserLobbyInterface.getGames()) {
connections.add(new RaceConnection(game.getIp(), 4942, "Boat Game"));
}
}
}
@@ -1,158 +0,0 @@
package visualiser.Controllers;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.scene.layout.AnchorPane;
import javafx.scene.media.AudioClip;
import visualiser.app.App;
import visualiser.gameController.ControllerClient;
import visualiser.model.VisualiserBoat;
import visualiser.model.VisualiserRaceEvent;
import java.io.IOException;
import java.net.Socket;
import java.net.URL;
import java.util.ResourceBundle;
/**
* Controller that everything is overlayed onto. This makes it so that changing scenes does not resize your stage.
*/
public class MainController extends Controller {
@FXML private StartController startController;
@FXML private RaceController raceController;
@FXML private ConnectionController connectionController;
@FXML private FinishController finishController;
@FXML private TitleController titleController;
@FXML private HostController hostController;
@FXML private LobbyController lobbyController;
private AudioClip sound;
/**
* Ctor.
*/
public MainController() {
}
/**
* Transitions from the StartController screen (displays pre-race information) to the RaceController (displays the actual race).
* @param visualiserRace The object modelling the race.
* @param controllerClient Socket Client that manipulates the controller.
* @param isHost if the client is the host of a race or not.
*/
public void beginRace(VisualiserRaceEvent visualiserRace, ControllerClient controllerClient, Boolean isHost) {
raceController.startRace(visualiserRace, controllerClient, isHost);
}
public void endEvent() throws IOException { hostController.endEvent(); }
/**
* Transitions from the server selection screen to the pre-race lobby for a given server.
* @param socket The server to read data from.
* @param isHost is connection a host
*/
public void enterLobby(Socket socket, Boolean isHost) {
sound = new AudioClip(this.getClass().getResource("/visualiser/sounds/buttonpress.wav").toExternalForm());
sound.play();
startController.enterLobby(socket, isHost);
}
/**
* Transitions from the {@link RaceController} screen to the {@link FinishController} screen.
* @param boats The boats to display on the finish screen.
*/
public void enterFinish(ObservableList<VisualiserBoat> boats) {
finishController.enterFinish(boats);
}
/**
* Transitions into the title screen
*/
public void enterTitle() {
titleController.enterTitle();
}
/**
* Transitions into lobby screen
*/
public void enterLobby(){
sound = new AudioClip(this.getClass().getResource("/visualiser/sounds/buttonpress.wav").toExternalForm());
sound.play();
lobbyController.enterLobby(); }
/**
* Transitions into host game screen
*/
public void hostGame(){
sound = new AudioClip(this.getClass().getResource("/visualiser/sounds/buttonpress.wav").toExternalForm());
sound.play();
hostController.hostGame(); }
/**
* Sets up the css for the start of the program
*/
public void startCss(){titleController.setDayMode();}
/**
* host controller host a game
* @throws IOException throws exception
*/
public void beginGame() throws IOException {
hostController.hostGamePressed();
}
public void setGameType(int gameType){
hostController.setGameType(gameType);
}
public int getGameType(){ return hostController.getGameType(); }
/**
* Main Controller for the applications will house the menu and the displayed pane.
*
* @param location of resources
* @param resources bundle
*/
@Override
public void initialize(URL location, ResourceBundle resources) {
startController.setParent(this);
raceController.setParent(this);
connectionController.setParent(this);
finishController.setParent(this);
titleController.setParent(this);
hostController.setParent(this);
lobbyController.setParent(this);
AnchorPane.setTopAnchor(startController.startWrapper(), 0.0);
AnchorPane.setBottomAnchor(startController.startWrapper(), 0.0);
AnchorPane.setLeftAnchor(startController.startWrapper(), 0.0);
AnchorPane.setRightAnchor(startController.startWrapper(), 0.0);
AnchorPane.setTopAnchor(lobbyController.startWrapper(), 0.0);
AnchorPane.setBottomAnchor(lobbyController.startWrapper(), 0.0);
AnchorPane.setLeftAnchor(lobbyController.startWrapper(), 0.0);
AnchorPane.setRightAnchor(lobbyController.startWrapper(), 0.0);
AnchorPane.setTopAnchor(hostController.startWrapper(), 0.0);
AnchorPane.setBottomAnchor(hostController.startWrapper(), 0.0);
AnchorPane.setLeftAnchor(hostController.startWrapper(), 0.0);
AnchorPane.setRightAnchor(hostController.startWrapper(), 0.0);
AnchorPane.setTopAnchor(finishController.finishWrapper, 0.0);
AnchorPane.setBottomAnchor(finishController.finishWrapper, 0.0);
AnchorPane.setLeftAnchor(finishController.finishWrapper, 0.0);
AnchorPane.setRightAnchor(finishController.finishWrapper, 0.0);
AnchorPane.setTopAnchor(titleController.titleWrapper, 0.0);
AnchorPane.setBottomAnchor(titleController.titleWrapper, 0.0);
AnchorPane.setLeftAnchor(titleController.titleWrapper, 0.0);
AnchorPane.setRightAnchor(titleController.titleWrapper, 0.0);
}
}
@@ -9,7 +9,7 @@ import javafx.stage.Stage;
/**
* Controller for a popup notification regarding user activity.
*/
public class NotificationController {
public class NotificationController extends Controller{
private @FXML Label lblDescription;
private @FXML Text txtMessage;
@@ -0,0 +1,39 @@
package visualiser.Controllers;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.scene.control.Label;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import visualiser.model.VisualiserBoat;
/**
* Finish Screen for when the race finishes.
*/
public class RaceFinishController extends Controller {
private @FXML TableView<VisualiserBoat> boatInfoTable;
private @FXML TableColumn<VisualiserBoat, String> boatRankColumn;
private @FXML TableColumn<VisualiserBoat, String> boatNameColumn;
private @FXML Label raceWinnerLabel;
/**
* Display the table
* @param boats boats to display on the table.
*/
public void loadFinish(ObservableList<VisualiserBoat> boats) {
// set table contents
boatInfoTable.setItems(boats);
//Name.
boatNameColumn.setCellValueFactory(cellData -> cellData.getValue().nameProperty());
//Rank/position.
boatRankColumn.setCellValueFactory(cellData -> cellData.getValue().placingProperty());
//Winner label.
if (boats.size() > 0) {
raceWinnerLabel.setText("Winner: " +
boatNameColumn.getCellObservableValue(0).getValue());
raceWinnerLabel.setWrapText(true);
}
}
}
@@ -0,0 +1,141 @@
package visualiser.Controllers;
import javafx.animation.AnimationTimer;
import javafx.application.Platform;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.scene.control.Label;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import network.Messages.Enums.RaceStatusEnum;
import network.Messages.Enums.RequestToJoinEnum;
import visualiser.gameController.ControllerClient;
import visualiser.model.VisualiserBoat;
import visualiser.model.VisualiserRaceEvent;
import visualiser.model.VisualiserRaceState;
import java.io.IOException;
import java.net.Socket;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* Controller to for waiting for the race to start.
*/
public class RaceStartController extends Controller {
private @FXML Label raceTitleLabel;
private @FXML Label raceStartLabel;
private @FXML Label timeZoneTime;
private @FXML Label timer;
private @FXML TableView<VisualiserBoat> boatNameTable;
private @FXML TableColumn<VisualiserBoat, String> boatNameColumn;
private @FXML TableColumn<VisualiserBoat, String> boatCodeColumn;
private @FXML Label raceStatusLabel;
private VisualiserRaceEvent visualiserRaceEvent;
private VisualiserRaceState raceState;
private ControllerClient controllerClient;
private boolean isHost;
/**
* Show starting information for a race given a socket.
* Intended to be called on loading the scene.
* @param socket network source of information
* @param isHost is user a host
*/
public void enterLobby(Socket socket, Boolean isHost) {
try {
this.isHost = isHost;
this.visualiserRaceEvent = new VisualiserRaceEvent(socket, RequestToJoinEnum.PARTICIPANT);
this.controllerClient = visualiserRaceEvent.getControllerClient();
this.raceState = visualiserRaceEvent.getVisualiserRaceState();
showRaceDetails();
} catch (IOException e) {
//TODO should probably let this propagate, so that we only enter this scene if everything works
Logger.getGlobal()
.log(Level.WARNING, "Could not connect to server.", e);
}
}
/**
* Displays details and starts the timer for the race being started
*/
private void showRaceDetails() {
raceTitleLabel.setText(this.raceState.getRegattaName());
initialiseBoatTable();
initialiseRaceClock();
countdownTimer();
}
/**
* Initialises the boat table that is to be shown on the pane.
*/
private void initialiseBoatTable() {
//Get the boats.
ObservableList<VisualiserBoat> boats =
this.raceState.getBoats();
//Populate table.
boatNameTable.setItems(boats);
boatNameColumn.setCellValueFactory(cellData -> cellData.getValue().nameProperty());
boatCodeColumn.setCellValueFactory(cellData -> cellData.getValue().countryProperty());
}
/**
* Initialises the race clock/timer labels for the start time, current time, and remaining time.
*/
private void initialiseRaceClock() {
raceStartLabel.setText(
this.raceState.getRaceClock().getStartingTimeString());
// init clock start time
this.raceState.getRaceClock().startingTimeProperty().addListener((observable, oldValue, newValue) -> {
Platform.runLater(() -> {
raceStartLabel.setText(newValue);
});
});
// init clock current time
this.raceState.getRaceClock().currentTimeProperty().addListener((observable, oldValue, newValue) -> {
Platform.runLater(() -> {
timeZoneTime.setText(newValue);
});
});
// init clock remaining time
this.raceState.getRaceClock().durationProperty().addListener((observable, oldValue, newValue) -> {
Platform.runLater(() -> {
timer.setText(newValue);
});
});
}
/**
* Countdown timer until race starts.
*/
private void countdownTimer() {
new AnimationTimer() {
@Override
public void handle(long arg0) {
// display current race status
RaceStatusEnum raceStatus = raceState.getRaceStatusEnum();
raceStatusLabel.setText("Race Status: " + raceStatus.name());
// if race is in PREPARATORY or STARTED status
if (raceStatus == RaceStatusEnum.PREPARATORY || raceStatus == RaceStatusEnum.STARTED) {
stop(); // stop this timer
// load up the race scene
try {
RaceViewController rvc = (RaceViewController)
loadScene("raceView.fxml");
rvc.startRace(visualiserRaceEvent, controllerClient,
isHost);
} catch (IOException e) {
e.printStackTrace();
}
}
}
}.start();
}
}
@@ -37,97 +37,115 @@ import visualiser.gameController.ControllerClient;
import visualiser.gameController.Keys.ControlKey;
import visualiser.layout.*;
import visualiser.model.*;
import visualiser.gameController.Keys.KeyFactory;
import visualiser.layout.Subject3D;
import visualiser.layout.View3D;
import visualiser.model.Sparkline;
import visualiser.model.VisualiserBoat;
import visualiser.model.VisualiserRaceEvent;
import visualiser.model.VisualiserRaceState;
import visualiser.utils.GPSConverter;
import java.io.IOException;
import java.net.URL;
import java.util.*;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Map;
import java.util.Optional;
import java.util.logging.Level;
import java.util.logging.Logger;
import static visualiser.app.App.keyFactory;
/**
* Controller used to display a running race.
*/
public class RaceController extends Controller {
/**
* The race object which describes the currently occurring race.
*/
public class RaceViewController extends Controller {
private VisualiserRaceEvent visualiserRace;
/**
* Service for sending keystrokes to server
*/
private VisualiserRaceState raceState;
private ControllerClient controllerClient;
private KeyFactory keyFactory = new KeyFactory();
private boolean infoTableShow = true; // shown or hidden
private boolean isHost;
private TutorialState currentState;
private ArrayList<TutorialState> tutorialStates;
private boolean isTutorial = false;
private String keyToPress;
/**
* state of the info table
*/
private boolean infoTableShow;
private View3D view3D;
private ObservableList<Subject3D> viewSubjects;
private Subject3D nextMarkArrow;
private ChangeListener<? super GPSCoordinate> pointToMark;
/**
* The arrow controller.
*/
@FXML private ArrowController arrowController;
@FXML private GridPane canvasBase;
@FXML private SplitPane racePane;
@FXML private Label tutorialText;
// note: it says it's not used but it is! do not remove :)
private @FXML ArrowController arrowController;
private @FXML GridPane canvasBase;
private @FXML SplitPane racePane;
private @FXML StackPane arrowPane;
private @FXML Label timer;
private @FXML Label FPS;
private @FXML Label timeZone;
private @FXML CheckBox showFPS;
private @FXML TableView<VisualiserBoat> boatInfoTable;
private @FXML TableColumn<VisualiserBoat, String> boatPlacingColumn;
private @FXML TableColumn<VisualiserBoat, String> boatTeamColumn;
private @FXML TableColumn<VisualiserBoat, Leg> boatMarkColumn;
private @FXML TableColumn<VisualiserBoat, Number> boatSpeedColumn;
private @FXML LineChart<Number, Number> sparklineChart;
private @FXML Label tutorialText;
/**
* This is the pane we place the actual arrow control inside of.
* Displays a specified race.
* Intended to be called on loading the scene.
* @param visualiserRace Object modelling the race.
* @param controllerClient Socket Client that manipulates the controller.
* @param isHost is user a host
*/
@FXML private StackPane arrowPane;
@FXML private Label timer;
@FXML private Label FPS;
@FXML private Label timeZone;
@FXML private CheckBox showFPS;
@FXML private TableView<VisualiserBoat> boatInfoTable;
@FXML private TableColumn<VisualiserBoat, String> boatPlacingColumn;
@FXML private TableColumn<VisualiserBoat, String> boatTeamColumn;
@FXML private TableColumn<VisualiserBoat, Leg> boatMarkColumn;
@FXML private TableColumn<VisualiserBoat, Number> boatSpeedColumn;
@FXML private LineChart<Number, Number> sparklineChart;
public void startRace(VisualiserRaceEvent visualiserRace, ControllerClient controllerClient, Boolean isHost) {
this.visualiserRace = visualiserRace;
this.raceState = visualiserRace.getVisualiserRaceState();
this.controllerClient = controllerClient;
this.isHost = isHost;
keyFactory.load();
/**
* Ctor.
*/
public RaceController() {
this.nextMarkArrow = new Annotation3D(new Box(1,3,0));
tutorialCheck();
initKeypressHandler();
initialiseRaceVisuals();
}
@Override
public void initialize(URL location, ResourceBundle resources) {
infoTableShow = true;
/**
* Checks if the current game is a tutorial race and sets up initial
* tutorial displays if it is.
*/
private void tutorialCheck(){
if (App.gameType == 4) {
isTutorial = true;
tutorialText.setVisible(true);
tutorialStates = new ArrayList<>(Arrays.asList(TutorialState.values()));
// Initialise keyboard handler
currentState = tutorialStates.get(0);
tutorialStates.remove(0);
searchMapForKey("Upwind");
tutorialText.setText(
"Welcome to the tutorial! Exit at anytime with ESC. \nWe will first learn how to turn upwind. Press " +
keyToPress + " to turn upwind.");
} else {
isTutorial = false;
tutorialText.setVisible(false);
}
}
/**
* Sets up the listener and actions that occur when a key is pressed.
*/
private void initKeypressHandler() {
racePane.addEventFilter(KeyEvent.KEY_PRESSED, event -> {
String codeString = event.getCode().toString();
// tab key
if (codeString.equals("TAB")){toggleTable();}
// any key pressed
ControlKey controlKey = keyFactory.getKey(codeString);
if(controlKey != null) {
try {
@@ -146,15 +164,15 @@ public class RaceController extends Controller {
event.consume();
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
Logger.getGlobal().log(Level.WARNING, "RaceViewController was interrupted on thread: " + Thread.currentThread() + "while sending: " + controlKey, e);
Logger.getGlobal().log(Level.WARNING, "RaceController was interrupted on thread: " + Thread.currentThread() + "while sending: " + controlKey, e);
} catch (Exception e) {
e.printStackTrace();
}
}
// escape key
if(event.getCode() == KeyCode.ESCAPE) {
try {
if (isHost) {
Alert alert = new Alert(Alert.AlertType.CONFIRMATION);
@@ -162,9 +180,8 @@ public class RaceController extends Controller {
alert.setContentText("Do you wish to quit the race? You are the host");
Optional<ButtonType> result = alert.showAndWait();
if (result.get() == ButtonType.OK) {
parent.endEvent();
racePane.setVisible(false);
App.app.showMainStage(App.getStage());
App.game.endEvent();
loadTitleScreen();
}
} else {
Alert alert = new Alert(Alert.AlertType.CONFIRMATION);
@@ -172,43 +189,30 @@ public class RaceController extends Controller {
alert.setContentText("Do you wish to quit the race?");
Optional<ButtonType> result = alert.showAndWait();
if (result.get() == ButtonType.OK) {
racePane.setVisible(false);
App.app.showMainStage(App.getStage());
loadTitleScreen();
}
}
} catch (IOException e) {
e.printStackTrace();
} catch (Exception e) {
e.printStackTrace();
}
}
});
});
}
/**
* Initialises the various UI components to listen to the {@link #visualiserRace}.
*/
private void initialiseRace() {
//Fps display.
initialiseFps(this.visualiserRace);
//Information table.
initialiseInfoTable(this.visualiserRace);
//Arrow.
initialiseArrow(this.visualiserRace);
private void initialiseRaceVisuals() {
this.nextMarkArrow = new Annotation3D(new Box(1,3,0));
// initialise displays
initialiseFps();
initialiseInfoTable();
initialiseView3D(this.visualiserRace);
//Race timezone label.
initialiseRaceTimezoneLabel(this.visualiserRace);
//Race clock.
initialiseRaceClock(this.visualiserRace);
//Start the race animation timer.
raceTimer();
initialiseRaceClock();
raceTimer(); // start the timer
new Sparkline(this.raceState, this.sparklineChart);
timeZone.setText(this.raceState.getRaceClock().getTimeZone());
arrowController.setWindProperty(this.raceState.windProperty());
}
private void initialiseView3D(VisualiserRaceEvent race) {
@@ -225,16 +229,16 @@ public class RaceController extends Controller {
pointLight.setLightOn(true);
// Import boat mesh
URL asset = HostController.class.getClassLoader().getResource("assets/V1.2 Complete Boat.stl");
URL asset = RaceViewController.class.getClassLoader().getResource("assets/V1.2 Complete Boat.stl");
StlMeshImporter importer = new StlMeshImporter();
importer.read(asset);
// Configure camera angles and control
URL markerAsset = HostController.class.getClassLoader().getResource("assets/Bouy V1.1.stl");
URL markerAsset = RaceViewController.class.getClassLoader().getResource("assets/Bouy V1.1.stl");
StlMeshImporter importerMark = new StlMeshImporter();
importerMark.read(markerAsset);
URL alternateBoatAsset = HostController.class.getClassLoader().getResource("assets/V1.3 BurgerBoat.stl");
URL alternateBoatAsset = RaceViewController.class.getClassLoader().getResource("assets/V1.3 BurgerBoat.stl");
StlMeshImporter importerBurgerBoat = new StlMeshImporter();
importerBurgerBoat.read(alternateBoatAsset);
@@ -428,86 +432,57 @@ public class RaceController extends Controller {
}
/**
* Initialises the frame rate functionality. This allows for toggling the frame rate, and connect the fps label to the race's fps property.
* @param visualiserRace The race to connect the fps label to.
* Initialises the frame rate functionality. This allows for toggling the
* frame rate, and connect the fps label to the race's fps property.
*/
private void initialiseFps(VisualiserRaceEvent visualiserRace) {
//On/off toggle.
initialiseFpsToggle();
//Label value.
initialiseFpsLabel(visualiserRace);
}
/**
* Initialises a listener for the fps toggle.
*/
private void initialiseFpsToggle() {
private void initialiseFps() {
// fps toggle listener
showFPS.selectedProperty().addListener((ov, old_val, new_val) -> {
if (showFPS.isSelected()) {
FPS.setVisible(true);
} else {
FPS.setVisible(false);
}
});
}
/**
* Initialises the fps label to update when the race fps changes.
* @param visualiserRace The race to monitor the frame rate of.
*/
private void initialiseFpsLabel(VisualiserRaceEvent visualiserRace) {
visualiserRace.getFrameRateProperty().addListener((observable, oldValue, newValue) -> {
Platform.runLater(() -> this.FPS.setText("FPS: " + newValue.toString()));
// fps label display
this.visualiserRace.getFrameRateProperty().addListener((observable,
oldValue, newValue) -> {
Platform.runLater(() ->
this.FPS.setText("FPS: " + newValue.toString()));
});
}
/**
* Initialises the information table view to listen to a given race.
* @param race Race to listen to.
*/
public void initialiseInfoTable(VisualiserRaceEvent race) {
//Copy list of boats.
ObservableList<VisualiserBoat> boats = FXCollections.observableArrayList(race.getVisualiserRaceState().getBoats());
private void initialiseInfoTable() {
// list of boats to display data for
ObservableList<VisualiserBoat> boats = FXCollections
.observableArrayList(this.visualiserRace.getVisualiserRaceState().getBoats());
SortedList<VisualiserBoat> sortedBoats = new SortedList<>(boats);
sortedBoats.comparatorProperty().bind(boatInfoTable.comparatorProperty());
//Update copy when original changes.
race.getVisualiserRaceState().getBoats().addListener((ListChangeListener.Change<? extends VisualiserBoat> c) -> Platform.runLater(() -> {
boats.setAll(race.getVisualiserRaceState().getBoats());
// update list when boat information changes
this.visualiserRace.getVisualiserRaceState().getBoats().addListener(
(ListChangeListener.Change<? extends VisualiserBoat> c) -> Platform.runLater(() -> {
boats.setAll(this.visualiserRace.getVisualiserRaceState().getBoats());
}));
//Set up table.
// set table data
boatInfoTable.setItems(sortedBoats);
//Set up each column.
//Name.
boatTeamColumn.setCellValueFactory(
cellData -> cellData.getValue().nameProperty() );
//Speed.
cellData -> cellData.getValue().nameProperty());
boatSpeedColumn.setCellValueFactory(
cellData -> cellData.getValue().currentSpeedProperty() );
cellData -> cellData.getValue().currentSpeedProperty());
boatMarkColumn.setCellValueFactory(
cellData -> cellData.getValue().legProperty());
boatPlacingColumn.setCellValueFactory(
cellData -> cellData.getValue().placingProperty());
//Kind of ugly, but allows for formatting an observed speed.
boatSpeedColumn.setCellFactory(
//Callback object.
new Callback<TableColumn<VisualiserBoat, Number>, TableCell<VisualiserBoat, Number>>() {
//Callback function.
@Override
public TableCell<VisualiserBoat, Number> call(TableColumn<VisualiserBoat, Number> param) {
//We return a table cell that populates itself with a Number, and formats it.
@@ -516,30 +491,18 @@ public class RaceController extends Controller {
//Function to update the cell text.
@Override
protected void updateItem(Number item, boolean empty) {
if (item != null) {
super.updateItem(item, empty);
setText(String.format("%.2fkn", item.doubleValue()));
}
}
};
}
} );
//Last mark.
boatMarkColumn.setCellValueFactory(
cellData -> cellData.getValue().legProperty() );
});
//Kind of ugly, but allows for turning an observed Leg into a string.
boatMarkColumn.setCellFactory(
//Callback object.
new Callback<TableColumn<VisualiserBoat, Leg>, TableCell<VisualiserBoat, Leg>>() {
//Callback function.
@Override
public TableCell<VisualiserBoat, Leg> call(TableColumn<VisualiserBoat, Leg> param) {
//We return a table cell that populates itself with a Leg's name.
@@ -548,105 +511,37 @@ public class RaceController extends Controller {
//Function to update the cell text.
@Override
protected void updateItem(Leg item, boolean empty) {
if (item != null) {
super.updateItem(item, empty);
setText(item.getName());
}
}
};
}
} );
//Current place within race.
boatPlacingColumn.setCellValueFactory(
cellData -> cellData.getValue().placingProperty() );
}
/**
* Initialises the race time zone label with the race's time zone.
* @param race The race to get time zone from.
*/
private void initialiseRaceTimezoneLabel(VisualiserRaceEvent race) {
timeZone.setText(race.getVisualiserRaceState().getRaceClock().getTimeZone());
});
}
/**
* Initialises the race clock to listen to the specified race.
* @param race The race to listen to.
*/
private void initialiseRaceClock(VisualiserRaceEvent race) {
//RaceClock.duration isn't necessarily being changed in the javaFX thread, so we need to runlater the update.
race.getVisualiserRaceState().getRaceClock().durationProperty().addListener((observable, oldValue, newValue) -> {
private void initialiseRaceClock() {
raceState.getRaceClock().durationProperty().addListener((observable,
oldValue, newValue) -> {
Platform.runLater(() -> {
timer.setText(newValue);
});
});
}
/**
* Displays a specified race.
* @param visualiserRace Object modelling the race.
* @param controllerClient Socket Client that manipulates the controller.
* @param isHost is user a host
*/
public void startRace(VisualiserRaceEvent visualiserRace, ControllerClient controllerClient, Boolean isHost) {
this.visualiserRace = visualiserRace;
this.controllerClient = controllerClient;
this.isHost = isHost;
//Check if the game is a tutorial
if (parent.getGameType()==4){
isTutorial = true;
tutorialText.setVisible(true);
tutorialStates = new ArrayList<>(Arrays.asList(TutorialState.values()));
currentState = tutorialStates.get(0);
tutorialStates.remove(0);
searchMapForKey("Upwind");
tutorialText.setText("Welcome to the tutorial! Exit at anytime with ESC. \nWe will first learn how to turn upwind. Press " + keyToPress + " to turn upwind.");
} else {
isTutorial = false;
tutorialText.setVisible(false);
}
initialiseRace();
//Display this controller.
racePane.setVisible(true);
}
/**
* Transition from the race view to the finish view.
* @param boats boats there are in the race.
*/
public void finishRace(ObservableList<VisualiserBoat> boats) {
racePane.setVisible(false);
parent.enterFinish(boats);
private void finishRace() throws IOException {
RaceFinishController fc =
(RaceFinishController)loadScene("raceFinish.fxml");
fc.loadFinish(raceState.getBoats());
}
/**
* Initialises the arrow controller with data from the race to observe.
* @param race The race to observe.
*/
private void initialiseArrow(VisualiserRaceEvent race) {
arrowController.setWindProperty(race.getVisualiserRaceState().windProperty());
}
/**
* Timer which monitors the race.
*/
@@ -654,40 +549,28 @@ public class RaceController extends Controller {
new AnimationTimer() {
@Override
public void handle(long arg0) {
//Get the current race status.
RaceStatusEnum raceStatus = visualiserRace.getVisualiserRaceState().getRaceStatusEnum();
//If the race has finished, go to finish view.
if (raceStatus == RaceStatusEnum.FINISHED) {
//Stop this timer.
stop();
//Hide this, and display the finish controller.
finishRace(visualiserRace.getVisualiserRaceState().getBoats());
if (raceState.getRaceStatusEnum() == RaceStatusEnum.FINISHED) {
stop(); // stop the timer
try {
finishRace();
} catch (IOException e) {
e.printStackTrace();
}
} else {
//Sort the tableview. Doesn't automatically work for all columns.
boatInfoTable.sort();
}
//Return to main screen if we lose connection.
if (!visualiserRace.getServerConnection().isAlive()) {
racePane.setVisible(false);
//parent.enterTitle();
try {
App.app.showMainStage(App.getStage());
} catch (IOException e) {
e.printStackTrace();
loadTitleScreen();
} catch (Exception e) {
e.printStackTrace();
}
//TODO currently this doesn't work correctly - the title screen remains visible after clicking join game
//TODO we should display an error to the user
//TODO also need to "reset" any state (race, connections, etc...).
}
}
}.start();
}
@@ -696,24 +579,22 @@ public class RaceController extends Controller {
* toggles if the info table is shown
*/
private void toggleTable() {
double tablePercent = 1 - (boatPlacingColumn.getPrefWidth() + boatTeamColumn.getPrefWidth() + boatMarkColumn.getPrefWidth() + boatSpeedColumn.getPrefWidth())/racePane.getWidth();
double tablePercent = 1 - (boatPlacingColumn.getPrefWidth() +
boatTeamColumn.getPrefWidth() + boatMarkColumn.getPrefWidth()
+ boatSpeedColumn.getPrefWidth())/racePane.getWidth();
if (infoTableShow){
if (infoTableShow) {
racePane.setDividerPositions(tablePercent);
arrowPane.setScaleX(0.5);
arrowPane.setScaleY(0.5);
arrowPane.setTranslateX(0 + (arrowPane.getScene().getWidth()/4)*tablePercent);
arrowPane.setTranslateY(0 - arrowPane.getScene().getHeight()/4);
}else{
} else {
racePane.setDividerPositions(1);
arrowPane.setScaleX(1);
arrowPane.setScaleY(1);
arrowPane.setTranslateX(0);
arrowPane.setTranslateY(0);
}
boatInfoTable.refresh();
infoTableShow = !infoTableShow;
@@ -796,7 +677,7 @@ public class RaceController extends Controller {
//Set next key to press as the zoom-out key
searchMapForKey("Zoom Out");
//Update tutorial text
tutorialText.setText("Nice! You will also be able to zoom into boats and marks by clicking them. To zoom out press " + keyToPress + ".");
tutorialText.setText("Nice! You will also be able to zoom into boats and marks by clicking them. \nTo zoom out press " + keyToPress + ".");
updateTutorialState();
break;
case ZOOMOUT:
@@ -808,19 +689,16 @@ public class RaceController extends Controller {
alert.setContentText("Now you know the controls you are ready to race!");
Optional<ButtonType> result = alert.showAndWait();
if (result.get() == ButtonType.OK) {
parent.endEvent();
racePane.setVisible(false);
App.app.showMainStage(App.getStage());
App.game.endEvent();
loadTitleScreen();
}
break;
default:
//State not found. Exit tutorial to title menu
parent.endEvent();
racePane.setVisible(false);
App.app.showMainStage(App.getStage());
App.game.endEvent();
loadTitleScreen();
break;
}
}
}
}
@@ -1,271 +0,0 @@
package visualiser.Controllers;
import javafx.animation.AnimationTimer;
import javafx.application.Platform;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.scene.control.Label;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
import mock.model.commandFactory.CompositeCommand;
import network.Messages.Enums.RaceStatusEnum;
import network.Messages.Enums.RequestToJoinEnum;
import network.Messages.LatestMessages;
import shared.dataInput.*;
import shared.enums.XMLFileType;
import shared.exceptions.InvalidBoatDataException;
import shared.exceptions.InvalidRaceDataException;
import shared.exceptions.InvalidRegattaDataException;
import shared.exceptions.XMLReaderException;
import visualiser.gameController.ControllerClient;
import visualiser.model.VisualiserRaceState;
import visualiser.network.ServerConnection;
import visualiser.model.VisualiserBoat;
import visualiser.model.VisualiserRaceEvent;
import java.io.IOException;
import java.net.Socket;
import java.net.URL;
import java.util.*;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* Controller to for waiting for the race to start.
*/
public class StartController extends Controller {
@FXML private GridPane start;
@FXML private AnchorPane startWrapper;
/**
* The name of the race/regatta.
*/
@FXML private Label raceTitleLabel;
/**
* The time the race starts at.
*/
@FXML private Label raceStartLabel;
/**
* The current time at the race location.
*/
@FXML private Label timeZoneTime;
/**
* Time until the race starts.
*/
@FXML private Label timer;
@FXML private TableView<VisualiserBoat> boatNameTable;
@FXML private TableColumn<VisualiserBoat, String> boatNameColumn;
@FXML private TableColumn<VisualiserBoat, String> boatCodeColumn;
/**
* The status of the race.
*/
@FXML private Label raceStatusLabel;
/**
* The race + connection to server.
*/
private VisualiserRaceEvent visualiserRaceEvent;
/**
* Writes BoatActions to outgoing message queue.
*/
private ControllerClient controllerClient;
private boolean isHost;
/**
* Ctor.
*/
public StartController() {
}
@Override
public void initialize(URL location, ResourceBundle resources) {
}
/**
* Starts the race.
*/
private void startRace() {
//Initialise the boat table.
initialiseBoatTable(this.visualiserRaceEvent.getVisualiserRaceState());
//Initialise the race name.
initialiseRaceName(this.visualiserRaceEvent.getVisualiserRaceState());
//Initialises the race clock.
initialiseRaceClock(this.visualiserRaceEvent.getVisualiserRaceState());
//Starts the race countdown timer.
countdownTimer();
}
public AnchorPane startWrapper(){
return startWrapper;
}
/**
* Initialises the boat table that is to be shown on the pane.
* @param visualiserRace The race to get data from.
*/
private void initialiseBoatTable(VisualiserRaceState visualiserRace) {
//Get the boats.
ObservableList<VisualiserBoat> boats = visualiserRace.getBoats();
//Populate table.
boatNameTable.setItems(boats);
boatNameColumn.setCellValueFactory(cellData -> cellData.getValue().nameProperty());
boatCodeColumn.setCellValueFactory(cellData -> cellData.getValue().countryProperty());
}
/**
* Initialises the race name which is shown on the pane.
* @param visualiserRace The race to get data from.
*/
private void initialiseRaceName(VisualiserRaceState visualiserRace) {
raceTitleLabel.setText(visualiserRace.getRegattaName());
}
/**
* Initialises the race clock/timer labels for the start time, current time, and remaining time.
* @param visualiserRace The race to get data from.
*/
private void initialiseRaceClock(VisualiserRaceState visualiserRace) {
//Start time.
initialiseRaceClockStartTime(visualiserRace);
//Current time.
initialiseRaceClockCurrentTime(visualiserRace);
//Remaining time.
initialiseRaceClockDuration(visualiserRace);
}
/**
* Initialises the race current time label.
* @param visualiserRace The race to get data from.
*/
private void initialiseRaceClockStartTime(VisualiserRaceState visualiserRace) {
raceStartLabel.setText(visualiserRace.getRaceClock().getStartingTimeString());
visualiserRace.getRaceClock().startingTimeProperty().addListener((observable, oldValue, newValue) -> {
Platform.runLater(() -> {
raceStartLabel.setText(newValue);
});
});
}
/**
* Initialises the race current time label.
* @param visualiserRace The race to get data from.
*/
private void initialiseRaceClockCurrentTime(VisualiserRaceState visualiserRace) {
visualiserRace.getRaceClock().currentTimeProperty().addListener((observable, oldValue, newValue) -> {
Platform.runLater(() -> {
timeZoneTime.setText(newValue);
});
});
}
/**
* Initialises the race duration label.
* @param visualiserRace The race to get data from.
*/
private void initialiseRaceClockDuration(VisualiserRaceState visualiserRace) {
visualiserRace.getRaceClock().durationProperty().addListener((observable, oldValue, newValue) -> {
Platform.runLater(() -> {
timer.setText(newValue);
});
});
}
/**
* Countdown timer until race starts.
*/
private void countdownTimer() {
new AnimationTimer() {
@Override
public void handle(long arg0) {
//Get the current race status.
RaceStatusEnum raceStatus = visualiserRaceEvent.getVisualiserRaceState().getRaceStatusEnum();
//If the race has reached the preparatory phase, or has started...
if (raceStatus == RaceStatusEnum.WARNING
|| raceStatus == RaceStatusEnum.PREPARATORY
|| raceStatus == RaceStatusEnum.STARTED) {
//Stop this timer.
stop();
//Hide this, and display the race controller.
startWrapper.setVisible(false);
//start.setVisible(false);//TODO is this needed?
parent.beginRace(visualiserRaceEvent, controllerClient, isHost);
}
}
}.start();
}
/**
* Show starting information for a race given a socket.
* @param socket network source of information
* @param isHost is user a host
*/
public void enterLobby(Socket socket, Boolean isHost) {
try {
this.isHost = isHost;
this.visualiserRaceEvent = new VisualiserRaceEvent(socket, RequestToJoinEnum.PARTICIPANT);
this.controllerClient = visualiserRaceEvent.getControllerClient();
startWrapper.setVisible(true);
startRace();
} catch (IOException e) {
//TODO should probably let this propagate, so that we only enter this scene if everything works
Logger.getGlobal().log(Level.WARNING, "Could not connect to server.", e);
}
}
}
@@ -1,25 +1,16 @@
package visualiser.Controllers;
import javafx.event.EventHandler;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.RadioButton;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.Pane;
import javafx.scene.media.AudioClip;
import javafx.scene.media.Media;
import javafx.scene.media.MediaPlayer;
import javafx.stage.Modality;
import javafx.stage.Stage;
import mock.app.Event;
import mock.exceptions.EventConstructionException;
import javafx.stage.WindowEvent;
import visualiser.app.App;
import java.io.File;
@@ -37,21 +28,11 @@ import java.util.logging.Logger;
* the game.
*/
public class TitleController extends Controller {
//FXML stuff
@FXML
Button btnJoin;
@FXML
AnchorPane titleWrapper;
@FXML
RadioButton dayModeRD;
@FXML
RadioButton nightModeRD;
@FXML
Label tutorialLabel;
@FXML
Pane menuPane;
@FXML
ImageView imgSun;
private @FXML RadioButton dayModeRD;
private @FXML RadioButton nightModeRD;
private @FXML Label tutorialLabel;
private @FXML Pane menuPane;
private @FXML ImageView imgSun;
/**
* Method called when the 'host a game' button is pressed.
@@ -59,28 +40,17 @@ public class TitleController extends Controller {
* Currently used to run the RaceVision mock.
* @throws IOException if main has problems
*/
public void hostAGame() throws IOException, URISyntaxException {
titleWrapper.setVisible(false);
parent.setGameType(0);
parent.hostGame();
App.getStage().setResizable(true);
}
/**
* Switch the scene to the title page.
*/
public void enterTitle(){
titleWrapper.setVisible(true);
public void hostAGame() throws IOException {
loadScene("hostGame.fxml");
}
/**
* To be implemented at a later date- will open the next scene displaying
* games a player can join. Place holder method for now!
* @throws IOException socket error
*/
public void joinAGame() {
titleWrapper.setVisible(false);
parent.enterLobby();
App.getStage().setResizable(true);
public void joinAGame() throws IOException {
loadScene("lobby.fxml");
}
/**
@@ -93,6 +63,7 @@ public class TitleController extends Controller {
dayModeRD.getScene().getStylesheets().add("/css/dayMode.css");
menuPane.setStyle("-fx-background-color: #6be6ff;");
nightModeRD.setSelected(false);
App.dayMode = true;
}
/**
@@ -105,51 +76,27 @@ public class TitleController extends Controller {
nightModeRD.getScene().getStylesheets().add("/css/nightMode.css");
menuPane.setStyle("-fx-background-color: #1f2c60;");
dayModeRD.setSelected(false);
}
@Override
public void initialize(URL location, ResourceBundle resources) {
tutorialLabel.setWrapText(true);
App.dayMode = false;
}
/**
* Called when control button is pressed. New pop up window displaying controls
*/
public void controlBtnPressed(){
public void showControls(){
try {
AudioClip sound = new AudioClip(this.getClass().getResource("/visualiser/sounds/buttonpress.wav").toExternalForm());
sound.play();
FXMLLoader loader = new FXMLLoader();
loader.setLocation(getClass().getResource("/visualiser/scenes/keyBindings.fxml"));
Parent layout = loader.load();
Scene scene = new Scene(layout);
Stage popupStage = new Stage();
popupStage.setResizable(false);
popupStage.setTitle("Game Controls");
popupStage.initModality(Modality.WINDOW_MODAL);
popupStage.centerOnScreen();
popupStage.setScene(scene);
popupStage.show();
KeyBindingsController controller = loader.getController();
popupStage.setOnCloseRequest(new EventHandler<WindowEvent>() {
public void handle(WindowEvent we) {
if (we.getEventType() == WindowEvent.WINDOW_CLOSE_REQUEST) {
controller.onExit(we);
}
}
});
} catch (Exception e){
loadPopupScene("keyBindings.fxml",
"Game Controls", Modality.WINDOW_MODAL);
} catch (IOException e) {
e.printStackTrace();
}
}
public void tutorialStartPressed() throws IOException {
titleWrapper.setVisible(false);
parent.setGameType(4);
parent.beginGame();
public void tutorialStartPressed() throws IOException,
EventConstructionException {
App.gameType = 4;
HostGameController hgc = new HostGameController();
hgc.setCurrentMapIndex(4);
hgc.hostGamePressed();
}
}
}
@@ -3,19 +3,16 @@ package visualiser.app;
import javafx.animation.FadeTransition;
import javafx.application.Application;
import javafx.application.Platform;
import javafx.beans.property.ReadOnlyObjectProperty;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.concurrent.Task;
import javafx.concurrent.Worker;
import javafx.event.EventHandler;
import javafx.fxml.FXMLLoader;
import javafx.geometry.Pos;
import javafx.geometry.Rectangle2D;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.control.ListView;
import javafx.scene.control.ProgressBar;
import javafx.scene.effect.DropShadow;
import javafx.scene.image.Image;
@@ -26,25 +23,22 @@ import javafx.scene.paint.Color;
import javafx.stage.Screen;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import javafx.stage.WindowEvent;
import javafx.util.Duration;
import visualiser.Controllers.MainController;
import visualiser.gameController.Keys.KeyFactory;
import mock.app.Event;
public class App extends Application {
private static Stage stage;
public static Event game;
public static Boolean dayMode = true;
public static Integer gameType = 0;
private Pane splashLayout;
private ProgressBar loadProgress;
private Label progressText;
private static final int SPLASH_WIDTH = 676;
private static final int SPLASH_HEIGHT = 227;
public static KeyFactory keyFactory = new KeyFactory();
public static App app;
/**
* Entry point for running the programme
*
* @param args for starting the programme
*/
public static void main(String[] args) {
@@ -53,9 +47,6 @@ public class App extends Application {
@Override
public void init() {
// load the user's personalised key bindings
keyFactory.load();
ImageView splash = new ImageView(new Image(
getClass().getClassLoader().getResourceAsStream("images/splashScreen.png")
));
@@ -81,15 +72,15 @@ public class App extends Application {
/**
* Method that sets up and displays the splash screen
* @param initStage the inital stage
* @param stage the initial stage
* @throws Exception if something wrong with title screen.
*/
public void start(Stage initStage) throws Exception {
public void start(Stage stage) throws Exception {
final Task<ObservableList<String>> boatTask = new Task<ObservableList<String>>() {
@Override
protected ObservableList<String> call() throws InterruptedException {
ObservableList<String> addedFilling =
FXCollections.<String>observableArrayList();
FXCollections.observableArrayList();
ObservableList<String> burgerFilling =
FXCollections.observableArrayList(
"Buns", "Patties", "Lettuce", "Onions", "Tomato",
@@ -107,69 +98,49 @@ public class App extends Application {
}
Thread.sleep(100);
updateMessage("Burger's done!");
return addedFilling;
}
};
showSplash(
initStage,
stage,
boatTask,
() -> {
try {
showMainStage(new Stage());
loadTitleScreen();
} catch (Exception e) {
e.printStackTrace();
}
}
);
new Thread(boatTask).start();
}
/**
* Get main stage
* @return main stage
* Get the main stage to be shared for all regular game play scenes.
* @return shared stage
*/
public static Stage getStage() {
return App.stage;
}
/**
* Set main stage
* @param stage stage to set main stage
* Loads the title screen for the first time on app start.
* @throws Exception if there is a problem with a resource loaded
*/
public static void setStage(Stage stage) {
App.stage = stage;
}
/**
* Show the main stage after the splash screen
* @param stage main stage for application
* @throws Exception Throws an exception on error
*/
public void showMainStage(Stage stage) throws Exception {
App.stage = stage;
App.app = this;
FXMLLoader loader = new FXMLLoader(getClass().getResource("/visualiser/scenes/main.fxml"));
private void loadTitleScreen() throws Exception {
stage = new Stage();
FXMLLoader loader = new FXMLLoader(getClass().getResource
("/visualiser/scenes/title.fxml"));
Parent root = loader.load();
stage.setResizable(false);
MainController mc = (MainController) loader.getController();
mc.enterTitle();
Scene scene = new Scene(root);
stage.setScene(scene);
stage.setTitle("RaceVision - Team 7");
stage.setTitle("The Boat Game - Burgers & Boats");
stage.getIcons().add(new Image(getClass().getClassLoader().getResourceAsStream("images/SailIcon.png")));
mc.startCss();
setStage(stage);
stage.setScene(scene);
stage.show();
stage.setOnCloseRequest(new EventHandler<WindowEvent>() {
@Override
public void handle(WindowEvent event) {
Platform.exit();
System.exit(0);
}
stage.setOnCloseRequest(event -> {
Platform.exit();
System.exit(0);
});
}
@@ -0,0 +1,37 @@
package visualiser.app;
import visualiser.network.MatchBrowserInterface;
import java.io.IOException;
import java.net.DatagramSocket;
public class MatchBrowserSingleton {
private DatagramSocket udpSocket;
private MatchBrowserInterface matchBrowserInterface;
private static MatchBrowserSingleton instance = null;
public MatchBrowserSingleton() {
this.matchBrowserInterface = new MatchBrowserInterface();
try{
this.udpSocket = matchBrowserInterface.setupMatchBrowserConnection();
}catch (IOException e){
System.err.println("Error in setting up connection with match browser");
}
}
public static MatchBrowserSingleton getInstance() {
if (instance == null){
instance = new MatchBrowserSingleton();
}
return instance;
}
public DatagramSocket getUdpSocket() {
return udpSocket;
}
public MatchBrowserInterface getMatchBrowserInterface() {
return matchBrowserInterface;
}
}
@@ -1,12 +1,6 @@
package visualiser.enums;
import javafx.scene.input.KeyCode;
import network.Messages.BoatAction;
import network.Messages.Enums.BoatActionEnum;
import visualiser.gameController.Keys.ControlKey;
import static visualiser.app.App.keyFactory;
import java.util.ArrayList;
/**
* State of which stage the tutorial is currently in
@@ -3,15 +3,14 @@ package visualiser.gameController;
import javafx.animation.AnimationTimer;
import javafx.scene.Scene;
import visualiser.gameController.Keys.ControlKey;
import visualiser.gameController.Keys.KeyFactory;
import java.util.HashMap;
import static visualiser.app.App.keyFactory;
/**
* Class for checking what keys are currently being used
*/
public class InputChecker {
private KeyFactory keyFactory;
private HashMap<String, Boolean> currentlyActiveKeys = new HashMap<>();
/**
@@ -19,7 +18,8 @@ public class InputChecker {
* @param scene Scene the controller is to run in parallel with.
*/
public void runWithScene(Scene scene){
// KeyFactory keyFactory = KeyFactory.getFactory();
KeyFactory keyFactory = new KeyFactory();
keyFactory.load();
scene.setOnKeyPressed(event -> {
String codeString = event.getCode().toString();
@@ -27,7 +27,6 @@ public class InputChecker {
ControlKey controlKey = keyFactory.getKey(codeString);
if (controlKey != null) {
controlKey.onAction();
// System.out.println(controlKey.toString() + " is Pressed.");
}
currentlyActiveKeys.put(codeString, true);
}
@@ -38,7 +37,6 @@ public class InputChecker {
ControlKey controlKey = keyFactory.getKey(codeString);
if (controlKey != null) {
controlKey.onRelease();
// System.out.println(controlKey.toString() + " is Released.");
}
currentlyActiveKeys.remove(event.getCode().toString());
});
@@ -50,15 +48,8 @@ public class InputChecker {
ControlKey controlKey = keyFactory.getKey(key);
if (controlKey != null){
controlKey.onHold();
// System.out.println(controlKey.toString() + " is Held.");
}
}
// for (String key : InputKeys.stringKeysMap.keySet()){
// if (removeActiveKey(key)) {
// System.out.println(key);
// }
// }
}
}.start();
}
@@ -8,6 +8,9 @@ import javafx.scene.shape.*;
import java.util.ArrayList;
import java.util.Arrays;
import javafx.scene.shape.TriangleMesh;
import java.util.ArrayList;
import java.util.List;
/**
@@ -18,20 +18,22 @@ import visualiser.utils.PerlinNoiseGenerator;
*/
public class SeaSurface extends Subject3D {
private static Image image;
/**
* Sea Surface Constructor
*
* @param size size of the sea surface (has to be square for simplicity's sake)
* @param freq frequency the perlin noise is to be generated at
*/
public SeaSurface(int size, double freq){
super(createSurface(size, freq),0);
public SeaSurface(int size, double freq) {
super(createSurface(size, freq), 0);
image = new Image(getClass().getClassLoader().getResourceAsStream("images/skybox/ThickCloudsWaterDown2048.png"));
}
/**
* Creates the sea surface
*/
private static Shape3D createSurface(int size, double freq){
private static Shape3D createSurface(int size, double freq) {
float[][] noiseArray = PerlinNoiseGenerator.createNoise(size, freq);
Image diffuseMap = createImage(noiseArray.length, noiseArray); //image
@@ -51,7 +53,8 @@ public class SeaSurface extends Subject3D {
/**
* Create texture for uv mapping
* @param size size of the image to make
*
* @param size size of the image to make
* @param noise array of noise
* @return image that is created
*/
@@ -90,9 +93,10 @@ public class SeaSurface extends Subject3D {
/**
* Nomalises the values so that the colours are correct
* @param value value to normalise
* @param min current min
* @param max current max
*
* @param value value to normalise
* @param min current min
* @param max current max
* @param newMin new min
* @param newMax new max
* @return returns normalised value
@@ -105,9 +109,10 @@ public class SeaSurface extends Subject3D {
/**
* clamps a value between a min and max
*
* @param value value to clamp
* @param min minimum value it can be
* @param max maximum value it can be
* @param min minimum value it can be
* @param max maximum value it can be
* @return result after clamp
*/
private static double clamp(double value, double min, double max) {
@@ -123,8 +128,10 @@ public class SeaSurface extends Subject3D {
/**
* Prevent rescaling of sea surface
*
* @param scale ignored
*/
@Override
public void setScale(double scale) {}
public void setScale(double scale) {
}
}
@@ -316,4 +316,4 @@ public class View3D extends Pane {
public void addPointLight(PointLight pointLight) {
this.world.getChildren().add(pointLight);
}
}
}
@@ -15,7 +15,7 @@ import java.util.Map;
* Class that processes user selected annotation visibility options to
* display the requested information on the
* {@link ResizableRaceCanvas}. These are displayed
* via the {@link visualiser.Controllers.RaceController}. <br>
* via the {@link visualiser.Controllers.RaceViewController}. <br>
* Annotation options for a {@link VisualiserBoat} include: its name,
* abbreviation, speed, the time since it passed the last
* {@link shared.model.Mark}, estimated time to the next marker,
@@ -18,7 +18,7 @@ import java.util.List;
/**
* This JavaFX Canvas is used to update and display details for a
* {@link RaceMap} via the
* {@link visualiser.Controllers.RaceController}.<br>
* {@link visualiser.Controllers.RaceViewController}.<br>
* It fills it's parent and cannot be downsized. <br>
* Details displayed include:
* {@link VisualiserBoat}s (and their
@@ -325,18 +325,6 @@ public class ResizableRaceCanvas extends ResizableCanvas {
}
/*
//If the race hasn't started, we set the time since last mark to the current time, to ensure we don't start counting until the race actually starts.
if ((boat.getStatus() != BoatStatusEnum.RACING) && (boat.getStatus() == BoatStatusEnum.FINISHED)) {
boat.setTimeAtLastMark(visualiserRace.getVisualiserRaceState().getRaceClock().getCurrentTime());
}
*/
}
/**
@@ -504,6 +492,52 @@ public class ResizableRaceCanvas extends ResizableCanvas {
}
private void drawRoundingLines() {
//ugly hack
//rounding lines
//Boat is within an acceptable distance from the mark.
VisualiserBoat boat = null;
for (VisualiserBoat visualiserBoat : new ArrayList<>(raceState.getBoats())) {
if (visualiserBoat.isClientBoat()) {
boat = visualiserBoat;
}
}
if (boat == null) {
return;
}
Leg currentLeg = boat.getCurrentLeg();
MarkRoundingData roundingData = raceState.getMarkRoundingSequence().getRoundingData(currentLeg);
//To screen coords.
GraphCoordinate legEnd = map.convertGPS(roundingData.getMarkToRound().getPosition());
GraphCoordinate round1 = map.convertGPS(roundingData.getRoundCheck1());
GraphCoordinate round2 = map.convertGPS(roundingData.getRoundCheck2());
gc.strokeLine(
legEnd.getX(),
legEnd.getY(),
round1.getX(),
round1.getY() );
gc.strokeLine(
legEnd.getX(),
legEnd.getY(),
round2.getX(),
round2.getY() );
drawCircle(round1, 12, Color.ORANGE);
drawCircle(round2, 12, Color.GREEN);
}
/**
* Draws all of the {@link Mark}s on the canvas.
@@ -513,6 +547,7 @@ public class ResizableRaceCanvas extends ResizableCanvas {
for (Mark mark : new ArrayList<>(raceState.getMarks())) {
drawMark(mark);
}
}
@@ -621,6 +656,9 @@ public class ResizableRaceCanvas extends ResizableCanvas {
//Marks.
drawMarks();
//TEMP
drawRoundingLines();
}
/**
@@ -655,7 +693,7 @@ public class ResizableRaceCanvas extends ResizableCanvas {
//finds the direction of the current leg as a bearing
startDirectionLinePoint = legStartPoint;
GPSCoordinate tempEndDirectionLinePoint = legs.get(index).getEndCompoundMark().getAverageGPSCoordinate();
GPSCoordinate tempEndDirectionLinePoint = legs.get(index).getEndCompoundMark().getMark1Position();
bearingOfDirectionLine = GPSCoordinate.calculateBearing(startDirectionLinePoint, tempEndDirectionLinePoint);
@@ -826,4 +864,4 @@ public class ResizableRaceCanvas extends ResizableCanvas {
}
}
@@ -21,7 +21,7 @@ import java.util.Map;
* placing position as they complete each {@link shared.model.Leg} by
* passing a course {@link shared.model.Mark}. <br>
* This sparkline is displayed using the
* {@link visualiser.Controllers.RaceController}.
* {@link visualiser.Controllers.RaceViewController}.
*/
public class Sparkline {
@@ -8,8 +8,8 @@ import shared.model.GPSCoordinate;
* {@link VisualiserBoat Boat} has travelled in a race. <br>
* TrackPoints are displayed on a
* {@link ResizableRaceCanvas}, via the
* {@link visualiser.Controllers.RaceController}. <br>
* Track points can be made visible or hidden via the RaceController's
* {@link visualiser.Controllers.RaceViewController}. <br>
* Track points can be made visible or hidden via the RaceViewController's
* {@link Annotations}.
*/
public class TrackPoint {
@@ -17,7 +17,7 @@ import java.util.List;
* This class is used to represent and store information about a boat which may
* travel around in a race. It is displayed on the
* {@link ResizableRaceCanvas ResizableRaceCanvas} via the
* {@link visualiser.Controllers.RaceController RaceController}.
* {@link visualiser.Controllers.RaceViewController RaceViewController}.
*/
public class VisualiserBoat extends Boat {
@@ -66,7 +66,7 @@ public class VisualiserRaceEvent {
this.serverConnection = new ServerConnection(socket, visualiserRaceState, raceCommands, requestType);
this.serverConnectionThread = new Thread(serverConnection, "StartController.enterLobby()->serverConnection thread " + serverConnection);
this.serverConnectionThread = new Thread(serverConnection, "RaceStartController.enterLobby()->serverConnection thread " + serverConnection);
this.serverConnectionThread.start();
@@ -112,8 +112,8 @@ public class VisualiserRaceEvent {
* Terminates the server connection and race service.
*/
public void terminate() {
this.serverConnectionThread.interrupt();
this.visualiserRaceServiceThread.interrupt();
this.serverConnectionThread.interrupt();
serverConnection.terminate();
}
}
@@ -0,0 +1,34 @@
package visualiser.network;
import network.Messages.AC35Data;
import shared.model.RunnableWithFramePeriod;
import java.io.IOException;
import java.net.DatagramSocket;
public class MatchBrowserClientRunnable implements RunnableWithFramePeriod {
private MatchBrowserLobbyInterface matchBrowserLobbyInterface;
private DatagramSocket socket;
public MatchBrowserClientRunnable(MatchBrowserLobbyInterface matchBrowserInterface, DatagramSocket socket) {
this.matchBrowserLobbyInterface = matchBrowserInterface;
this.socket = socket;
}
@Override
public void run(){
long previousFrameTime = System.currentTimeMillis();
while (!Thread.interrupted()) {
try{
matchBrowserLobbyInterface.receiveGameInfo(socket);
}catch (IOException e){
System.err.println("HostGameMessage could not be received");
}
long currentFrameTime = System.currentTimeMillis();
waitForFramePeriod(previousFrameTime, currentFrameTime, 10000);
previousFrameTime = currentFrameTime;
}
}
}
@@ -0,0 +1,40 @@
package visualiser.network;
import network.Exceptions.InvalidMessageException;
import network.Messages.AC35Data;
import network.Messages.HostGame;
import shared.model.RunnableWithFramePeriod;
import java.io.IOException;
import java.net.DatagramSocket;
public class MatchBrowserHostRunnable implements RunnableWithFramePeriod {
private MatchBrowserInterface matchBrowserInterface;
private DatagramSocket socket;
private AC35Data gameInfo;
public MatchBrowserHostRunnable(MatchBrowserInterface matchBrowserInterface, DatagramSocket socket, AC35Data gameInfo) {
this.matchBrowserInterface = matchBrowserInterface;
this.socket = socket;
this.gameInfo = gameInfo;
}
@Override
public void run(){
long previousFrameTime = System.currentTimeMillis();
while (!Thread.interrupted()) {
try{
matchBrowserInterface.sendOutGameInfo(gameInfo, socket);
}catch (IOException e){
System.err.println("HostGameMessage could not be sent");
}
long currentFrameTime = System.currentTimeMillis();
waitForFramePeriod(previousFrameTime, currentFrameTime, 10000);
previousFrameTime = currentFrameTime;
}
}
}
@@ -0,0 +1,93 @@
package visualiser.network;
import network.BinaryMessageEncoder;
import network.Exceptions.InvalidMessageException;
import network.MessageEncoders.HostGameMessageEncoder;
import network.MessageEncoders.HostedGamesRequestEncoder;
import network.Messages.AC35Data;
import network.Messages.Enums.MessageType;
import network.Messages.HostGamesRequest;
import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;
import java.net.UnknownHostException;
import java.util.ArrayList;
/**
* UDP interface for the matchBrowser to send out hosted game info and get in other hosts info
*/
public class MatchBrowserInterface {
//ip of the server
private InetAddress IPAddress;
//port server is hosted on
private int port;
public MatchBrowserInterface() {
try {//132.181.16.13 is the ip of the CI as of 13/9/17
this.IPAddress = InetAddress.getByName("132.181.16.13"); //InetAddress.getLocalHost();
} catch (UnknownHostException e) {
e.printStackTrace();
}
this.port = 3779;
}
/**
* Used by host to send out race information to the server
* @param gameInfo the hostGame info for message
* @param socket the udp socket assigned on startup
* @throws IOException socket error
*/
protected void sendOutGameInfo(AC35Data gameInfo, DatagramSocket socket) throws IOException{
byte[] fullMessageToSend;
try{
HostGameMessageEncoder encoder = new HostGameMessageEncoder();
byte[] message = encoder.encode(gameInfo);
BinaryMessageEncoder messageEncoder = new BinaryMessageEncoder(MessageType.HOST_GAME
,System.currentTimeMillis(), 1,(short) 13 ,message);
fullMessageToSend = messageEncoder.getFullMessage();
DatagramPacket sendPacket = new DatagramPacket(fullMessageToSend, fullMessageToSend.length, IPAddress, port);
socket.send(sendPacket);
}catch (InvalidMessageException e){
System.err.println("HostGameMessage could not be encoded");
}
}
/**
* start to send these messages on repeat until game stopped
* @param gameInfo hostgame data
* @param socket socket to send to
*/
public void startSendingHostData(AC35Data gameInfo, DatagramSocket socket){
MatchBrowserHostRunnable hostRunnable = new MatchBrowserHostRunnable(this, socket, gameInfo);
Thread hostRunnableThread = new Thread(hostRunnable, "Socket: " + socket.toString());
hostRunnableThread.start();
}
/**
* Used by a client to setup a connection with the match browser server
* @return the socket created for this connection
* @throws IOException socket error
*/
public DatagramSocket setupMatchBrowserConnection() throws IOException{
DatagramSocket clientSocket = new DatagramSocket();
//creates and empty hostedGamesRequest packet that can be sent to the server
//this lets the server check the udp fields for ip and port to know that this client exists
try{
HostedGamesRequestEncoder encoder = new HostedGamesRequestEncoder();
byte[] message = encoder.encode(new HostGamesRequest(new ArrayList()));
BinaryMessageEncoder messageEncoder = new BinaryMessageEncoder(MessageType.HOSTED_GAMES_REQUEST
,System.currentTimeMillis(), 1,(short) 13 ,message);
DatagramPacket sendPacket = new DatagramPacket(messageEncoder.getFullMessage(), messageEncoder.getFullMessage().length, IPAddress, port);
clientSocket.send(sendPacket);
}catch (InvalidMessageException e){
System.err.println("HostedGamesRequestMessage could not be encoded");
}
return clientSocket;
}
}
@@ -0,0 +1,76 @@
package visualiser.network;
import network.Exceptions.InvalidMessageException;
import network.MessageDecoders.HostedGamesRequestDecoder;
import network.Messages.HostGame;
import network.Messages.HostGamesRequest;
import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.util.ArrayList;
import java.util.List;
import java.util.Observable;
/**
* Used to receive lobby information from server
*/
public class MatchBrowserLobbyInterface extends Observable {
private DatagramSocket socket;
private MatchBrowserClientRunnable clientRunnable;
private List<HostGame> games = new ArrayList<>();
private Thread clientRunnableThread;
public MatchBrowserLobbyInterface() {
}
/**
* start receiving game info
* @param socket to receive from
*/
public void startReceivingHostData(DatagramSocket socket) {
this.socket = socket;
clientRunnable = new MatchBrowserClientRunnable(this, socket);
clientRunnableThread = new Thread(clientRunnable, "Socket: " + socket.toString());
clientRunnableThread.start();
}
/**
* Used by client to received race information from the server
* @param socket socket to read from
* @throws IOException socket error
*/
protected void receiveGameInfo(DatagramSocket socket) throws IOException {
byte[] data = new byte[64];
DatagramPacket receivedPacket = new DatagramPacket(data, 64);
socket.receive(receivedPacket);
HostedGamesRequestDecoder hostedGamesRequestDecoder = new HostedGamesRequestDecoder();
try {
HostGamesRequest message = (HostGamesRequest) hostedGamesRequestDecoder.decode(data);
games = message.getKnownGames();
// System.out.println(games.get(0).getIp());
setChanged();
notifyObservers();
} catch (InvalidMessageException e) {
System.err.println("HostedGamesRequestMessage could not be decoded");
}
}
/**
* Gets the host games
* @return games to be returned in list
*/
public List<HostGame> getGames() {
return games;
}
/**
* Used to close the socket and runnable once out of the lobby
*/
public void closeSocket() {
clientRunnableThread.interrupt();
this.socket.close();
}
}
@@ -7,14 +7,12 @@ import network.MessageRouters.MessageRouter;
import network.Messages.AC35Data;
import network.Messages.Enums.MessageType;
import network.Messages.Enums.RequestToJoinEnum;
import network.Messages.LatestMessages;
import network.StreamRelated.MessageDeserialiser;
import network.StreamRelated.MessageSerialiser;
import shared.model.RunnableWithFramePeriod;
import visualiser.model.VisualiserRaceEvent;
import visualiser.model.VisualiserRaceController;
import visualiser.enums.ConnectionToServerState;
import visualiser.gameController.ControllerClient;
import visualiser.model.VisualiserRaceController;
import visualiser.model.VisualiserRaceState;
import java.io.IOException;
@@ -310,7 +308,7 @@ public class ServerConnection implements RunnableWithFramePeriod {
}
//TODO create input controller here. RaceController should query for it, if it exists.
//TODO create input controller here. RaceViewController should query for it, if it exists.
private void createPlayerInputController() {
this.messageRouter.addRoute(MessageType.BOATACTION, messageSerialiser.getMessagesToSend());
@@ -468,7 +466,15 @@ public class ServerConnection implements RunnableWithFramePeriod {
this.visualiserRaceControllerThread.interrupt();
}
if (this.socket != null) {
try {
this.socket.getInputStream().close();
this.socket.getOutputStream().close();
this.socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
//TODO input controller?