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77 lines
2.3 KiB
77 lines
2.3 KiB
package visualiser.network;
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import network.Exceptions.InvalidMessageException;
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import network.MessageDecoders.HostedGamesRequestDecoder;
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import network.Messages.HostGame;
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import network.Messages.HostGamesRequest;
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import java.io.IOException;
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import java.net.DatagramPacket;
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import java.net.DatagramSocket;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Observable;
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/**
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* Used to receive lobby information from server
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*/
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public class MatchBrowserLobbyInterface extends Observable {
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private DatagramSocket socket;
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private MatchBrowserClientRunnable clientRunnable;
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private List<HostGame> games = new ArrayList<>();
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private Thread clientRunnableThread;
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public MatchBrowserLobbyInterface() {
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}
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/**
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* start receiving game info
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* @param socket to receive from
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*/
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public void startReceivingHostData(DatagramSocket socket) {
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this.socket = socket;
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clientRunnable = new MatchBrowserClientRunnable(this, socket);
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clientRunnableThread = new Thread(clientRunnable, "Socket: " + socket.toString());
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clientRunnableThread.start();
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}
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/**
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* Used by client to received race information from the server
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* @param socket socket to read from
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* @throws IOException socket error
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*/
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protected void receiveGameInfo(DatagramSocket socket) throws IOException {
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byte[] data = new byte[64];
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DatagramPacket receivedPacket = new DatagramPacket(data, 64);
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socket.receive(receivedPacket);
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HostedGamesRequestDecoder hostedGamesRequestDecoder = new HostedGamesRequestDecoder();
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try {
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HostGamesRequest message = (HostGamesRequest) hostedGamesRequestDecoder.decode(data);
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games = message.getKnownGames();
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// System.out.println(games.get(0).getIp());
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setChanged();
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notifyObservers();
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} catch (InvalidMessageException e) {
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System.err.println("HostedGamesRequestMessage could not be decoded");
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}
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}
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/**
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* Gets the host games
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* @return games to be returned in list
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*/
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public List<HostGame> getGames() {
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return games;
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}
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/**
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* Used to close the socket and runnable once out of the lobby
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*/
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public void closeSocket() {
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clientRunnableThread.interrupt();
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this.socket.close();
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}
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}
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