Merging main features into story 6. App now sends and receives key strokes. #story[1007, 1089]
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@@ -193,6 +193,10 @@ public class BinaryMessageDecoder {
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AverageWindDecoder awDecoder = new AverageWindDecoder(messageBody);
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return awDecoder.getAverageWind();
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case BOATACTION:
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BoatActionDecoder baDecoder = new BoatActionDecoder(messageBody);
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return new BoatAction(baDecoder.getBoatAction());
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default:
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//System.out.println("Broken Message!");
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//throw new InvalidMessageException("Broken message! Did not recognise message type: " + headerMessageType + ".");
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@@ -0,0 +1,20 @@
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package network.MessageDecoders;
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import network.Messages.Enums.BoatActionEnum;
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import java.util.Arrays;
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public class BoatActionDecoder {
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byte byteBoatAction;
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BoatActionEnum boatAction;
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public BoatActionDecoder(byte[] encodedBoatAction) {
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byteBoatAction = encodedBoatAction[0];
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boatAction = BoatActionEnum.fromByte(byteBoatAction);
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}
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public BoatActionEnum getBoatAction() {
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return boatAction;
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}
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}
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@@ -339,4 +339,11 @@ public class RaceVisionByteEncoder {
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return result.array();
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}
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public static byte[] boatActionMessage(BoatAction boatAction){
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ByteBuffer boatActionMessage = ByteBuffer.allocate(1);
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boatActionMessage.put(intToBytes(boatAction.getBoatAction(), 1));
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byte [] result = boatActionMessage.array();
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return result;
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}
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}
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@@ -0,0 +1,22 @@
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package network.Messages;
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import network.Messages.Enums.BoatActionEnum;
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import network.Messages.Enums.MessageType;
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/**
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* Created by David on 10/07/2017.
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*/
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public class BoatAction extends AC35Data {
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private byte boatAction;
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public BoatAction(BoatActionEnum boatAction){
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super(MessageType.BOATACTION);
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this.boatAction = boatAction.getValue();
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}
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public byte getBoatAction() {
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return boatAction;
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}
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}
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@@ -0,0 +1,71 @@
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package network.Messages.Enums;
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import java.util.HashMap;
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import java.util.Map;
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/**
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* Boat actions
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*/
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public enum BoatActionEnum {
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NOT_A_STATUS(-1),
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AUTO_PILOT(1),
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SAILS_IN(2),
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SAILS_OUT(3),
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TACK_GYBE(4),
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UPWIND(5),
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DOWNWIND(6);
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private byte value;
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/**
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* Ctor. Creates a BoatActionEnum from a given primitive integer value, cast to a byte.
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* @param value Integer, which is cast to byte, to construct from.
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*/
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private BoatActionEnum(int value) {
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this.value = (byte) value;
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}
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/**
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* Returns the primitive value of the enum.
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* @return Primitive value of the enum.
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*/
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public byte getValue() {
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return value;
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}
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/**
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* Stores a mapping between Byte values and BoatActionEnum values.
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*/
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private static final Map<Byte, BoatActionEnum> byteToStatusMap = new HashMap<>();
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/*
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Static initialization block. Initializes the byteToStatusMap.
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*/
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static {
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for (BoatActionEnum type : BoatActionEnum.values()) {
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BoatActionEnum.byteToStatusMap.put(type.value, type);
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}
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}
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/**
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* Returns the enumeration value which corresponds to a given byte value.
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* @param boatActionEnum Byte value to convert to a BoatActionEnum value.
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* @return The BoatActionEnum value which corresponds to the given byte value.
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*/
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public static BoatActionEnum fromByte(byte boatActionEnum) {
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//Gets the corresponding MessageType from the map.
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BoatActionEnum type = BoatActionEnum.byteToStatusMap.get(boatActionEnum);
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if (type == null) {
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//If the byte value wasn't found, return the NOT_A_STATUS boatActionEnum.
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return BoatActionEnum.NOT_A_STATUS;
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} else {
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//Otherwise, return the boatActionEnum.
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return type;
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}
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}
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}
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@@ -1,6 +1,9 @@
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package visualiser.gameController;
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import network.BinaryMessageEncoder;
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import network.MessageEncoders.RaceVisionByteEncoder;
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import network.Messages.BoatAction;
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import network.Messages.Enums.BoatActionEnum;
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import network.Messages.Enums.MessageType;
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import visualiser.gameController.Keys.ControlKey;
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@@ -46,12 +49,18 @@ public class ControllerClient {
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public void sendKey(ControlKey key) throws IOException {
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int protocolCode = key.getProtocolCode();
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if(protocolCode > -1) {
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ByteBuffer buffer = ByteBuffer.allocate(4);
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buffer.putInt(protocolCode);
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byte[] message = new byte[]{buffer.get(3)};
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BinaryMessageEncoder binaryMessage = new BinaryMessageEncoder(MessageType.BOATACTION, message);
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//outputStream.write(binaryMessage.getFullMessage());
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System.out.println("Binary message constructed");
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byte[] bytes = new byte[4];
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ByteBuffer.wrap(bytes).putInt(key.getProtocolCode());
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BoatAction boatAction = new BoatAction(BoatActionEnum.fromByte(bytes[3]));
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byte[] encodedBoatAction = RaceVisionByteEncoder.boatActionMessage(boatAction);
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BinaryMessageEncoder binaryMessage = new BinaryMessageEncoder(MessageType.BOATACTION, System.currentTimeMillis(), 0,
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(short) encodedBoatAction.length, encodedBoatAction);
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outputStream.write(binaryMessage.getFullMessage());
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}
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}
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}
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@@ -1,5 +1,8 @@
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package visualiser.gameController;
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import network.BinaryMessageDecoder;
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import network.MessageDecoders.BoatActionDecoder;
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import network.Messages.Enums.BoatActionEnum;
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import visualiser.gameController.Keys.ControlKey;
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import visualiser.gameController.Keys.KeyFactory;
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@@ -39,10 +42,15 @@ public class ControllerServer implements Runnable {
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@Override
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public void run() {
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while(true) {
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byte[] key = new byte[16];
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byte[] message = new byte[20];
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try {
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inputStream.read(key);
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// TODO - handle messages received
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if (inputStream.available() > 0) {
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inputStream.read(message);
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BinaryMessageDecoder encodedMessage = new BinaryMessageDecoder(message);
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BoatActionDecoder boatActionDecoder = new BoatActionDecoder(encodedMessage.getMessageBody());
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BoatActionEnum decodedMessage = boatActionDecoder.getBoatAction();
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int key = decodedMessage.getValue();
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}
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} catch (IOException e) {
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e.printStackTrace();
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}
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