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/** @file tinygl.c
@author M. P. Hayes, UCECE
@date 24 August 2010
@brief Tiny graphics library.
*/
#include <string.h>
#include "system.h"
#include "tinygl.h"
#include "display.h"
#include "font.h"
enum {TINYGL_SPEED_DEFAULT = 20};
typedef struct tinygl_state_struct
{
tinygl_text_mode_t mode;
tinygl_text_dir_t dir;
tinygl_point_t pos;
uint16_t speed;
font_t *font;
uint16_t update_rate;
uint8_t message_index;
uint8_t message_repeats;
uint16_t text_advance_period;
int8_t scroll_pos;
char message[TINYGL_MESSAGE_SIZE];
} tinygl_state_t;
static tinygl_state_t tinygl =
{
.mode = TINYGL_TEXT_MODE_STEP,
.dir = TINYGL_TEXT_DIR_NORMAL,
.speed = TINYGL_SPEED_DEFAULT
};
/** Set pixel.
@param pos coordinates of point
@param pixel_value pixel value. */
void tinygl_pixel_set (tinygl_point_t pos, tinygl_pixel_value_t pixel_value)
{
display_pixel_set (pos.x, pos.y, pixel_value);
}
/** Get pixel.
@param pos coordinates of point
@return pixel value. */
tinygl_pixel_value_t tinygl_pixel_get (tinygl_point_t pos)
{
return display_pixel_get (pos.x, pos.y);
}
/** Draw point.
@param pos coordinates of point
@param pixel_value pixel value for line. */
void tinygl_draw_point (tinygl_point_t pos, tinygl_pixel_value_t pixel_value)
{
display_pixel_set (pos.x, pos.y, pixel_value);
}
/** Draw line.
@param pos1 coordinates of start of line
@param pos2 coordinates of end of line
@param pixel_value pixel value for line. */
void tinygl_draw_line (tinygl_point_t pos1, tinygl_point_t pos2,
tinygl_pixel_value_t pixel_value)
{
int dx;
int dy;
int x_inc;
int y_inc;
/* Draw a line using Bresenham's algorithm. */
dx = pos2.x - pos1.x;
dy = pos2.y - pos1.y;
x_inc = dx >= 0 ? 1 : -1;
y_inc = dy >= 0 ? 1 : -1;
if (dx < 0)
dx = -dx;
if (dy < 0)
dy = -dy;
if (dx >= dy)
{
int error;
error = dx / 2;
for (; pos1.x != pos2.x; pos1.x += x_inc)
{
tinygl_draw_point (pos1, pixel_value);
error -= dy;
if (error < 0)
{
error += dx;
pos1.y += y_inc;
}
}
}
else
{
int error;
error = dy / 2;
for (; pos1.y != pos2.y; pos1.y += y_inc)
{
tinygl_draw_point (pos1, pixel_value);
error -= dx;
if (error < 0)
{
error += dy;
pos1.x += x_inc;
}
}
}
tinygl_draw_point (pos1, pixel_value);
}
/** Draw box.
@param tl coordinates of top left corner of box
@param br coordinates of bottom right of box
@param pixel_value pixel value for box. */
void tinygl_draw_box (tinygl_point_t tl, tinygl_point_t br,
tinygl_pixel_value_t pixel_value)
{
tinygl_draw_line (tl, tinygl_point (br.x, tl.y), pixel_value);
tinygl_draw_line (tl, tinygl_point (tl.x, br.y), pixel_value);
tinygl_draw_line (tinygl_point (br.x, tl.y), br, pixel_value);
tinygl_draw_line (tinygl_point (tl.x, br.y), br, pixel_value);
}
/** Clear display. */
void tinygl_clear (void)
{
display_clear ();
/* Stop message display. */
tinygl.message[0] = 0;
tinygl.message_index = 0;
}
/** Determine if pixel on or off.
@param ch character to display
@param col column of font element
@param row row of font element
@return 1 if pixel on; if pixel out of bounds return 0. */
static bool tinygl_font_pixel_get (char ch, uint8_t col, uint8_t row)
{
return font_pixel_get (tinygl.font, ch, col, row);
}
/** Draw character using current font.
@param ch character to draw
@param pos coordinates of top left position
@return position to draw next character. */
tinygl_point_t tinygl_draw_char (char ch, tinygl_point_t pos)
{
uint8_t x;
uint8_t y;
if (tinygl.dir == TINYGL_TEXT_DIR_ROTATE)
{
for (y = 0; y < tinygl.font->width; y++)
{
for (x = 0; x < tinygl.font->height; x++)
{
tinygl_draw_point (tinygl_point (x + pos.x, pos.y),
tinygl_font_pixel_get (ch, y, x));
}
pos.y--;
}
/* Draw blank row. */
for (x = 0; x < tinygl.font->height; x++)
tinygl_draw_point (tinygl_point (x + pos.x, pos.y), 0);
pos.y--;
}
else
{
for (x = 0; x < tinygl.font->width; x++)
{
for (y = 0; y < tinygl.font->height; y++)
{
tinygl_draw_point (tinygl_point (pos.x, y + pos.y),
tinygl_font_pixel_get (ch, x, y));
}
pos.x++;
}
/* Draw blank column. */
for (y = 0; y < tinygl.font->height; y++)
tinygl_draw_point (tinygl_point (pos.x, y + pos.y), 0);
pos.x++;
}
return pos;
}
/** Draw string (well, as much as possible) using current font.
@param str string to draw
@param pos coordinates of top left position
@return number of whole characters drawn. */
uint8_t tinygl_draw_string (const char *str, tinygl_point_t pos)
{
uint8_t count = 0;
while (*str)
{
pos = tinygl_draw_char (*str, pos);
count++;
if (pos.x >= TINYGL_WIDTH || pos.y < 0)
break;
str++;
}
return count;
}
/** Advance message. */
static void tinygl_text_advance (void)
{
if (!tinygl.message[tinygl.message_index])
{
tinygl.message_index = 0;
if (tinygl.message_repeats == 0)
return;
tinygl.message_repeats--;
}
if (tinygl.message[tinygl.message_index])
{
tinygl_point_t pos;
switch (tinygl.mode)
{
case TINYGL_TEXT_MODE_STEP:
if (tinygl.scroll_pos != 0)
break;
tinygl.message_index +=
tinygl_draw_string (tinygl.message + tinygl.message_index,
tinygl.pos) - 1;
break;
case TINYGL_TEXT_MODE_SCROLL:
pos = tinygl.pos;
if (tinygl.dir == TINYGL_TEXT_DIR_ROTATE)
pos.y += tinygl.scroll_pos;
else
pos.x -= tinygl.scroll_pos;
/* In scroll mode, display as much as the string that will
fit on the display then scroll the reset. */
tinygl_draw_string (tinygl.message + tinygl.message_index, pos);
break;
}
tinygl.scroll_pos++;
if (tinygl.scroll_pos > tinygl.font->width)
{
tinygl.scroll_pos = 0;
tinygl.message_index++;
}
}
}
/** Display a message a specified number of times.
@param string null terminated message to display
@param pos position on screen
@param repeats number of times to repeat message. */
void tinygl_draw_message (const char *string, tinygl_point_t pos,
uint8_t repeats)
{
tinygl.message_index = 0;
tinygl.message_repeats = repeats;
tinygl.scroll_pos = 0;
/* Not much we can do without a font. */
if (!tinygl.font)
return;
tinygl.text_advance_period = tinygl.update_rate /
(tinygl.speed * tinygl.font->width) * 10;
tinygl.pos = pos;
strncpy (tinygl.message, string, sizeof (tinygl.message));
if (tinygl.mode == TINYGL_TEXT_MODE_SCROLL)
{
uint8_t message_cols;
uint8_t message_len;
uint8_t cols;
message_len = strlen (string);
message_cols = message_len * tinygl.font->width + message_len - 1;
cols = (tinygl.dir == TINYGL_TEXT_DIR_ROTATE) ? TINYGL_HEIGHT
: TINYGL_WIDTH;
if (message_cols > cols)
tinygl.scroll_pos = -2;
}
}
/** Display a message repeatedly positioned at the top left pixel.
@param string null terminated message to display. */
void tinygl_text (const char *string)
{
tinygl_point_t pos;
pos.x = 0;
pos.y = (tinygl.dir == TINYGL_TEXT_DIR_ROTATE) ? TINYGL_HEIGHT - 1 : 0;
tinygl_draw_message (string, pos, ~0);
}
/** Set the message update speed.
@param speed text advance speed (characters per 10 s). */
void tinygl_text_speed_set (uint8_t speed)
{
tinygl.speed = speed;
}
/** Set the message display mode.
@param mode display mode. */
void tinygl_text_mode_set (tinygl_text_mode_t mode)
{
tinygl.mode = mode;
}
/** Set the message display direction.
@param dir display direction. */
void tinygl_text_dir_set (tinygl_text_dir_t dir)
{
tinygl.dir = dir;
}
/** Set the font to use for text.
@param font pointer to font description. */
void tinygl_font_set (font_t *font)
{
tinygl.font = font;
}
/** Update display (refresh display and update message). */
void tinygl_update (void)
{
static uint16_t tick = 0;
tick++;
if (tick >= tinygl.text_advance_period)
{
tick = 0;
tinygl_text_advance ();
}
display_update ();
}
/** Initialise things.
@param rate rate in Hz that tinygl_update called. */
void tinygl_init (uint16_t rate)
{
tinygl.update_rate = rate;
display_init ();
tinygl_text_speed_set (TINYGL_SPEED_DEFAULT);
tinygl_clear ();
}