Change tinygl_text to have pos
This commit is contained in:
@@ -29,7 +29,7 @@ static void show_num (char ch, uint8_t count)
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buffer[1] = count / 10 + '0';
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buffer[2] = count % 10 + '0';
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buffer[3] = 0;
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, 0));
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}
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@@ -43,9 +43,9 @@ int main (void)
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tinygl_font_set (&font5x7_1);
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tinygl_text_speed_set (MESSAGE_RATE);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL_LEFT);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
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tinygl_text ("NUM?");
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tinygl_text ("NUM?", tinygl_point (0, 0));
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pacer_init (LOOP_RATE);
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@@ -37,18 +37,13 @@ static void choose_font (int font_num)
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}
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static char show_char (int font_num, char ch)
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static char show_char (char ch)
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{
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char string[2];
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if (ch < FONT_FIRST (fonts[font_num]))
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ch = FONT_LAST (fonts[font_num]);
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else if (ch > FONT_LAST (fonts[font_num]))
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ch = FONT_FIRST (fonts[font_num]);
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string[0] = ch;
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string[1] = 0;
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tinygl_text (string);
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tinygl_text (string, tinygl_point (0, 0));
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return ch;
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}
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@@ -68,7 +63,7 @@ int main (void)
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choose_font (font_num);
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tinygl_text_speed_set (10);
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c = show_char (font_num, c);
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c = show_char (c);
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/* Paced loop. */
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while (1)
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@@ -85,17 +80,19 @@ int main (void)
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font_num = 0;
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choose_font (font_num);
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c = show_char (font_num, c);
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c = show_char (c);
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}
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else if (navswitch_push_event_p (NAVSWITCH_WEST)
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|| navswitch_push_event_p (NAVSWITCH_SOUTH))
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{
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c = show_char (font_num, c - 1);
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if (font_contains_p (fonts[font_num], c - 1))
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c = show_char (c - 1);
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}
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else if (navswitch_push_event_p (NAVSWITCH_EAST)
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|| navswitch_push_event_p (NAVSWITCH_NORTH))
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{
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c = show_char (font_num, c + 1);
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if (font_contains_p (fonts[font_num], c + 1))
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c = show_char (c + 1);
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}
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tinygl_update ();
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@@ -27,7 +27,7 @@ int main (void)
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tinygl_font_set (&font5x7_1);
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tinygl_text_speed_set (MESSAGE_RATE);
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tinygl_text ("HELLO WORLD");
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tinygl_text ("HELLO WORLD", tinygl_point (0, 0));
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pacer_init (LOOP_RATE);
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@@ -26,9 +26,9 @@ int main (void)
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tinygl_font_set (&font5x7_1);
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tinygl_text_speed_set (MESSAGE_RATE);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL_LEFT);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
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tinygl_text ("HELLO WORLD");
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tinygl_text ("HELLO WORLD", tinygl_point (0, 0));
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pacer_init (LOOP_RATE);
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@@ -29,8 +29,9 @@ int main (void)
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tinygl_font_set (&font5x7_1);
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tinygl_text_speed_set (MESSAGE_RATE);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
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tinygl_text ("HELLO WORLD");
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tinygl_text ("HELLO WORLD", tinygl_point (0, 0));
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pacer_init (LOOP_RATE);
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@@ -48,7 +49,7 @@ int main (void)
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tinygl_text_mode_set (TINYGL_TEXT_MODE_STEP);
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if (navswitch_push_event_p (NAVSWITCH_EAST))
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tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL_LEFT);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
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}
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@@ -85,7 +85,7 @@ static void show_char (char ch)
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buffer[0] = ch;
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buffer[1] = 0;
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, 0));
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}
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@@ -89,7 +89,7 @@ static void show_char (char ch)
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buffer[0] = ch;
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buffer[1] = 0;
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, TINYGL_HEIGHT - 1));
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}
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@@ -99,7 +99,7 @@ static void show_num (char ch, uint8_t num)
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buffer[0] = ch;
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uint8toa (num, buffer + 1, 0);
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, TINYGL_HEIGHT - 1));
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}
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@@ -112,7 +112,8 @@ int main (void)
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system_init ();
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tinygl_init (LOOP_RATE);
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tinygl_font_set (&font3x5_1);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_ROTATE_SCROLL_DOWN);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
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tinygl_text_dir_set (TINYGL_TEXT_DIR_ROTATE);
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tinygl_text_speed_set (MESSAGE_RATE);
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navswitch_init ();
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@@ -156,7 +156,7 @@ int main (void)
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pacer_init (LOOP_RATE);
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tinygl_text ("X");
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tinygl_text ("X", tinygl_point (0, 0));
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led_set (LED1, 0);
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while (1)
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@@ -176,7 +176,7 @@ int main (void)
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if (seq != -1)
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{
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tinygl_text (strings[seq]);
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tinygl_text (strings[seq], tinygl_point (0, 0));
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transmit (&codeseqs[seq * CODESEQ_LEN_MAX]);
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}
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@@ -199,7 +199,7 @@ int main (void)
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{
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if (capture (codeseq, CODESEQ_LEN_MAX))
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{
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tinygl_text ("?");
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tinygl_text ("?", tinygl_point (0, 0));
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led_set (LED1, 1);
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state = STATE_STORE;
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break;
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@@ -227,7 +227,7 @@ int main (void)
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{
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memcpy (&codeseqs[seq * CODESEQ_LEN_MAX], codeseq, sizeof (codeseq));
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codeseqs_write (codeseqs, CODESEQ_LEN_MAX, CODESEQ_NUM);
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tinygl_text (strings[seq]);
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tinygl_text (strings[seq], tinygl_point (0, 0));
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led_set (LED1, 0);
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state = STATE_NORMAL;
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}
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@@ -29,7 +29,7 @@ static void show_count (uint8_t count)
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buffer[0] = 'S';
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buffer[1] = count + '0';
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buffer[2] = 0;
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, TINYGL_HEIGHT - 1));
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}
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@@ -40,7 +40,7 @@ static void show_err (uint8_t err)
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buffer[0] = 'E';
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buffer[1] = err + '0';
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buffer[2] = 0;
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, TINYGL_HEIGHT - 1));
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}
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@@ -52,7 +52,8 @@ int main (void)
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tinygl_init (LOOP_RATE);
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tinygl_font_set (&font3x5_1);
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tinygl_text_speed_set (MESSAGE_RATE);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_ROTATE_SCROLL_DOWN);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
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tinygl_text_dir_set (TINYGL_TEXT_DIR_ROTATE);
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navswitch_init ();
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ir_serial_init ();
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@@ -28,7 +28,7 @@ static void show_count (uint8_t count)
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/* FIXME! */
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buffer[0] = count + '0';
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buffer[1] = 0;
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, 0));
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}
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@@ -28,7 +28,7 @@ static void show_count (uint8_t count)
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/* FIXME! */
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buffer[0] = count + '0';
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buffer[1] = 0;
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, 0));
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}
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@@ -28,7 +28,7 @@ static void show_count (uint8_t count)
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/* FIXME! */
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buffer[0] = count + '0';
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buffer[1] = 0;
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, 0));
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}
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@@ -27,7 +27,7 @@ static void show_char (char ch)
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buffer[0] = ch;
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buffer[1] = 0;
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, 0));
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}
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@@ -86,7 +86,7 @@ game_over_display (char *buffer)
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*str++ = 'F';
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uint8toa (spacey_shells_fired_get (), str, 0);
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tinygl_clear ();
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, TINYGL_HEIGHT - 1));
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}
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@@ -99,7 +99,7 @@ game_text_display (uint8_t num, char *buffer, char *msg)
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*str++ = *msg++;
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uint8toa (num, str, 0);
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tinygl_clear ();
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, TINYGL_HEIGHT - 1));
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}
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@@ -230,7 +230,8 @@ main (void)
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tinygl_init (LOOP_RATE);
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tinygl_font_set (&font3x5_1);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_ROTATE_SCROLL_DOWN);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
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tinygl_text_dir_set (TINYGL_TEXT_DIR_ROTATE);
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tinygl_text_speed_set (10);
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spacey_init (GAME_UPDATE_RATE, TINYGL_WIDTH, TINYGL_HEIGHT,
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@@ -286,7 +287,8 @@ main (void)
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break;
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case STATE_INIT:
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tinygl_text ("SPACEY READY V" VERSION " BY MPH ");
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tinygl_text ("SPACEY READY V" VERSION " BY MPH ",
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tinygl_point (0, TINYGL_HEIGHT - 1));
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state = STATE_READY;
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break;
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@@ -91,7 +91,7 @@ game_over_display (char *buffer)
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*str++ = '/';
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uint8toa (spacey_shells_fired_get (), str, 0);
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tinygl_clear ();
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, TINYGL_HEIGHT - 1));
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}
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@@ -104,7 +104,7 @@ game_text_display (uint8_t num, char *buffer, char *msg)
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*str++ = *msg++;
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uint8toa (num, str, 0);
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tinygl_clear ();
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, TINYGL_HEIGHT - 1));
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}
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@@ -238,7 +238,8 @@ static void game_task (__unused__ void *data)
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break;
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case STATE_INIT:
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tinygl_text ("SPACEY READY V" VERSION " BY MPH ");
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tinygl_text ("SPACEY READY V" VERSION " BY MPH ",
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tinygl_point (0, TINYGL_HEIGHT - 1));
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state = STATE_READY;
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break;
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@@ -277,7 +278,8 @@ static void display_task (__unused__ void *data)
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tinygl_init (DISPLAY_UPDATE_RATE);
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tinygl_font_set (&font3x5_1);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_ROTATE_SCROLL_DOWN);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
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tinygl_text_dir_set (TINYGL_TEXT_DIR_ROTATE);
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tinygl_text_speed_set (10);
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for (i = 0; i < ARRAY_SIZE (flashers); i++)
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@@ -152,7 +152,7 @@ game_over_display (char *buffer)
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*str++ = '/';
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uint8toa (spacey_shells_fired_get (), str, 0);
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tinygl_clear ();
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, TINYGL_HEIGHT - 1));
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}
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@@ -165,7 +165,7 @@ game_text_display (uint8_t num, char *buffer, char *msg)
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*str++ = *msg++;
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uint8toa (num, str, 0);
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tinygl_clear ();
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, TINYGL_HEIGHT - 1));
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}
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@@ -304,7 +304,8 @@ static void game_task (__unused__ void *data)
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break;
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case STATE_INIT:
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tinygl_text ("SPACEY READY V" VERSION " BY MPH ");
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tinygl_text ("SPACEY READY V" VERSION " BY MPH ",
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tinygl_point (0, TINYGL_HEIGHT - 1));
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mmelody_play (melody, game_intro_tune);
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state = STATE_READY;
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break;
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@@ -344,7 +345,8 @@ static void display_task (__unused__ void *data)
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tinygl_init (DISPLAY_TASK_RATE);
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tinygl_font_set (&font3x5_1);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_ROTATE_SCROLL_DOWN);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
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tinygl_text_dir_set (TINYGL_TEXT_DIR_ROTATE);
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tinygl_text_speed_set (10);
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for (i = 0; i < ARRAY_SIZE (flashers); i++)
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@@ -87,7 +87,7 @@ game_over_display (char *buffer)
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*str++ = '/';
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uint8toa (spacey_shells_fired_get (), str, 0);
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tinygl_clear ();
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, TINYGL_HEIGHT - 1));
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}
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@@ -100,7 +100,7 @@ game_text_display (uint8_t num, char *buffer, char *msg)
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*str++ = *msg++;
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uint8toa (num, str, 0);
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tinygl_clear ();
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tinygl_text (buffer);
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tinygl_text (buffer, tinygl_point (0, TINYGL_HEIGHT - 1));
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}
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@@ -241,7 +241,8 @@ main (void)
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tinygl_init (LOOP_RATE);
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tinygl_font_set (&font3x5_1);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_ROTATE_SCROLL_DOWN);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
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tinygl_text_dir_set (TINYGL_TEXT_DIR_ROTATE);
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tinygl_text_speed_set (10);
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navswitch_init ();
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@@ -302,7 +303,8 @@ main (void)
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break;
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case STATE_INIT:
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tinygl_text ("SPACEY READY V" VERSION " BY MPH ");
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tinygl_text ("SPACEY READY V" VERSION " BY MPH ",
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tinygl_point (0, TINYGL_HEIGHT - 1));
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state = STATE_READY;
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break;
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@@ -38,7 +38,7 @@ int main (void)
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pacer_init (LOOP_RATE);
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tinygl_text ("#");
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tinygl_text ("#", tinygl_point (0, 0));
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/* Paced loop. */
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while (1)
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@@ -69,11 +69,11 @@ int main (void)
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switch (event)
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{
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case SPACEY_EVENT_ALIEN_HIT:
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tinygl_text ("*");
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tinygl_text ("*", tinygl_point (0, 0));
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break;
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case SPACEY_EVENT_ALIEN_LANDED:
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tinygl_text ("@");
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tinygl_text ("@", tinygl_point (0, 0));
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break;
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}
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@@ -77,7 +77,7 @@ static void button_task_init (void)
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static void display_note (void)
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{
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tinygl_clear ();
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tinygl_draw_string (note_names[note], tinygl_point (0, 0), 1);
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tinygl_text (note_names[note], tinygl_point (0, TINYGL_HEIGHT - 1));
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}
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@@ -123,7 +123,8 @@ static void display_task_init (void)
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{
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tinygl_init (DISPLAY_TASK_RATE);
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tinygl_font_set (&font3x5_1);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_ROTATE_STEP);
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tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
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tinygl_text_dir_set (TINYGL_TEXT_DIR_ROTATE);
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|
||||
display_note ();
|
||||
}
|
||||
|
||||
@@ -51,7 +51,8 @@ note_play (tweeter_t tweeter, tweeter_note_t note, uint8_t velocity)
|
||||
{
|
||||
tinygl_clear ();
|
||||
if (note != 0 && velocity != 0)
|
||||
tinygl_draw_string (note_names[note % 12], tinygl_point (0, 0), 1);
|
||||
tinygl_text (note_names[note % 12],
|
||||
tinygl_point (0, TINYGL_HEIGHT - 1));
|
||||
|
||||
tweeter_note_play (tweeter, note, velocity);
|
||||
}
|
||||
@@ -127,7 +128,8 @@ static void display_task_init (void)
|
||||
{
|
||||
tinygl_init (DISPLAY_TASK_RATE);
|
||||
tinygl_font_set (&font3x5_1);
|
||||
tinygl_text_mode_set (TINYGL_TEXT_MODE_ROTATE_STEP);
|
||||
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
|
||||
tinygl_text_dir_set (TINYGL_TEXT_DIR_ROTATE);
|
||||
}
|
||||
|
||||
|
||||
|
||||
+3
-2
@@ -39,9 +39,10 @@ static void display_task_init (void)
|
||||
tinygl_init (DISPLAY_TASK_RATE);
|
||||
tinygl_font_set (&font5x7_1);
|
||||
tinygl_text_speed_set (MESSAGE_RATE);
|
||||
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL_LEFT);
|
||||
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
|
||||
tinygl_text_dir_set (TINYGL_TEXT_DIR_ROTATE);
|
||||
|
||||
tinygl_text ("HELLO WORLD ");
|
||||
tinygl_text ("HELLO WORLD ", tinygl_point (0, TINYGL_HEIGHT - 1));
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ static void show_count (uint8_t count)
|
||||
/* FIXME! */
|
||||
buffer[0] = count + '0';
|
||||
buffer[1] = 0;
|
||||
tinygl_text (buffer);
|
||||
tinygl_text (buffer, tinygl_point (0, 0));
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ static void show_count (uint8_t count)
|
||||
/* FIXME! */
|
||||
buffer[0] = count + '0';
|
||||
buffer[1] = 0;
|
||||
tinygl_text (buffer);
|
||||
tinygl_text (buffer, tinygl_point (0, 0));
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -50,26 +50,6 @@ bool display_pixel_get (uint8_t col, uint8_t row)
|
||||
}
|
||||
|
||||
|
||||
/** Scroll display contents one column to left. */
|
||||
void display_scroll_left (void)
|
||||
{
|
||||
int col;
|
||||
|
||||
for (col = 0; col < DISPLAY_WIDTH - 1; col++)
|
||||
display[col] = display[col + 1];
|
||||
}
|
||||
|
||||
|
||||
/** Scroll display contents one row down. */
|
||||
void display_scroll_down (void)
|
||||
{
|
||||
int col;
|
||||
|
||||
for (col = 0; col < DISPLAY_WIDTH; col++)
|
||||
display[col] <<= 1;
|
||||
}
|
||||
|
||||
|
||||
/** Update display (perform refreshing). */
|
||||
void display_update (void)
|
||||
{
|
||||
|
||||
@@ -30,14 +30,6 @@ void display_pixel_set (uint8_t col, uint8_t row, bool val);
|
||||
bool display_pixel_get (uint8_t col, uint8_t row);
|
||||
|
||||
|
||||
/** Scroll display contents one column to left. */
|
||||
void display_scroll_left (void);
|
||||
|
||||
|
||||
/** Scroll display contents one row down. */
|
||||
void display_scroll_down (void);
|
||||
|
||||
|
||||
/** Update display (perform refreshing). */
|
||||
void display_update (void);
|
||||
|
||||
|
||||
+134
-128
@@ -12,29 +12,43 @@
|
||||
|
||||
enum {TINYGL_SPEED_DEFAULT = 20};
|
||||
|
||||
static uint16_t update_rate;
|
||||
static uint16_t text_advance_period;
|
||||
static font_t *font;
|
||||
static tinygl_text_mode_t text_mode = TINYGL_TEXT_MODE_STEP;
|
||||
static uint8_t message_index;
|
||||
static uint8_t scroll_pos = 0;
|
||||
static char message1[TINYGL_MESSAGE_SIZE] = "";
|
||||
typedef struct tinygl_state_struct
|
||||
{
|
||||
tinygl_text_mode_t mode;
|
||||
tinygl_text_dir_t dir;
|
||||
tinygl_point_t pos;
|
||||
uint16_t speed;
|
||||
font_t *font;
|
||||
uint16_t update_rate;
|
||||
uint8_t message_index;
|
||||
uint16_t text_advance_period;
|
||||
uint8_t scroll_pos;
|
||||
char message[TINYGL_MESSAGE_SIZE];
|
||||
} tinygl_state_t;
|
||||
|
||||
|
||||
static tinygl_state_t tinygl =
|
||||
{
|
||||
.mode = TINYGL_TEXT_MODE_STEP,
|
||||
.dir = TINYGL_TEXT_DIR_NORMAL,
|
||||
.speed = TINYGL_SPEED_DEFAULT
|
||||
};
|
||||
|
||||
|
||||
/** Draw point.
|
||||
@param point coordinates of point
|
||||
@param pos coordinates of point
|
||||
@param pixel_value pixel value for line. */
|
||||
void tinygl_draw_point (tinygl_point_t point, tinygl_pixel_value_t pixel_value)
|
||||
void tinygl_draw_point (tinygl_point_t pos, tinygl_pixel_value_t pixel_value)
|
||||
{
|
||||
display_pixel_set (point.x, point.y, pixel_value);
|
||||
display_pixel_set (pos.x, pos.y, pixel_value);
|
||||
}
|
||||
|
||||
|
||||
/** Draw line.
|
||||
@param point1 coordinates of start of line
|
||||
@param point2 coordinates of end of line
|
||||
@param pos1 coordinates of start of line
|
||||
@param pos2 coordinates of end of line
|
||||
@param pixel_value pixel value for line. */
|
||||
void tinygl_draw_line (tinygl_point_t point1, tinygl_point_t point2,
|
||||
void tinygl_draw_line (tinygl_point_t pos1, tinygl_point_t pos2,
|
||||
tinygl_pixel_value_t pixel_value)
|
||||
{
|
||||
int dx;
|
||||
@@ -44,8 +58,8 @@ void tinygl_draw_line (tinygl_point_t point1, tinygl_point_t point2,
|
||||
|
||||
/* Draw a line using Bresenham's algorithm. */
|
||||
|
||||
dx = point2.x - point1.x;
|
||||
dy = point2.y - point1.y;
|
||||
dx = pos2.x - pos1.x;
|
||||
dy = pos2.y - pos1.y;
|
||||
|
||||
x_inc = dx >= 0 ? 1 : -1;
|
||||
y_inc = dy >= 0 ? 1 : -1;
|
||||
@@ -60,15 +74,15 @@ void tinygl_draw_line (tinygl_point_t point1, tinygl_point_t point2,
|
||||
|
||||
error = dx / 2;
|
||||
|
||||
for (; point1.x != point2.x; point1.x += x_inc)
|
||||
for (; pos1.x != pos2.x; pos1.x += x_inc)
|
||||
{
|
||||
tinygl_draw_point (point1, pixel_value);
|
||||
tinygl_draw_point (pos1, pixel_value);
|
||||
|
||||
error -= dy;
|
||||
if (error < 0)
|
||||
{
|
||||
error += dx;
|
||||
point1.y += y_inc;
|
||||
pos1.y += y_inc;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -77,19 +91,19 @@ void tinygl_draw_line (tinygl_point_t point1, tinygl_point_t point2,
|
||||
int error;
|
||||
|
||||
error = dy / 2;
|
||||
for (; point1.y != point2.y; point1.y += y_inc)
|
||||
for (; pos1.y != pos2.y; pos1.y += y_inc)
|
||||
{
|
||||
tinygl_draw_point (point1, pixel_value);
|
||||
tinygl_draw_point (pos1, pixel_value);
|
||||
|
||||
error -= dx;
|
||||
if (error < 0)
|
||||
{
|
||||
error += dy;
|
||||
point1.x += x_inc;
|
||||
pos1.x += x_inc;
|
||||
}
|
||||
}
|
||||
}
|
||||
tinygl_draw_point (point1, pixel_value);
|
||||
tinygl_draw_point (pos1, pixel_value);
|
||||
}
|
||||
|
||||
|
||||
@@ -113,8 +127,8 @@ void tinygl_clear (void)
|
||||
display_clear ();
|
||||
|
||||
/* Stop message display. */
|
||||
message1[0] = 0;
|
||||
message_index = 0;
|
||||
tinygl.message[0] = 0;
|
||||
tinygl.message_index = 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -125,73 +139,72 @@ void tinygl_clear (void)
|
||||
@return 1 if pixel on; if pixel out of bounds return 0. */
|
||||
static bool tinygl_font_pixel_get (char ch, uint8_t col, uint8_t row)
|
||||
{
|
||||
return font_pixel_get (font, ch, col, row);
|
||||
return font_pixel_get (tinygl.font, ch, col, row);
|
||||
}
|
||||
|
||||
|
||||
/** Draw character using current font.
|
||||
@param ch character to draw
|
||||
@param offset coordinates of top left position
|
||||
@param rotate non-zero to rotate character
|
||||
@param pos coordinates of top left position
|
||||
@return position to draw next character. */
|
||||
tinygl_point_t tinygl_draw_char (char ch, tinygl_point_t offset, bool rotate)
|
||||
tinygl_point_t tinygl_draw_char (char ch, tinygl_point_t pos)
|
||||
{
|
||||
uint8_t x;
|
||||
uint8_t y;
|
||||
|
||||
if (rotate)
|
||||
if (tinygl.dir == TINYGL_TEXT_DIR_ROTATE)
|
||||
{
|
||||
for (x = 0; x < font->height; x++)
|
||||
for (y = 0; y < tinygl.font->width; y++)
|
||||
{
|
||||
for (y = 0; y < font->width; y++)
|
||||
for (x = 0; x < tinygl.font->height; x++)
|
||||
{
|
||||
tinygl_draw_point (tinygl_point (x + offset.x,
|
||||
TINYGL_HEIGHT - 1 - (y + offset.y)),
|
||||
tinygl_draw_point (tinygl_point (x + pos.x, pos.y),
|
||||
tinygl_font_pixel_get (ch, y, x));
|
||||
}
|
||||
pos.y--;
|
||||
}
|
||||
offset.y += font->width + 1;
|
||||
|
||||
/* Draw blank row. */
|
||||
for (x = 0; x < tinygl.font->height; x++)
|
||||
tinygl_draw_point (tinygl_point (x + pos.x, pos.y), 0);
|
||||
|
||||
pos.y--;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (x = 0; x < font->width; x++)
|
||||
for (x = 0; x < tinygl.font->width; x++)
|
||||
{
|
||||
for (y = 0; y < font->height; y++)
|
||||
for (y = 0; y < tinygl.font->height; y++)
|
||||
{
|
||||
tinygl_draw_point (tinygl_point (x + offset.x, y + offset.y),
|
||||
tinygl_draw_point (tinygl_point (pos.x, y + pos.y),
|
||||
tinygl_font_pixel_get (ch, x, y));
|
||||
}
|
||||
}
|
||||
offset.x += font->width + 1;
|
||||
}
|
||||
return offset;
|
||||
pos.x++;
|
||||
}
|
||||
|
||||
/* Draw blank column. */
|
||||
for (y = 0; y < tinygl.font->height; y++)
|
||||
tinygl_draw_point (tinygl_point (pos.x, y + pos.y), 0);
|
||||
pos.x++;
|
||||
}
|
||||
return pos;
|
||||
}
|
||||
|
||||
|
||||
/** Draw string (well, as much as possible) using current font.
|
||||
@param str string to draw
|
||||
@param offset coordinates of top left position
|
||||
@param rotate non-zero to rotate string
|
||||
@param pos coordinates of top left position
|
||||
@return number of whole characters drawn. */
|
||||
uint8_t tinygl_draw_string (const char *str, tinygl_point_t offset, bool rotate)
|
||||
uint8_t tinygl_draw_string (const char *str, tinygl_point_t pos)
|
||||
{
|
||||
uint8_t count = 0;
|
||||
|
||||
while (*str)
|
||||
{
|
||||
if (rotate)
|
||||
{
|
||||
if (offset.y + font->width > TINYGL_HEIGHT)
|
||||
pos = tinygl_draw_char (*str, pos);
|
||||
if (pos.x >= TINYGL_WIDTH || pos.y < 0)
|
||||
break;
|
||||
tinygl_draw_char (*str, offset, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (offset.x + font->width > TINYGL_WIDTH)
|
||||
break;
|
||||
tinygl_draw_char (*str, offset, 0);
|
||||
}
|
||||
|
||||
count++;
|
||||
str++;
|
||||
}
|
||||
@@ -199,85 +212,70 @@ uint8_t tinygl_draw_string (const char *str, tinygl_point_t offset, bool rotate)
|
||||
}
|
||||
|
||||
|
||||
|
||||
/** Display a character.
|
||||
@param ch character to display
|
||||
@return 1 if character fully displayed. */
|
||||
static bool tinygl_display_char (char ch)
|
||||
{
|
||||
uint8_t x;
|
||||
uint8_t y;
|
||||
|
||||
if (!font)
|
||||
return 0;
|
||||
|
||||
switch (text_mode)
|
||||
{
|
||||
case TINYGL_TEXT_MODE_SCROLL_LEFT:
|
||||
display_scroll_left ();
|
||||
|
||||
for (y = 0; y < font->height; y++)
|
||||
{
|
||||
tinygl_draw_point (tinygl_point (TINYGL_WIDTH - 1, y),
|
||||
tinygl_font_pixel_get (ch, scroll_pos, y));
|
||||
}
|
||||
break;
|
||||
|
||||
case TINYGL_TEXT_MODE_STEP:
|
||||
if (scroll_pos != 0)
|
||||
break;
|
||||
|
||||
tinygl_draw_char (ch, tinygl_point (0, 0), 0);
|
||||
break;
|
||||
|
||||
case TINYGL_TEXT_MODE_ROTATE_SCROLL_DOWN:
|
||||
display_scroll_down ();
|
||||
|
||||
for (x = 0; x < font->height; x++)
|
||||
{
|
||||
tinygl_draw_point (tinygl_point (x, 0),
|
||||
tinygl_font_pixel_get (ch, scroll_pos, x));
|
||||
}
|
||||
break;
|
||||
|
||||
case TINYGL_TEXT_MODE_ROTATE_STEP:
|
||||
if (scroll_pos != 0)
|
||||
break;
|
||||
|
||||
tinygl_draw_char (ch, tinygl_point (0, 0), 1);
|
||||
break;
|
||||
}
|
||||
|
||||
scroll_pos++;
|
||||
if (scroll_pos > font->width)
|
||||
scroll_pos = 0;
|
||||
return scroll_pos == 0;
|
||||
}
|
||||
|
||||
|
||||
/** Advance message. */
|
||||
static void tinygl_text_advance (void)
|
||||
{
|
||||
if (!message1[message_index])
|
||||
if (!tinygl.message[tinygl.message_index])
|
||||
{
|
||||
message_index = 0;
|
||||
tinygl.message_index = 0;
|
||||
}
|
||||
|
||||
if (message1[message_index])
|
||||
if (tinygl.message[tinygl.message_index])
|
||||
{
|
||||
if (tinygl_display_char (message1[message_index]))
|
||||
message_index++;
|
||||
tinygl_point_t pos;
|
||||
|
||||
switch (tinygl.mode)
|
||||
{
|
||||
case TINYGL_TEXT_MODE_STEP:
|
||||
if (tinygl.scroll_pos != 0)
|
||||
break;
|
||||
|
||||
/* In step mode, display a single character. */
|
||||
tinygl_draw_char (tinygl.message[tinygl.message_index], tinygl.pos);
|
||||
break;
|
||||
|
||||
case TINYGL_TEXT_MODE_SCROLL:
|
||||
pos = tinygl.pos;
|
||||
|
||||
if (tinygl.dir == TINYGL_TEXT_DIR_ROTATE)
|
||||
pos.y += tinygl.scroll_pos;
|
||||
else
|
||||
pos.x -= tinygl.scroll_pos;
|
||||
|
||||
/* In scroll mode, display as much as the string that will
|
||||
fit on the display then scroll the reset. */
|
||||
tinygl_draw_string (tinygl.message + tinygl.message_index, pos);
|
||||
break;
|
||||
}
|
||||
|
||||
tinygl.scroll_pos++;
|
||||
if (tinygl.scroll_pos > tinygl.font->width)
|
||||
{
|
||||
tinygl.scroll_pos = 0;
|
||||
tinygl.message_index++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/** Display a message repeatedly.
|
||||
@param string null terminated message to display. */
|
||||
void tinygl_text (const char *string)
|
||||
@param string null terminated message to display
|
||||
@param pos position on screen. */
|
||||
void tinygl_text (const char *string, tinygl_point_t pos)
|
||||
{
|
||||
message_index = 0;
|
||||
scroll_pos = 0;
|
||||
strncpy (message1, string, sizeof (message1));
|
||||
tinygl.message_index = 0;
|
||||
tinygl.scroll_pos = 0;
|
||||
|
||||
/* Not much we can do without a font. */
|
||||
if (!tinygl.font)
|
||||
return;
|
||||
|
||||
tinygl.text_advance_period = tinygl.update_rate /
|
||||
(tinygl.speed * tinygl.font->width) * 10;
|
||||
|
||||
tinygl.pos = pos;
|
||||
|
||||
strncpy (tinygl.message, string, sizeof (tinygl.message));
|
||||
}
|
||||
|
||||
|
||||
@@ -285,7 +283,7 @@ void tinygl_text (const char *string)
|
||||
@param speed text advance speed (characters per 10 s). */
|
||||
void tinygl_text_speed_set (uint8_t speed)
|
||||
{
|
||||
text_advance_period = update_rate / (speed * TINYGL_WIDTH) * 10;
|
||||
tinygl.speed = speed;
|
||||
}
|
||||
|
||||
|
||||
@@ -293,15 +291,23 @@ void tinygl_text_speed_set (uint8_t speed)
|
||||
@param mode display mode. */
|
||||
void tinygl_text_mode_set (tinygl_text_mode_t mode)
|
||||
{
|
||||
text_mode = mode;
|
||||
tinygl.mode = mode;
|
||||
}
|
||||
|
||||
|
||||
/** Set the message display direction.
|
||||
@param dir display direction. */
|
||||
void tinygl_text_dir_set (tinygl_text_dir_t dir)
|
||||
{
|
||||
tinygl.dir = dir;
|
||||
}
|
||||
|
||||
|
||||
/** Set the font to use for text.
|
||||
@param pfont pointer to font description. */
|
||||
void tinygl_font_set (font_t *pfont)
|
||||
@param font pointer to font description. */
|
||||
void tinygl_font_set (font_t *font)
|
||||
{
|
||||
font = pfont;
|
||||
tinygl.font = font;
|
||||
}
|
||||
|
||||
|
||||
@@ -311,7 +317,7 @@ void tinygl_update (void)
|
||||
static uint16_t tick = 0;
|
||||
|
||||
tick++;
|
||||
if (tick >= text_advance_period)
|
||||
if (tick >= tinygl.text_advance_period)
|
||||
{
|
||||
tick = 0;
|
||||
|
||||
@@ -326,7 +332,7 @@ void tinygl_update (void)
|
||||
@param rate rate in Hz that tinygl_update called. */
|
||||
void tinygl_init (uint16_t rate)
|
||||
{
|
||||
update_rate = rate;
|
||||
tinygl.update_rate = rate;
|
||||
|
||||
display_init ();
|
||||
|
||||
|
||||
+31
-21
@@ -56,8 +56,8 @@
|
||||
|
||||
tinygl_font_set (&font5x7_1);
|
||||
tinygl_text_speed_set (10);
|
||||
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL_LEFT);
|
||||
tinygl_text ("HELLO WORLD ");
|
||||
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
|
||||
tinygl_text ("HELLO WORLD ", tinygl_point (0, 0));
|
||||
|
||||
while (1)
|
||||
{
|
||||
@@ -110,14 +110,20 @@ typedef enum
|
||||
/* Stepping text. */
|
||||
TINYGL_TEXT_MODE_STEP,
|
||||
/** Scrolling text. */
|
||||
TINYGL_TEXT_MODE_SCROLL_LEFT,
|
||||
/** Rotated scrolling text. */
|
||||
TINYGL_TEXT_MODE_ROTATE_SCROLL_DOWN,
|
||||
/* Stepping rotated text. */
|
||||
TINYGL_TEXT_MODE_ROTATE_STEP
|
||||
TINYGL_TEXT_MODE_SCROLL,
|
||||
} tinygl_text_mode_t;
|
||||
|
||||
|
||||
/** Define text display directions. */
|
||||
typedef enum
|
||||
{
|
||||
/* Normal text. */
|
||||
TINYGL_TEXT_DIR_NORMAL,
|
||||
/** Rotated text. */
|
||||
TINYGL_TEXT_DIR_ROTATE,
|
||||
} tinygl_text_dir_t;
|
||||
|
||||
|
||||
/** Construct a point from a pair of coordinates.
|
||||
@param x x coordinate
|
||||
@param y y coordinate
|
||||
@@ -131,8 +137,9 @@ static inline tinygl_point_t tinygl_point (tinygl_coord_t x, tinygl_coord_t y)
|
||||
|
||||
|
||||
/** Display a message repeatedly.
|
||||
@param string null terminated message to display. */
|
||||
void tinygl_text (const char *string);
|
||||
@param string null terminated message to display
|
||||
@param pos position on screen. */
|
||||
void tinygl_text (const char *string, tinygl_point_t pos);
|
||||
|
||||
|
||||
/** Set the message update speed.
|
||||
@@ -145,6 +152,11 @@ void tinygl_text_speed_set (uint8_t speed);
|
||||
void tinygl_text_mode_set (tinygl_text_mode_t mode);
|
||||
|
||||
|
||||
/** Set the message display direction.
|
||||
@param dir display direction. */
|
||||
void tinygl_text_dir_set (tinygl_text_dir_t dir);
|
||||
|
||||
|
||||
/** Set the font to use for text.
|
||||
@param pfont pointer to font description. */
|
||||
void tinygl_font_set (font_t *pfont);
|
||||
@@ -152,31 +164,29 @@ void tinygl_font_set (font_t *pfont);
|
||||
|
||||
/** Draw character using current font.
|
||||
@param ch character to draw
|
||||
@param offset coordinates of top left position
|
||||
@param rotate non-zero to rotate character
|
||||
@param pos coordinates of top left position
|
||||
@return position to draw next character. */
|
||||
tinygl_point_t tinygl_draw_char (char ch, tinygl_point_t offset, bool rotate);
|
||||
tinygl_point_t tinygl_draw_char (char ch, tinygl_point_t pos);
|
||||
|
||||
|
||||
/** Draw string (well, as much as possible) using current font.
|
||||
@param str string to draw
|
||||
@param offset coordinates of top left position
|
||||
@param rotate non-zero to rotate string
|
||||
@param pos coordinates of top left position
|
||||
@return number of whole characters drawn. */
|
||||
uint8_t tinygl_draw_string (const char *str, tinygl_point_t offset,
|
||||
bool rotate);
|
||||
uint8_t tinygl_draw_string (const char *str, tinygl_point_t pos);
|
||||
|
||||
|
||||
/** Draw point.
|
||||
@param point coordinates of point
|
||||
@param pos coordinates of point
|
||||
@param pixel_value pixel value to draw point. */
|
||||
void tinygl_draw_point (tinygl_point_t point, tinygl_pixel_value_t pixel_value);
|
||||
void tinygl_draw_point (tinygl_point_t pos, tinygl_pixel_value_t pixel_value);
|
||||
|
||||
|
||||
/** Draw line.
|
||||
@param point1 coordinates of start of line
|
||||
@param point2 coordinates of end of line
|
||||
@param pos1 coordinates of start of line
|
||||
@param pos2 coordinates of end of line
|
||||
@param pixel_value pixel value to draw line. */
|
||||
void tinygl_draw_line (tinygl_point_t point1, tinygl_point_t point2,
|
||||
void tinygl_draw_line (tinygl_point_t pos1, tinygl_point_t pos2,
|
||||
tinygl_pixel_value_t pixel_value);
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user