Add gobble6

main
Michael Hayes 12 years ago
parent 5415898682
commit a84ae3b844

@ -102,15 +102,10 @@ static void monster_move (thing_t *things, uint8_t num)
while (dy / 2)
dy = dy / 2;
// printf ("%d %d %d %d %d\n", x, y, closest, dx, dy);
other = thing_find (things, num, tinygl_point (x + dx, y + dy));
if (other != -1)
{
// printf ("%d %d %d %d %d*\n", x, y, other, dx, dy);
things[other].alive = 0;
}
tinygl_draw_point (things[0].pos, 0);
things[0].pos.x += dx;
@ -207,7 +202,7 @@ static void things_create (thing_t *things, uint8_t num)
}
static void things_destroy (thing_t *things, uint8_t num)
static void things_erase (thing_t *things, uint8_t num)
{
uint8_t i;
@ -266,7 +261,7 @@ int main (void)
}
else
{
things_destroy (things, NUM_THINGS);
things_erase (things, NUM_THINGS);
things_create (things, NUM_THINGS);
}
}

@ -0,0 +1,77 @@
# File: Makefile
# Author: M. P. Hayes, UCECE
# Date: 12 Sep 2010
# Descr: Makefile for gobble6
# Definitions.
CC = avr-gcc
CFLAGS = -mmcu=atmega32u2 -Os -Wall -Wstrict-prototypes -Wextra -g -I../../drivers/avr -I../../drivers -I../../utils
OBJCOPY = avr-objcopy
SIZE = avr-size
DEL = rm
# Default target.
all: gobble6.out
# Compile: create object files from C source files.
gobble6.o: gobble6.c ../../drivers/avr/system.h ../../drivers/avr/timer.h ../../drivers/display.h ../../drivers/led.h ../../drivers/navswitch.h ../../utils/font.h ../../utils/pacer.h ../../utils/tinygl.h
$(CC) -c $(CFLAGS) $< -o $@
pio.o: ../../drivers/avr/pio.c ../../drivers/avr/pio.h ../../drivers/avr/system.h
$(CC) -c $(CFLAGS) $< -o $@
system.o: ../../drivers/avr/system.c ../../drivers/avr/system.h
$(CC) -c $(CFLAGS) $< -o $@
timer.o: ../../drivers/avr/timer.c ../../drivers/avr/system.h ../../drivers/avr/timer.h
$(CC) -c $(CFLAGS) $< -o $@
display.o: ../../drivers/display.c ../../drivers/avr/system.h ../../drivers/display.h ../../drivers/ledmat.h
$(CC) -c $(CFLAGS) $< -o $@
led.o: ../../drivers/led.c ../../drivers/avr/pio.h ../../drivers/avr/system.h ../../drivers/led.h
$(CC) -c $(CFLAGS) $< -o $@
ledmat.o: ../../drivers/ledmat.c ../../drivers/avr/pio.h ../../drivers/avr/system.h ../../drivers/ledmat.h
$(CC) -c $(CFLAGS) $< -o $@
navswitch.o: ../../drivers/navswitch.c ../../drivers/avr/delay.h ../../drivers/avr/pio.h ../../drivers/avr/system.h ../../drivers/navswitch.h
$(CC) -c $(CFLAGS) $< -o $@
font.o: ../../utils/font.c ../../drivers/avr/system.h ../../utils/font.h
$(CC) -c $(CFLAGS) $< -o $@
pacer.o: ../../utils/pacer.c ../../drivers/avr/system.h ../../drivers/avr/timer.h ../../utils/pacer.h
$(CC) -c $(CFLAGS) $< -o $@
tinygl.o: ../../utils/tinygl.c ../../drivers/avr/system.h ../../drivers/display.h ../../utils/font.h ../../utils/tinygl.h
$(CC) -c $(CFLAGS) $< -o $@
# Link: create output file (executable) from object files.
gobble6.out: gobble6.o pio.o system.o timer.o display.o led.o ledmat.o navswitch.o font.o pacer.o tinygl.o
$(CC) $(CFLAGS) $^ -o $@ -lm
$(SIZE) $@
# Create hex file for programming from executable file.
gobble6.hex: gobble6.out
$(OBJCOPY) -O ihex gobble6.out gobble6.hex
# Target: clean project.
.PHONY: clean
clean:
-$(DEL) *.o *.out *.hex
# Target: program project.
.PHONY: program
program: gobble6.hex
dfu-programmer atmega32u2 erase; dfu-programmer atmega32u2 flash gobble6.hex; dfu-programmer atmega32u2 start

@ -0,0 +1,67 @@
# File: Makefile
# Author: M. P. Hayes, UCECE
# Date: 11 Sep 2010
# Descr: Makefile for gobble6
CC = gcc
CFLAGS = -Wall -Wstrict-prototypes -Wextra -g -I../../drivers/test -I../../drivers -I../../utils
DEL = rm
# Default target.
all: gobble6
# Compile: create object files from C source files.
gobble6-test.o: gobble6.c ../../drivers/display.h ../../drivers/led.h ../../drivers/navswitch.h ../../drivers/test/system.h ../../drivers/test/timer.h ../../utils/font.h ../../utils/pacer.h ../../utils/tinygl.h
$(CC) -c $(CFLAGS) $< -o $@
display-test.o: ../../drivers/display.c ../../drivers/display.h ../../drivers/ledmat.h ../../drivers/test/system.h
$(CC) -c $(CFLAGS) $< -o $@
led-test.o: ../../drivers/led.c ../../drivers/led.h ../../drivers/test/avrtest.h ../../drivers/test/pio.h ../../drivers/test/system.h
$(CC) -c $(CFLAGS) $< -o $@
ledmat-test.o: ../../drivers/ledmat.c ../../drivers/ledmat.h ../../drivers/test/avrtest.h ../../drivers/test/pio.h ../../drivers/test/system.h
$(CC) -c $(CFLAGS) $< -o $@
navswitch-test.o: ../../drivers/navswitch.c ../../drivers/navswitch.h ../../drivers/test/avrtest.h ../../drivers/test/delay.h ../../drivers/test/pio.h ../../drivers/test/system.h
$(CC) -c $(CFLAGS) $< -o $@
mgetkey-test.o: ../../drivers/test/mgetkey.c ../../drivers/test/mgetkey.h
$(CC) -c $(CFLAGS) $< -o $@
pio-test.o: ../../drivers/test/pio.c ../../drivers/test/avrtest.h ../../drivers/test/pio.h ../../drivers/test/system.h
$(CC) -c $(CFLAGS) $< -o $@
system-test.o: ../../drivers/test/system.c ../../drivers/test/avrtest.h ../../drivers/test/mgetkey.h ../../drivers/test/pio.h ../../drivers/test/system.h
$(CC) -c $(CFLAGS) $< -o $@
timer-test.o: ../../drivers/test/timer.c ../../drivers/test/system.h ../../drivers/test/timer.h
$(CC) -c $(CFLAGS) $< -o $@
font-test.o: ../../utils/font.c ../../drivers/test/system.h ../../utils/font.h
$(CC) -c $(CFLAGS) $< -o $@
pacer-test.o: ../../utils/pacer.c ../../drivers/test/system.h ../../drivers/test/timer.h ../../utils/pacer.h
$(CC) -c $(CFLAGS) $< -o $@
tinygl-test.o: ../../utils/tinygl.c ../../drivers/display.h ../../drivers/test/system.h ../../utils/font.h ../../utils/tinygl.h
$(CC) -c $(CFLAGS) $< -o $@
# Link: create executable file from object files.
gobble6: gobble6-test.o display-test.o led-test.o ledmat-test.o navswitch-test.o mgetkey-test.o pio-test.o system-test.o timer-test.o font-test.o pacer-test.o tinygl-test.o
$(CC) $(CFLAGS) $^ -o $@ -lrt
# Clean: delete derived files.
.PHONY: clean
clean:
-$(DEL) gobble6 gobble6-test.o display-test.o led-test.o ledmat-test.o navswitch-test.o mgetkey-test.o pio-test.o system-test.o timer-test.o font-test.o pacer-test.o tinygl-test.o

@ -0,0 +1,45 @@
# File: Makefile
# Author: M. P. Hayes, UCECE
# Date: 11 Sep 2010
# Descr: Makefile for led5 docs
# The scripts used to make the graphs require the program dot; this
# is part of the graphviz package.
DEL = rm
all: file_dependencies.pdf module_dependencies.pdf makefile_dependencies.pdf build_dependencies.pdf callgraph.pdf
file_dependencies.pdf: files.d
../../../etc/graphdeps.py $< --out $@
module_dependencies.pdf: modules.d
../../../etc/graphdeps.py $< --modules --rotate --out $@
makefile_dependencies.pdf: ../Makefile
../../../etc/graphdeps.py $< --out $@
build_dependencies.pdf: ../Makefile
../../../etc/graphdeps.py $< --out $@ --showops
callgraph.pdf: callgraph.d
../../../etc/graphdeps.py --calls --modules $< --out $@ --showops
files.d: ../Makefile
(cd ..; ../../etc/makemake.py --relpath --files . . ../../drivers ../../drivers/avr ../../utils ../../extra --exclude system.h > doc/files.d)
modules.d: ../Makefile
(cd ..; ../../etc/makemake.py --relpath --modules . . ../../drivers ../../drivers/avr ../../utils ../../extra --exclude system > doc/modules.d)
callgraph.d: ../Makefile
(cd ..; ../../etc/makemake.py --cc="avr-gcc" --cflags="-Os -mmcu=atmega32u2" --relpath --calls . . ../../drivers ../../drivers/avr ../../utils ../../extra --exclude system.h > doc/callgraph.d)
# Clean: delete derived files.
.PHONY: clean
clean:
-$(DEL) *.d *.pdf

@ -0,0 +1,16 @@
Running make in this directory will generate a number of PDF graphs.
In the callgraph, the arrows means "calls". In the dependency graphs,
the arrows means "requires" (or "depends upon").
callgraph.pdf This shows the callgraph, i.e., what functions each
function in the program calls.
module_dependencies.pdf This shows the dependencies between the modules.
file_dependencies.pdf This shows the dependencies between the files.
makefile_dependencies.pdf This shows the dependencies required by make when
building the program.
build_dependencies.pdf This is like makefile_dependencies.pdf but shows
the operations performed to generate the new file.
callgraph.d This shows the callgraph in text format.
files.d This shows the file dependencies in text format.
modules.d This shows the module dependencies in text format.

@ -0,0 +1,291 @@
/** @file gobble6.c
@author M.P. Hayes
@date 29 Sep 2013
@brief
*/
#include <stdlib.h>
#include <stdio.h>
#include "system.h"
#include "pacer.h"
#include "navswitch.h"
#include "led.h"
#include "timer.h"
#include "tinygl.h"
#include "../fonts/font3x5_1.h"
/* Number of initial objects. */
#define NUM_THINGS 6
#define LOOP_RATE 200
#define MOVE_RATE 25
#define NAVSWITCH_RATE 50
#define SAFE_DISTANCE 3
#define ANXIETY_LEVEL 2
#define PANIC_LEVEL 50
typedef struct thing_struct
{
tinygl_point_t pos;
uint8_t anxiety;
bool alive;
} thing_t;
static int8_t things_killed_p (thing_t *things, uint8_t num)
{
uint8_t i;
for (i = 1; i < num; i++)
{
if (things[i].alive)
return 0;
}
return 1;
}
static int8_t thing_find (thing_t *things, uint8_t num, tinygl_point_t pos)
{
uint8_t i;
for (i = 0; i < num; i++)
{
if (things[i].pos.x == pos.x
&& things[i].pos.y == pos.y
&& things[i].alive)
return i;
}
return -1;
}
static uint8_t thing_distance_squared (thing_t *things, uint8_t this)
{
int8_t dx;
int8_t dy;
dx = things[this].pos.x - things[0].pos.x;
dy = things[this].pos.y - things[0].pos.y;
return dx * dx + dy * dy;
}
static uint8_t bounds_p (tinygl_point_t pos)
{
return pos.x >= 0 && pos.x < TINYGL_WIDTH
&& pos.y >= 0 && pos.y < TINYGL_HEIGHT;
}
static void monster_move (thing_t *things, uint8_t num, int8_t dx, int8_t dy)
{
int8_t other;
tinygl_point_t newpos;
newpos = tinygl_point (things[0].pos.x + dx, things[0].pos.y + dy);
if (!bounds_p (newpos))
return;
other = thing_find (things, num, newpos);
if (other != -1)
things[other].alive = 0;
tinygl_draw_point (things[0].pos, 0);
things[0].pos = newpos;
tinygl_draw_point (newpos, 1);
}
static void thing_move (thing_t *things, uint8_t num, uint8_t this)
{
uint8_t i;
uint8_t distsq;
uint8_t panic;
tinygl_point_t pos;
tinygl_draw_point (things[this].pos, 0);
distsq = thing_distance_squared (things, this);
pos = things[this].pos;
if (thing_distance_squared (things, this) <= SAFE_DISTANCE * SAFE_DISTANCE)
things[this].anxiety++;
else
things[this].anxiety = 0;
panic = things[this].anxiety > ANXIETY_LEVEL
&& (rand () % 100 > (100 - PANIC_LEVEL));
for (i = 0; i < 12; i++)
{
int8_t dx;
int8_t dy;
tinygl_point_t newpos;
dx = (rand () % 3) - 1;
dy = (rand () % 3) - 1;
newpos = tinygl_point (pos.x + dx, pos.y + dy);
/* Check for a valid position. */
if ((dx || dy)
&& (! bounds_p (newpos) || thing_find (things, num, newpos) != -1))
continue;
/* Try new position. */
things[this].pos = newpos;
if (panic || thing_distance_squared (things, this) > distsq)
break;
}
/* Stay put if cannot find better position. */
if (i == 12)
things[this].pos = pos;
tinygl_draw_point (things[this].pos, 1);
}
static void things_move (thing_t *things, uint8_t num)
{
uint8_t i;
for (i = 1; i < num; i++)
if (things[i].alive)
thing_move (things, num, i);
}
static void things_create (thing_t *things, uint8_t num)
{
uint8_t i;
things[0].pos.x = 0;
things[0].pos.y = 0;
things[0].alive = 1;
tinygl_draw_point (things[0].pos, 1);
for (i = 1; i < num; i++)
{
uint8_t x;
uint8_t y;
do
{
x = rand () % TINYGL_WIDTH;
y = rand () % TINYGL_HEIGHT;
} while (thing_find (things, i, tinygl_point (x, y)) != -1);
things[i].pos.x = x;
things[i].pos.y = y;
things[i].alive = 1;
tinygl_draw_point (things[i].pos, 1);
}
}
int main (void)
{
uint16_t tick = 0;
uint16_t navswitch_tick = 0;
uint8_t running = 0;
int moves = 0;
thing_t things[NUM_THINGS];
system_init ();
navswitch_init ();
led_init ();
led_set (LED1, 0);
tinygl_init (LOOP_RATE);
tinygl_font_set (&font3x5_1);
tinygl_text_mode_set (TINYGL_TEXT_MODE_SCROLL);
tinygl_text_dir_set (TINYGL_TEXT_DIR_ROTATE);
pacer_init (LOOP_RATE);
tinygl_text ("GOBBLE");
while (1)
{
uint8_t col;
/* Refresh things. */
for (col = 0; col < TINYGL_WIDTH; col++)
{
pacer_wait ();
tinygl_update ();
}
navswitch_tick++;
if (navswitch_tick >= LOOP_RATE / NAVSWITCH_RATE)
{
navswitch_tick = 0;
navswitch_update ();
if (running)
{
moves++;
if (navswitch_push_event_p (NAVSWITCH_NORTH))
monster_move (things, NUM_THINGS, 0, -1);
if (navswitch_push_event_p (NAVSWITCH_SOUTH))
monster_move (things, NUM_THINGS, 0, 1);
if (navswitch_push_event_p (NAVSWITCH_EAST))
monster_move (things, NUM_THINGS, 1, 0);
if (navswitch_push_event_p (NAVSWITCH_WEST))
monster_move (things, NUM_THINGS, -1, 0);
if (navswitch_push_event_p (NAVSWITCH_PUSH))
{
running = 0;
led_set (LED1, running);
}
if (things_killed_p (things, NUM_THINGS))
{
char buffer[6];
running = 0;
led_set (LED1, running);
sprintf (buffer, "%d", moves);
tinygl_text (buffer);
}
}
else
{
if (navswitch_push_event_p (NAVSWITCH_NORTH)
|| navswitch_push_event_p (NAVSWITCH_EAST)
|| navswitch_push_event_p (NAVSWITCH_SOUTH)
|| navswitch_push_event_p (NAVSWITCH_WEST)
|| navswitch_push_event_p (NAVSWITCH_PUSH))
{
srand (timer_get ());
tinygl_clear ();
things_create (things, NUM_THINGS);
running = 1;
moves = 0;
led_set (LED1, running);
}
}
}
tick++;
if (tick >= LOOP_RATE / MOVE_RATE)
{
tick = 0;
if (running)
things_move (things, NUM_THINGS);
}
}
return 0;
}
Loading…
Cancel
Save