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import React, { Component } from 'react';
import sharedStyles from './shared-styles';
import {
Platform,
StyleSheet,
Image,
ListView,
Text,
ScrollView,
TextInput,
TouchableHighlight,
TouchableOpacity,
View,
Modal
} from 'react-native';
import { RNCamera } from 'react-native-camera';
import RunInfo from './components/run-info';
import RunInfoNumeric from './components/run-info-num';
import {updateAreas, sendArea} from './update-map'
import MapView from 'react-native-maps';
import WalkButton from "./components/new-button";
import JoinButton from "./components/join-button";
import CapturedArea from "./components/captured-area";
import RoomInput from "./components/room-input";
const instructions = Platform.select({
ios: 'Press Cmd+R to reload,\n' +
'Cmd+D or shake for dev menu',
android: 'Double tap R on your keyboard to reload,\n' +
'Shake or press menu button for dev menu',
});
type Props = {};
let id = 0;
export default class App extends Component<Props> {
constructor(props) {
super(props);
let watchID = navigator.geolocation.watchPosition((position) => {
console.log(this.state.activeWalk)
if(this.state.activeWalk){
this.setState({
walkMarkers: [
...this.state.walkMarkers, {
coordinate: position.coords,
key: id++
}
]
});
}
// if(!this.state.activeWalk){
// this.setState({
// walkMarkers: []
// })
// }
}, null, {enableHighAccuracy: true, timeout: 20000, distanceFilter: 10});
this.state = {
activeWalk: false,
username: "samded",
gameNumber: "samdum",
walkMarkers: [],
captures: [
// new CapturedArea("fanded", [
// {latitude: -43.5623, longitude:172.5655},
// {latitude: -43.5623, longitude:172.5650},
// {latitude: -43.5628, longitude:172.5650},
// {latitude: -43.5628, longitude:172.5655}
// ], 'rgba(255,0,255, 1)', 'rgba(255,0,255, 0.2)', 53),
new CapturedArea("samded", [
{latitude: -43.5663, longitude:172.5615},
{latitude: -43.5663, longitude:172.5610},
{latitude: -43.5668, longitude:172.5610},
{latitude: -43.5668, longitude:172.5615}
], 'rgba(0,0,255, 1)', 'rgba(0,0,255, 0.2)', 53)
],
watchID,
activity: "map"
};
}
componentDidMount() {
setInterval(() => {
this.updateCaptures();
}, 5000);
}
updateCaptures(){
updateAreas(this.state.gameNumber, (polygons) => {
this.setState({
captures: polygons
})
})
}
setGameNumber(user, number){
this.setState({username: user, gameNumber: number})
}
startWalk(){
console.log("starting walk")
this.setState({walkMarkers: [], activeWalk: true})
}
stopWalk(){
console.log("stopping walk")
sendArea(this.state.gameNumber, this.state.username, this.state.walkMarkers)
.then(data => {
console.log(data);
if (data != []) {
this.takePicture(data.polygonID);
}
});
this.setState({activeWalk: false})
}
componentWillUnmount() {
navigator.geolocation.stopWatch(this.state.watchID);
}
takePicture = async function(polygonID) {
if (this.camera) {
const options = { quality: 0.5, base64: true };
const data = await this.camera.takePictureAsync(options)
console.log(data.uri);
this.setState({activity: "map"});
}
};
showCamera() {
this.setState({activity: "takePicture"});
}
render() {
let view = "";
if (this.state.activity === "map") {
view =
<View style ={{flex: 1}}>
<MapView
showsUserLocation
style = {styles.map}
initialRegion={{
latitude: -43.5610623,
longitude: 172.5655853,
latitudeDelta: 0.02,
longitudeDelta: 0.02,
}}
>
<MapView.Polyline
coordinates={this.state.walkMarkers.map((marker) => marker.coordinate)}
strokeWidth={5}
strokeColor={"rgb(148,0,211)"}
/>
{this.state.captures.map((capture, i) => {
return <MapView.Polygon
key={i}
coordinates={capture.coordinates}
strokeWidth={2}
strokeColor={capture.strokeColor}
fillColor={capture.fillColor}
/>
}
)
}
</MapView>
<Text style={styles.gameNumber}>
{"name: " + this.state.username + "\ngame: " + this.state.gameNumber}
</Text>
<RoomInput
ref={instance => this.roomInputModal = instance}
join={(user, number) => this.setGameNumber(user, number)}/>
<View style={styles.menu}>
<View style={styles.walk}>
<WalkButton
start={() => {this.startWalk()}}
stop={() => {this.stopWalk()}}
/>
</View>
<View style={styles.infoWrapper}>
<JoinButton
modal={() => this.roomInputModal.setModalVisible(true)}/>
</View>
</View>
</View>
} else if (this.state.activity === "takePicture") {
view = <View style={styles.container}>
<RNCamera
ref={ref => {
this.camera = ref;
}}
style = {styles.preview}
type={RNCamera.Constants.Type.back}
flashMode={RNCamera.Constants.FlashMode.on}
permissionDialogTitle={'Permission to use camera'}
permissionDialogMessage={'We need your permission to use your camera phone'}
onGoogleVisionBarcodesDetected={({ barcodes }) => {
console.log(barcodes)
}}
/>
<View style={{flex: 0, flexDirection: 'row', justifyContent: 'center',}}>
<TouchableOpacity
onPress={this.takePicture.bind(this)}
style = {styles.capture}
>
<Text style={{fontSize: 14}}> SNAP </Text>
</TouchableOpacity>
</View>
</View>
}
return view;
}
}
const styles = StyleSheet.create({
preview: {
flex: 1,
justifyContent: 'flex-end',
alignItems: 'center'
},
capture: {
flex: 0,
backgroundColor: '#fff',
borderRadius: 5,
padding: 15,
paddingHorizontal: 20,
alignSelf: 'center',
margin: 20
},
infoWrapper: {
paddingVertical: 0,
flexDirection: 'row',
flex: 1
},
menu: {
position: 'absolute',
left: 0,
bottom: 0,
right: 0,
flexDirection: 'column',
flex: 1
},
walk: {
// position: 'absolute',
// left: 0,
// bottom: 60,
// right: 0,
paddingHorizontal: 10,
flexDirection: 'row',
flex: 1
},
modal:{
backgroundColor: 'white',
margin: 0, // This is the important style you need to set
alignItems: undefined,
justifyContent: undefined,
},
map: {
...StyleSheet.absoluteFillObject
},
gameNumber:{
fontSize: 30,
},
container: {
flex: 1,
justifyContent: 'center',
alignItems: 'center',
backgroundColor: '#F5FCFF',
},
welcome: {
fontSize: 20,
textAlign: 'center',
margin: 10,
},
instructions: {
textAlign: 'center',
color: '#333333',
marginBottom: 5,
},
});