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357 lines
12 KiB
357 lines
12 KiB
package seng302.Model;
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import javafx.animation.AnimationTimer;
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import javafx.application.Platform;
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import javafx.collections.FXCollections;
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import javafx.collections.ObservableList;
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import org.geotools.referencing.GeodeticCalculator;
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import seng302.Controllers.RaceController;
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import seng302.GPSCoordinate;
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import java.awt.geom.Point2D;
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import java.util.ArrayList;
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import java.util.Random;
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/**
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* Parent class for races
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* Created by fwy13 on 3/03/17.
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*/
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public abstract class Race implements Runnable {
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//protected BoatInRace[] startingBoats;
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protected ObservableList<BoatInRace> startingBoats;
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protected ArrayList<Leg> legs;
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protected RaceController controller;
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protected int boatsFinished = 0;
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protected long totalTimeElapsed;
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private int dnfChance = 1; //%percentage chance a boat fails at each checkpoint
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private int lastFPS = 20;
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protected int scaleFactor;
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private int SLEEP_TIME = 100; //time in milliseconds to pause in a paced loop
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protected int PRERACE_TIME = 120000; //time in milliseconds to pause during pre-race
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private boolean timerEnabled = true; //boolean to determine if timer is ran
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/**
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* Initailiser for Race
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*
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* @param boats Takes in an array of boats that are participating in the race.
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* @param legs Number of marks in order that the boats pass in order to complete the race.
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* @param controller race controller
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* @param scaleFactor for race
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*/
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public Race(BoatInRace[] boats, ArrayList<Leg> legs, RaceController controller, int scaleFactor) {
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this.startingBoats = FXCollections.observableArrayList(boats);
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this.legs = legs;
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this.legs.add(new Leg("Finish", this.legs.size()));
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this.controller = controller;
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this.scaleFactor = scaleFactor;
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if (startingBoats != null && startingBoats.size() > 0) {
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initialiseBoats();
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}
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}
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/**
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* Sets the chance each boat has of failing at a gate or marker
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* @param chance percentage chance a boat has of failing per checkpoint.
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*/
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protected void setDnfChance(int chance) {
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if (chance >= 0 && chance <= 100) {
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dnfChance = chance;
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}
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}
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public void initialiseBoats() {
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Leg officialStart = legs.get(0);
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String name = officialStart.getName();
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Marker endMarker = officialStart.getEndMarker();
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BoatInRace.setTrackPointTimeInterval(BoatInRace.getBaseTrackPointTimeInterval() / scaleFactor);
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ArrayList<Marker> startMarkers = getSpreadStartingPositions();
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for (int i = 0; i < startingBoats.size(); i++) {
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BoatInRace boat = startingBoats.get(i);
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if (boat != null) {
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boat.setScaledVelocity(boat.getVelocity() * scaleFactor);
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Leg startLeg = new Leg(name, 0);
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boat.setCurrentPosition(startMarkers.get(i).getAverageGPSCoordinate());
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startLeg.setStartMarker(startMarkers.get(i));
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startLeg.setEndMarker(endMarker);
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startLeg.calculateDistance();
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boat.setCurrentLeg(startLeg);
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}
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}
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}
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/**
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* Runnable for the thread.
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*/
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public void run() {
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setControllerListeners();
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initialiseBoats();
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if (timerEnabled) countdownTimer();
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//simulateRace();
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}
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/**
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* Disable the timer
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*/
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public void disableTimer() {
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timerEnabled = false;
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}
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/**
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* Countdown timer until race starts. Use PRERACE_TIME to set countdown duration.
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*/
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protected void countdownTimer() {
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new AnimationTimer() {
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long currentTime = System.currentTimeMillis();
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long startTime = currentTime + (PRERACE_TIME/scaleFactor);
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long minutes;
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long currentTimeInSeconds;
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long remainingSeconds;
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long hours;
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long timeLeft;
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@Override
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public void handle(long arg0) {
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timeLeft = startTime - currentTime;
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if (timeLeft <= 0 && controller != null) {
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updateTime("Race is starting...");
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stop();
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simulateRace();
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} else {
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currentTimeInSeconds = (timeLeft*scaleFactor) / 1000;
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minutes = currentTimeInSeconds / 60;
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remainingSeconds = currentTimeInSeconds % 60;
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hours = minutes / 60;
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minutes = minutes % 60;
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if (controller != null) {
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updateTime(String.format("Race clock: -%02d:%02d:%02d", hours, minutes, remainingSeconds));
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}
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}
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currentTime = System.currentTimeMillis();
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}
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}.start();
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}
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/**
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* Takes total time elapsed and format to hour:minute:second
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*
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* @return Formatted time as string
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*/
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protected String calcTimer() {
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long minutes;
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long currentTimeInSeconds;
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long remainingSeconds;
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long hours;
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currentTimeInSeconds = (totalTimeElapsed * scaleFactor) / 1000;
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minutes = currentTimeInSeconds / 60;
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remainingSeconds = currentTimeInSeconds % 60;
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hours = minutes / 60;
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minutes = minutes % 60;
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return String.format("Race clock: %02d:%02d:%02d", hours, minutes, remainingSeconds);
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}
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/**
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* Updates the calculated time to the timer label
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*
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* @param time The calculated time from calcTimer() method
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*/
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protected void updateTime(String time) {
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Platform.runLater(() -> {
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controller.setTimer(time);
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});
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}
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/**
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* Update the calculated fps to the fps label
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*
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* @param fps The new calculated fps value
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*/
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private void updateFPS(int fps) {
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Platform.runLater(() -> {
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controller.setFrames("FPS: " + fps);
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});
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}
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private boolean doNotFinish() {
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Random rand = new Random();
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return rand.nextInt(100) < dnfChance;
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}
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/**
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* Starts the Race Simulation, playing the race start to finish with the timescale.
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* This prints the boats participating, the order that the events occur in time order, and the respective information of the events.
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*/
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private void simulateRace() {
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System.setProperty("javafx.animation.fullspeed", "true");
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for (BoatInRace boat : startingBoats) {
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boat.setStarted(true);
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}
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new AnimationTimer() {
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long timeRaceStarted = System.currentTimeMillis(); //start time of loop
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int fps = 0; //init fps value
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long timeCurrent = System.currentTimeMillis(); //current time
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@Override
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public void handle(long arg0) {
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if (boatsFinished < startingBoats.size()) {
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totalTimeElapsed = System.currentTimeMillis() - timeRaceStarted;
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for (BoatInRace boat : startingBoats) {
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if (boat != null && !boat.isFinished()) {
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boat.addTrackPoint(boat.getCurrentPosition());
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updatePosition(boat, Math.round(1000 / lastFPS) > 20 ? 15 : Math.round(1000 / lastFPS));
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checkPosition(boat, totalTimeElapsed);
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}
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}
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// if (controller != null) controller.updateMap(startingBoats);
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if (timerEnabled)
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updateTime(calcTimer());
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}
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controller.updateMap(startingBoats);
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// } else {
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// //Exit animation timer
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// updateTime(calcTimer());
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// updateFPS(0); //race ended so fps = 0
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// stop(); //exit animation timer
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// }
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fps++;
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if ((System.currentTimeMillis() - timeCurrent) > 1000) {
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updateFPS(fps);
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lastFPS = fps;
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fps = 0;
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timeCurrent = System.currentTimeMillis();
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}
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}
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}.start();
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}
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/**
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* Checks the position of the boat, this updates the boats current position.
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*
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* @param boat Boat that the postion is to be updated for.
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* @param timeElapsed Time that has elapse since the start of the the race.
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* @see BoatInRace
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*/
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protected void checkPosition(BoatInRace boat, long timeElapsed) {
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if (boat.getDistanceTravelledInLeg() > boat.getCurrentLeg().getDistance()) {
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//boat has passed onto new leg
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if (boat.getCurrentLeg().getName().equals("Finish")) {
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//boat has finished
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boatsFinished++;
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boat.setFinished(true);
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boat.setTimeFinished(timeElapsed);
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} else if (doNotFinish()) {
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boatsFinished++;
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boat.setFinished(true);
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boat.setCurrentLeg(new Leg("DNF", -1));
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boat.setVelocity(0);
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boat.setScaledVelocity(0);
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} else {
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//Calculate how much the boat overshot the marker by
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boat.setDistanceTravelledInLeg(boat.getDistanceTravelledInLeg() - boat.getCurrentLeg().getDistance());
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//Move boat on to next leg
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Leg nextLeg = legs.get(boat.getCurrentLeg().getLegNumber() + 1);
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boat.setCurrentLeg(nextLeg);
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//Add overshoot distance into the distance travelled for the next leg
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boat.setDistanceTravelledInLeg(boat.getDistanceTravelledInLeg());
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}
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//Update the boat display table in the GUI to reflect the leg change
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updatePositions();
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}
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}
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/**
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* Update position of boats in race, no position if on starting leg or DNF.
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*/
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private void updatePositions() {
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FXCollections.sort(startingBoats, (a, b) -> b.getCurrentLeg().getLegNumber() - a.getCurrentLeg().getLegNumber());
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for(BoatInRace boat: startingBoats) {
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if(boat != null) {
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boat.setPosition(Integer.toString(startingBoats.indexOf(boat) + 1));
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if (boat.getCurrentLeg().getName().equals("DNF") || boat.getCurrentLeg().getLegNumber() == 0)
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boat.setPosition("-");
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}
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}
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}
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/**
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* Update call for the controller.
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*/
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protected void setControllerListeners() {
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if (controller != null) controller.setInfoTable(this);
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}
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/**
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* Returns the boats that have started the race.
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*
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* @return ObservableList of BoatInRace class that participated in the race.
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* @see ObservableList
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* @see BoatInRace
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*/
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public ObservableList<BoatInRace> getStartingBoats() {
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return startingBoats;
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}
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/**
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* Updates the boat's gps coordinates depending on time elapsed
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*
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* @param boat to be updated
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* @param millisecondsElapsed time since last update
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*/
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protected abstract void updatePosition(BoatInRace boat, int millisecondsElapsed);
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/**
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* Creates a list of starting positions for the different boats, so they do not appear cramped at the start line
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*
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* @return list of starting positions
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*/
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public ArrayList<Marker> getSpreadStartingPositions() {
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int nBoats = startingBoats.size();
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Marker marker = legs.get(0).getStartMarker();
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GeodeticCalculator initialCalc = new GeodeticCalculator();
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initialCalc.setStartingGeographicPoint(marker.getMark1().getLongitude(), marker.getMark1().getLatitude());
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initialCalc.setDestinationGeographicPoint(marker.getMark2().getLongitude(), marker.getMark2().getLatitude());
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double azimuth = initialCalc.getAzimuth();
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double distanceBetweenMarkers = initialCalc.getOrthodromicDistance();
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double distanceBetweenBoats = distanceBetweenMarkers / (nBoats + 1);
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GeodeticCalculator positionCalc = new GeodeticCalculator();
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positionCalc.setStartingGeographicPoint(marker.getMark1().getLongitude(), marker.getMark1().getLatitude());
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ArrayList<Marker> positions = new ArrayList<>();
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for (int i = 0; i < nBoats; i++) {
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positionCalc.setDirection(azimuth, distanceBetweenBoats);
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Point2D position = positionCalc.getDestinationGeographicPoint();
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positions.add(new Marker(new GPSCoordinate(position.getY(), position.getX())));
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positionCalc = new GeodeticCalculator();
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positionCalc.setStartingGeographicPoint(position);
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}
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return positions;
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}
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}
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