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package visualiser.gameController.Keys;
/**
* Key to go upwind
*/
public class UpWindKey extends ControlKey {
/**
* Constructor for Control
* @param name name of the key
*
*/
public UpWindKey(String name) {
super(name, 5);
}
@Override
public void onAction() {
}
@Override
public void onHold() {
}
@Override
public void onRelease() {
}
}