package network.Messages; import network.Messages.Enums.MessageType; import network.Messages.Enums.RaceStatusEnum; public class HostGame extends AC35Data { private String ip; private int port; private byte map; private byte speed; private RaceStatusEnum status; private byte requiredNumPlayers; private byte currentNumPlayers; public HostGame(String ip, int port, byte map, byte speed, RaceStatusEnum status, byte requiredNumPlayers, byte currentNumPlayers) { super(MessageType.HOST_GAME); this.ip = ip; this.port = port; this.map = map; this.speed = speed; this.status = status; this.requiredNumPlayers = requiredNumPlayers; this.currentNumPlayers = currentNumPlayers; } /** * @return the ip of host */ public String getIp() { return ip; } /** * @return the port of host */ public int getPort() { return port; } /** * @return the map index */ public byte getMap() { return map; } /** * @return the speed value of game */ public byte getSpeed() { return speed; } /** * @return the status of race */ public RaceStatusEnum getStatus() { return status; } /** * @return required number of players */ public byte getRequiredNumPlayers() { return requiredNumPlayers; } /** * @return current number of players */ public byte getCurrentNumPlayers() { return currentNumPlayers; } }