package visualiser.gameController.Keys; import network.Messages.Enums.BoatActionEnum; /** * key to toggle between tacking and gybing */ public class TackGybeKey extends ControlKey { /** * Constructor for Control */ public TackGybeKey() { super("Tack/Gybe", BoatActionEnum.TACK_GYBE); } @Override public void onAction() { } @Override public void onHold() { } @Override public void onRelease() { } }