package visualiser.layout; import javafx.scene.paint.Color; import javafx.scene.paint.PhongMaterial; import javafx.scene.shape.Cylinder; import javafx.scene.transform.Rotate; /** * Created by cbt24 on 14/09/17. */ public class Shockwave extends Subject3D { public Shockwave(double radius) { super(new Cylinder(radius,0),0); getMesh().getTransforms().add(new Rotate(-90, Rotate.X_AXIS)); getMesh().setMaterial(new PhongMaterial(new Color(0,0,0,0))); getMesh().setMouseTransparent(true); } }