package visualiser.gameController.Keys; import network.Messages.Enums.BoatActionEnum; /** * Key to send downwind packet to server */ public class DownWindKey extends ControlKey { /** * Constructor for Control */ public DownWindKey() { super("Downwind", BoatActionEnum.DOWNWIND); } @Override public void onAction() { } @Override public void onHold() { } @Override public void onRelease() { } }