- Camera pivot must be manually updated
- GPS coordinates are scaled by an arbitrary amount to make movement visible
- Model has to be flipped 180 degrees to move forward
#story[1261]
- Updated View3D to use Subject3D wrappers instead of Shape3D
- Fixed HostController for the new architecture
- Made position and heading observable in VisualiserBoat
- Attached listeners to each VisualiserBoat in RaceController
#story[1261]
Added a dedicatedServer module.
Removed Visualiser module.
Removed mock module.
Removed network module.
Fixed weird exception non-handling that appeared for some reason.
Also got client-server handshake working. Multiple clients can connect and control their own boat.
The client's boat has a larger black triangle drawn around it. Probably needs tidying up.
Added isClientBoat boolean to VisualiserBoat.
WindGenerator is now an interface, implemented by ConstantWindGenerator (useful for testing) and RandomWindGenerator. Added ConstantWindGeneratorTest.
RandomWindGenerator was formerly WindGenerator.
The WindGenerator is passed in to MockRace.
CommandFactory throws a CommandConstructionException if it cannot create a command.
MessageSerialiser and MessageDeserialiser correctly terminate on error.
Readded VisualiserInput's switch statement in the main loop, pending a refactor.
Removed the sleep statement from LobbyController - it was blocking javaFX thread.
Lobby.fxml: moved buttons and text input into grid panes, so they don't break when you resize screen.
Added some test object creation functions in several test classes (MockRaceTest.createMockRace(), BoatXMLReaderTest.createBoatDataSource(), etc...).
#story[1095]
- Implemented drawSails method
- Sail position is displayed and updated using a boat's heading
- Sails conform to 'Points of sail'
- Javadoc'd new method and tidied up existing
- Sped up track point frequency (visualiserBoat class)
- Optimised imports (any other classes changed)
- A lot of canvas drawing and sail rotating issues were discovered and eventually overcome along the way. Using a sail image to draw and rotate on the existing canvas rather than a JavaFX shape on a new canvas was the final decision.
#story[1098]