Commit Graph
1492 Commits
Author SHA1 Message Date
Hamish Ball d2f9bfedcb Merge branch 'issue_18_track_alpha' into 'master'
Issue 18 track alpha

This should resolve #18.

Track point system is now a line, and updated more frequently.
Line fades over time.

The boat wake is also longer, and has a black dot at the end.

See merge request !28
2017-08-17 13:50:44 +12:00
Joseph Gardner 610aa96241 Merge branch 'MapWindRotation' into 'master'
Map wind rotation

Note: we'd like to generate a realistic course layout, that can vary from race to race (but not within a race, for now.) The generated layout must be sent through the API in the format given by the race.xml section of the AC35 Streaming Data Interface Specification. The AC35 Protocol (sections 31.4 and 31.5) specifies the requirements for a course:

*    First leg of the course (from start line to first mark) must be a reaching leg
*    Next legs are windward/leeward, and boats complete either two or three laps of this section
*    Final leg to finish line may be a reaching leg
*    A boat should take around 25 minutes to complete the course in the wind conditions at the start of the race (AC35 protocol, section 31.5)

You should assume that the windward/leeward marks and start/finish lines are always compounds of two marks.

Acceptance criteria:

 *   The layout must be sent over the API in a race.xml message, plus boat location messages for the marks as required, before any other boat location messages are sent.
 *   Each mark must be defined using boat "SourceID"s (see definition of race.xml) so their positions can be adjusted later.
 *   The course must meet the requirements given in the AC35 Protocol.
 *   The course limits should be set to clear all marks by at least several boat-lengths.
 *   The entire race area within the limits must be on the water.

See merge request !22
2017-08-17 13:50:21 +12:00
Hamish Ball 2edb6b5249 Merge branch 'issue#40' into 'master'
Issue#40



See merge request !30
2017-08-17 13:49:58 +12:00
David Wu c08bafa566 Fixed most of issue #19 with new master? 2017-08-17 13:49:43 +12:00
fjc40 2656efcb4d Marks are a bit darker.
Wake no longer has circle at end.
2017-08-17 13:30:10 +12:00
Fan-Wu Yang 2e9c6fe593 Merged most recent master in, #story[1092] 2017-08-17 13:23:55 +12:00
hba56 02ab0e8a00 added javadoc 2017-08-17 13:16:47 +12:00
hba56 3cf50c56f8 added a refresh for the info table so no new values are shown when the game is in full screen 2017-08-17 13:15:33 +12:00
Joseph Gardner a50d460222 Merged master. 2017-08-17 13:02:14 +12:00
fjc40 0f58270c10 Merge branch 'master' into issue_18_track_alpha
# Conflicts:
#	racevisionGame/src/main/java/visualiser/model/VisualiserRaceState.java
2017-08-17 13:00:13 +12:00
Fan-Wu Yang 7546c65893 Merge branch 'master' into MapWindRotation
# Conflicts:
#	racevisionGame/src/main/java/shared/model/CompoundMark.java
#	racevisionGame/src/main/java/shared/model/Mark.java
2017-08-17 12:59:54 +12:00
Joseph Gardner 20c9870fea Merge branch 'master' into story_64_sails
# Conflicts:
#	racevisionGame/src/main/java/shared/model/Boat.java
#	racevisionGame/src/main/java/visualiser/Commands/VisualiserRaceCommands/BoatLocationCommand.java
2017-08-17 12:59:25 +12:00
David Wu fa5992bfb2 added App app to app. 2017-08-17 12:58:05 +12:00
fjc40 62f400b924 Trackpoint line color fades out. 2017-08-17 12:56:11 +12:00
David Wu 6bc81f566e Issue 19 changes. 2017-08-17 12:50:41 +12:00
Joseph Gardner a3fe57ed5a Removed print statement. #story[1092] 2017-08-17 12:27:59 +12:00
fjc40 fa26abe10c Minor tidy. 2017-08-17 12:18:17 +12:00
Joseph Gardner 4cf8846cda Map wind rotation works with multiplayer xml. #story[1092] 2017-08-17 12:17:45 +12:00
Hamish Ball 96acb6251e Merge branch 'story66-collision' into 'master'
66. [M] As Gemma, I'd like boats and marks to act as barriers to movement so that another player cannot beat me by just ignoring marks and other boats on the course.

Note: as boats and marks don't start in overlapped positions, we are only concerned with collisions. 

Acceptance criteria:
- No boat can pass within an agreed distance of the centre of another boat or mark
- Boats that hit other objects are repelled twice the agreed distance in the opposite direction to their current heading

See merge request !27
2017-08-17 12:14:30 +12:00
hwball 86d94ef27e javadoc fix 2017-08-17 11:58:13 +12:00
hwball df2b674b94 update scale for table displaying 2017-08-17 11:51:33 +12:00
Connor Taylor-Brown 4b3cc8e126 Created ack number generator for use by multiple services
#story[1100]
2017-08-17 11:47:54 +12:00
Joseph Gardner 1e7ba8cd51 Merge branch 'master' into MapWindRotation
# Conflicts:
#	racevisionGame/src/main/java/mock/app/Event.java
#	racevisionGame/src/main/java/mock/model/MockRace.java
#	racevisionGame/src/main/java/mock/model/commandFactory/CommandFactory.java
#	racevisionGame/src/main/java/shared/dataInput/RaceXMLReader.java
#	racevisionGame/src/main/java/shared/model/CompoundMark.java
#	racevisionGame/src/main/java/shared/model/Mark.java
#	racevisionGame/src/main/java/visualiser/Controllers/ConnectionController.java
#	racevisionGame/src/main/java/visualiser/Controllers/HostController.java
#	racevisionGame/src/main/java/visualiser/app/VisualiserInput.java
#	racevisionGame/src/main/java/visualiser/gameController/ControllerServer.java
#	racevisionGame/src/main/java/visualiser/model/VisualiserRace.java
2017-08-17 11:46:09 +12:00
Joseph d7e0bfa86c Trackpoints are only shown for the player's boat. #story[1098] 2017-08-17 10:13:30 +12:00
Joseph 47fc55245c Merged master. 2017-08-17 09:27:41 +12:00
Joseph f60809bdd4 Merge branch 'master' into story_64_sails
# Conflicts:
#	racevisionGame/src/main/java/mock/app/MockOutput.java
#	racevisionGame/src/main/java/mock/model/MockRace.java
#	racevisionGame/src/main/java/mock/model/commandFactory/CommandFactory.java
#	racevisionGame/src/main/java/network/MessageDecoders/BoatActionDecoder.java
#	racevisionGame/src/main/java/network/MessageDecoders/BoatLocationDecoder.java
#	racevisionGame/src/main/java/visualiser/app/VisualiserInput.java
#	racevisionGame/src/main/java/visualiser/gameController/ControllerServer.java
#	racevisionGame/src/main/java/visualiser/model/ResizableRaceCanvas.java
#	racevisionGame/src/main/java/visualiser/model/VisualiserRace.java
#	racevisionGame/src/main/resources/visualiser/scenes/connect.fxml
#	racevisionGame/src/main/resources/visualiser/scenes/lobby.fxml
#	racevisionGame/src/test/java/mock/model/MockRaceTest.java
#	racevisionGame/src/test/java/network/Utils/AC35UnitConverterTest.java
#	racevisionGame/src/test/java/network/XMLMessageEncoderTest.java
2017-08-17 09:13:49 +12:00
zwu18 109b291973 Merged issue #20 fix and splash screen into development. 2017-08-17 01:36:55 +12:00
zwu18 317582aae8 Merge branch 'issue#20fix' into Development 2017-08-17 01:35:33 +12:00
zwu18 4e8b7d3b5a Merge remote-tracking branch 'origin/master' into issue#20fix 2017-08-17 01:30:43 +12:00
zwu18 8759ac070e Merge remote-tracking branch 'origin/splashScreen' into issue#20fix 2017-08-17 01:30:38 +12:00
Connor Taylor-Brown f8150ef449 Added YachtEvent message with encoder and decoder
- Updated Encoder and Decoder factories for the new message type
- Added an enum for handling yacht event types

#story[1100]
2017-08-17 01:10:55 +12:00
hba56 ee0cc4b704 Merge branch 'issue#40' into Development 2017-08-16 22:41:49 +12:00
fjc40 114c18763b Reduced track point period to 1000ms.
issue #18
2017-08-16 19:44:42 +12:00
fjc40 20055b1883 Removed redunant calls in VisualiserRaceState.initialiseBoats().
Slightly refactored ResizableRaceCanvas - removed a redundant drawPoint() function, functions which alter the gc stroke call save/restore.
Text is drawn black, at 20pts.
The drawBoats() function: instead of drawing everything for each boat, one boat at a time, it draws the track points for all boats, then wake for all boats, etc..., to have better layering.
issue #18
2017-08-16 18:10:30 +12:00
cbt24 f7d0e9d466 Boats bounce during collision if pointing into collision
#story[1100]
2017-08-16 17:55:33 +12:00
cbt24 eaa0d2e82b Boats bounce away from marks.
- Changed onCollisionEnter signature to pass boat info

#story[1100]
2017-08-16 17:22:08 +12:00
cbt24 8113867576 Bubbles collision events to RaceLogic
- ColliderRegistry collects and forwards all Collision events
- RaceLogic observes the ColliderRegistry of its single Race instance

#story[1100]
2017-08-16 16:56:20 +12:00
fjc40 f1e41d5d8f Merge branch 'master' into issue_18_trackpoint 2017-08-16 16:52:32 +12:00
cbt24 79f3c41d45 Moved generic ray casting to Collider abstract class
- Boat is now collider
- Collider subclasses specify their own collision ray and collision handler

#story[1100]
2017-08-16 16:21:55 +12:00
cbt24 8498701091 Removed commented-out file from master 2017-08-16 16:08:38 +12:00
cbt24 f44929f376 Spun off Locatable interface to make collision code more reusable
#story[1100]
2017-08-16 16:05:25 +12:00
cbt24 ce14e93404 Removed CI-breaking docstring 2017-08-16 15:17:15 +12:00
cbt24 f0d750cae1 Merge remote-tracking branch 'remotes/origin/master' into story66-collision
# Conflicts:
#	racevisionGame/src/main/java/mock/model/MockBoat.java
#	racevisionGame/src/main/java/mock/model/RaceLogic.java
#	racevisionGame/src/main/java/shared/model/CompoundMark.java
#	racevisionGame/src/main/java/shared/model/Race.java
#	racevisionGame/src/test/java/mock/model/MockBoatTest.java
2017-08-16 15:09:18 +12:00
cbt24 d63641c1e2 Cherry-picked multiple changes from master 2017-08-16 14:54:55 +12:00
hba56 fdd0b30a51 Added the ability to hide and show info table with a key press
-the wind arrow also scales with the new size of the screen
2017-08-16 02:04:07 +12:00
Jessica Syder 3d953362a6 Merge branch 'story_61' into 'master'
Story 61

[Agilefant link](http://agilefant.cosc.canterbury.ac.nz:8080/agilefant302/qrq.action?q=story:1095)

```
Note: the boat should be permanently circled with a highlight (or something similar)
See: (http://learn.canterbury.ac.nz/mod/forum/discuss.php?d=213948). Contains boat request to join, and server response messages.

Acceptance criteria:

- The boat that responds to control keypresses is permanently highlighted on screen.
- No boat without a highlight responds to keypresses.
```

Works with either single player or multiplayer game (see HostController.hostGamePressed()).

The race.xml currently is not updated when players join/quit, so there are 6 boats by default, and any boats without playes will just sail off the side of the map.

- resolves #39 
- resolves #37 
- resolves #35 
- resolves #27 
- resolves #25 
- resolves #32 


See merge request !26
2017-08-16 00:00:08 +12:00
fjc40 85e703cba5 RaceController/info table now makes a copy of the boat list, to avoid race conditions.
#story[1095]
2017-08-15 23:10:32 +12:00
Fan-Wu Yang 9f7c5d8c0c Fixed other javadocs that were causing the build to fail #story[1092] 2017-08-15 22:48:35 +12:00
Fan-Wu Yang 9e6bd10870 Merge branch 'master' into MapWindRotation 2017-08-15 22:45:01 +12:00
Fan-Wu Yang 8d87da6206 fixed java doc issues on my side #story[1092] 2017-08-15 22:44:56 +12:00