13 Commits (8cc4d7741ca47efba026e752fcda2f9a76cf1b27)

Author SHA1 Message Date
David Wu 8cc4d7741c Fixed issue where games can't be hosted if you quit as host in the lobby menu. Added more doc.#story[1188]
8 years ago
David Wu 89ce8a7cc0 Pre-race countdown implementation.
8 years ago
hba56 ae8fa312a3 removed sout and added a longer startup time. Also fixed race xmls to remove set boats
8 years ago
Fan-Wu Yang 18a689b110 Changed a constant to be using the one in the constants file (prepartory start time) and temporarily made it so that the race can start in 3 seconds. #story[1261]
8 years ago
cbt24 3ecf203cba Recovered stable rotation of the player's boat
8 years ago
fjc40 361856ea1d Updated timescale.
8 years ago
fjc40 9156bde8af Moved XML message creation to RaceServer instead of ConnectionAcceptor.
8 years ago
zwu18 ad61dc6bce Implemented runCommand method in VMGCommand and TackGybeCommand classes. Both classes currently rely on the MockRace class so changes will be required when MockRace is refactored.
8 years ago
fjc40 3a85fad211 Currently, mock/pom.xml and visualiser/pom.xml build racevisionGame mock and visualiser.
9 years ago
fjc40 cab9bf9574 RaceClock no has run(), or is runnable, as it wasn't needed.
9 years ago
fjc40 7d3cf6ee80 I had accidentally broken the raceXML construction - fixed it.
9 years ago
fjc40 abbbf70146 Refactored Race, MockRace, and VisualiserRace to use RaceClock instead of keeping their own timers.
9 years ago
fjc40 bbbb1f2eb0 Renamed sharedModel module to racevisionGame - this is intended to be our single module program.
9 years ago