Created FrameRateTracker which can be used to track framerate.
Updated RequestToJoinEnum and JoinAcceptanceEnum to match the agreed connection API.
Added AssignPlayerBoat message, which is used internally on the client to assign the player a source ID once they have connected.
Fixed some race conditions in the MessageRouter.
Updated ConnectionAcceptor.CheckClientConnection to wait slightly longer before removing connection (there was a slight race condition before).
Race no longer has a reference to LatestMessages. LatestMessages no longer has specific messages types in it.
Created RaceState class, which contains the state that is shared between VisualiserRaceState and MockRaceState (currently only used on visualiser).
Split VisualiserRace into VisualiserRaceState and VisualiserRaceService.
Added the VisualiserRace commands (BoatLocatonCommand, RaceStatusCommand, etc...).
Slightly increased the preferred width of race.fxml table columns.
issues #27#37#35
#story[1095]
Added ConnectionToServerCommandFactory, and JoinSuccessfulCommand, RaceParticipantsFullCOmmand, ServerFullCommand.
Added IncomingHeartBeatCommandFactory, and IncomingHeartBeatCommand.
Added ConnectionToServerState, which represents the client's connection state to server.
Renamed VisualiserInput to VisualiserRaceController.
Added ConnectionToServer, which tracks the client's connection to server.
Added ConnectionToServerController, which accepts JoinAcceptance messages, turns them into commands, and passes them to ConnectionToServer.
Added IncomingHeartBeatService, which tracks the heart beat status of the connection.
Added IncomingHeartBeatController, which accepts HeartBeat messages, turns them into commands, and passes them to IncomingHeartBeatService.
Refactored ServerConnection a bit.
#story[1095]
Also got client-server handshake working. Multiple clients can connect and control their own boat.
The client's boat has a larger black triangle drawn around it. Probably needs tidying up.
Added isClientBoat boolean to VisualiserBoat.
WindGenerator is now an interface, implemented by ConstantWindGenerator (useful for testing) and RandomWindGenerator. Added ConstantWindGeneratorTest.
RandomWindGenerator was formerly WindGenerator.
The WindGenerator is passed in to MockRace.
CommandFactory throws a CommandConstructionException if it cannot create a command.
MessageSerialiser and MessageDeserialiser correctly terminate on error.
Readded VisualiserInput's switch statement in the main loop, pending a refactor.
Removed the sleep statement from LobbyController - it was blocking javaFX thread.
Lobby.fxml: moved buttons and text input into grid panes, so they don't break when you resize screen.
Added some test object creation functions in several test classes (MockRaceTest.createMockRace(), BoatXMLReaderTest.createBoatDataSource(), etc...).
#story[1095]
- Implemented drawSails method
- Sail position is displayed and updated using a boat's heading
- Sails conform to 'Points of sail'
- Javadoc'd new method and tidied up existing
- Sped up track point frequency (visualiserBoat class)
- Optimised imports (any other classes changed)
- A lot of canvas drawing and sail rotating issues were discovered and eventually overcome along the way. Using a sail image to draw and rotate on the existing canvas rather than a JavaFX shape on a new canvas was the final decision.
#story[1098]
Removed arrow control stuff from ResizableRaceCanvas.
Added a wind speed label to arrow.fxml. Also created an outer GridPane to lay things out.
#story[1093]
- ControlKey now includes protocolCode property
- RaceController now fires action with each key press
- Shift toggles sail state appropriately
#story[1089]
- StartController sets up client-wide ControllerClient on socket to game server.
- RaceController now calls ControllerClient.sendKey with each keypress
- ConnectionAcceptor runs ControllerServer for each successfully connected client
#story[1089]
Refactored Sparkline a bit. Now listens to our data model instead of being manually updated. Boat position labels don't work currently, though.
VisualiserRace now also tracks the order in which boats pass each leg.
Fixed a few issues where boat didn't have nextMark/previousMark times under certain circumstances.
LatestMessages wasn't actually notifying properly - fixed.
The various XML readers now treat a string constructor as containing file contents, not file name - this was how it was mostly already used.
Fixed some issues in RaceXMLReader, including where element.getChildNodes() was used instead of element.getElementsByName(...).
Boat: changes speed to a doubleProperty. Changed leg to a Property<Leg>.
Race.lastFps is now an IntegerProperty.
Added breaks to the case statements in VisualiserInput. Whoops.
ResizableRaceCanvas now handles drawing the race boundary. Tidied up code a bit.
Removed ResizableRaceMap.
Started refactoring Sparkline. Currently doesn't work.
Moved FPS tracking to Race class, so both VisualiserRace and MockRace can monitor their FPS.
LatestMessages is now observable. It notifies observers when an XMLMessage is received.
Boat now has StringProperty for name and country/abbreviation.
Moved the MockRace timescale value to Constants.RaceTimeScale. This is passed in to MockRace on construction.
Tidied up StartController.
Copied the visualiser's resources into the resources folder.
Refactored RaceClock. Added comments. Tidied code a bit. Moved to shared.model.
Started work on RaceController.
Fixed the networking imports.
Race now keeps a reference to its Race, Boat, and Regatta data sources.
VisualiserRace can be provided with new Race/Boat/Regatta data sources during runtime. Currently it updates boundary and legs with a new RaceDataSource, and marker boats with a new BoatDataSource.
RaceStatus can provide windspeed in knots in addition to mm/sec.
RaceDataSource now provides a list of participating boat sourceIDs instead of boats.
Added a RegattaDataSource interface.
Angle, Azimuth, Bearing and mutable - careful.
Boat has positionInRace.
CompoundMarks have an ID and name.
Marks can be moved (setPosition(...)).
Refactored Mock.Race, Visualiser.StreamedCourse, Visualiser.StreamedRace, into (shared) Race, MockRace, VisualiserRace.
VisualiserBoat has color.
Added xml and polar files into resources folder.