12 Commits (79f3c41d45d004097e6daad39fa87c66fb4d7239)

Author SHA1 Message Date
cbt24 79f3c41d45 Moved generic ray casting to Collider abstract class
8 years ago
cbt24 f44929f376 Spun off Locatable interface to make collision code more reusable
8 years ago
cbt24 d63641c1e2 Cherry-picked multiple changes from master
8 years ago
cbt24 9ca50aa66c Ray casting now only supports distance specification.
8 years ago
cbt24 7d64a43350 Allow collision checking to provide collision parameters to ray casting method
8 years ago
cbt24 2fbb96afd7 Created ray casting methods for MockBoat and CompoundMark
8 years ago
Joseph Gardner 40a3ed1bb0 Boats now store whether autoVMG is on or off, boat speed scales off their bearing relative to the TWA. #story[1094]
8 years ago
zwu18 b581b01a44 Merge branch 'RaceFactory' of https://eng-git.canterbury.ac.nz/seng302-2017/team-7 into RaceFactory
8 years ago
zwu18 ad61dc6bce Implemented runCommand method in VMGCommand and TackGybeCommand classes. Both classes currently rely on the MockRace class so changes will be required when MockRace is refactored.
8 years ago
Connor Taylor-Brown 0466292bd0 Partially removed VMG optimisation, separated server-specific functionality
8 years ago
fjc40 8d36d89570 Refactored and moved RaceXMLReader to shared/dataInput.
9 years ago
fjc40 bbbb1f2eb0 Renamed sharedModel module to racevisionGame - this is intended to be our single module program.
9 years ago