fjc40
2656efcb4d
Marks are a bit darker.
...
Wake no longer has circle at end.
2017-08-17 13:30:10 +12:00
fjc40
0f58270c10
Merge branch 'master' into issue_18_track_alpha
...
# Conflicts:
# racevisionGame/src/main/java/visualiser/model/VisualiserRaceState.java
2017-08-17 13:00:13 +12:00
fjc40
62f400b924
Trackpoint line color fades out.
2017-08-17 12:56:11 +12:00
fjc40
fa26abe10c
Minor tidy.
2017-08-17 12:18:17 +12:00
hwball
86d94ef27e
javadoc fix
2017-08-17 11:58:13 +12:00
Connor Taylor-Brown
4b3cc8e126
Created ack number generator for use by multiple services
...
#story[1100]
2017-08-17 11:47:54 +12:00
Connor Taylor-Brown
f8150ef449
Added YachtEvent message with encoder and decoder
...
- Updated Encoder and Decoder factories for the new message type
- Added an enum for handling yacht event types
#story[1100]
2017-08-17 01:10:55 +12:00
fjc40
114c18763b
Reduced track point period to 1000ms.
...
issue #18
2017-08-16 19:44:42 +12:00
fjc40
20055b1883
Removed redunant calls in VisualiserRaceState.initialiseBoats().
...
Slightly refactored ResizableRaceCanvas - removed a redundant drawPoint() function, functions which alter the gc stroke call save/restore.
Text is drawn black, at 20pts.
The drawBoats() function: instead of drawing everything for each boat, one boat at a time, it draws the track points for all boats, then wake for all boats, etc..., to have better layering.
issue #18
2017-08-16 18:10:30 +12:00
cbt24
f7d0e9d466
Boats bounce during collision if pointing into collision
...
#story[1100]
2017-08-16 17:55:33 +12:00
cbt24
eaa0d2e82b
Boats bounce away from marks.
...
- Changed onCollisionEnter signature to pass boat info
#story[1100]
2017-08-16 17:22:08 +12:00
cbt24
8113867576
Bubbles collision events to RaceLogic
...
- ColliderRegistry collects and forwards all Collision events
- RaceLogic observes the ColliderRegistry of its single Race instance
#story[1100]
2017-08-16 16:56:20 +12:00
fjc40
f1e41d5d8f
Merge branch 'master' into issue_18_trackpoint
2017-08-16 16:52:32 +12:00
cbt24
79f3c41d45
Moved generic ray casting to Collider abstract class
...
- Boat is now collider
- Collider subclasses specify their own collision ray and collision handler
#story[1100]
2017-08-16 16:21:55 +12:00
cbt24
8498701091
Removed commented-out file from master
2017-08-16 16:08:38 +12:00
cbt24
f44929f376
Spun off Locatable interface to make collision code more reusable
...
#story[1100]
2017-08-16 16:05:25 +12:00
cbt24
ce14e93404
Removed CI-breaking docstring
2017-08-16 15:17:15 +12:00
cbt24
f0d750cae1
Merge remote-tracking branch 'remotes/origin/master' into story66-collision
...
# Conflicts:
# racevisionGame/src/main/java/mock/model/MockBoat.java
# racevisionGame/src/main/java/mock/model/RaceLogic.java
# racevisionGame/src/main/java/shared/model/CompoundMark.java
# racevisionGame/src/main/java/shared/model/Race.java
# racevisionGame/src/test/java/mock/model/MockBoatTest.java
2017-08-16 15:09:18 +12:00
cbt24
d63641c1e2
Cherry-picked multiple changes from master
2017-08-16 14:54:55 +12:00
fjc40
85e703cba5
RaceController/info table now makes a copy of the boat list, to avoid race conditions.
...
#story[1095]
2017-08-15 23:10:32 +12:00
fjc40
bcb6b79f8d
Fixed player boat not being highlighted.
...
#story[1095]
2017-08-15 22:41:43 +12:00
fjc40
a4755ed88b
Maybe fixed updating boat list on FX thread.
2017-08-15 21:08:56 +12:00
fjc40
0483859c40
Fixed sparkline y axis labelling. Reverted it to how it previously worked (negative data values instead of negative scale).
...
issue #32
2017-08-15 20:40:29 +12:00
fjc40
9ab12a9c58
MockBoat: Removed redundant isAutoVMG() function.
...
TackGybeCommand now disables autoVMG.
Removed print statements from VMGCommand.
2017-08-15 18:48:14 +12:00
fjc40
dc4610d6eb
Fixed sparkline not updating.
...
#story[1095]
2017-08-15 18:41:28 +12:00
fjc40
5ae8393126
Fixed null pointer exception when a boat finishes the race.
...
Boats now default to have position (0, 0).
Added mark rounding data to single player race.xml
2017-08-15 17:13:12 +12:00
fjc40
3a0bd10a57
Merge remote-tracking branch 'origin/master' into story_61
...
# Conflicts:
# racevisionGame/src/main/java/mock/model/MockRace.java
# racevisionGame/src/main/java/mock/model/commandFactory/CommandFactory.java
# racevisionGame/src/main/java/visualiser/gameController/ControllerClient.java
# racevisionGame/src/main/java/visualiser/gameController/ControllerServer.java
# racevisionGame/src/main/resources/visualiser/scenes/race.fxml
2017-08-15 14:49:58 +12:00
fjc40
c9875f3987
RaceLogic no longer uses AnimationTimer for its main loop (since that ran in javafx thread).
2017-08-15 14:37:36 +12:00
cbt24
9ca50aa66c
Ray casting now only supports distance specification.
...
#story[1100]
2017-08-15 14:26:43 +12:00
cbt24
7d64a43350
Allow collision checking to provide collision parameters to ray casting method
...
- Added tests for MockBoat collision direction and distance
#story[1100]
2017-08-15 13:47:59 +12:00
cbt24
2fbb96afd7
Created ray casting methods for MockBoat and CompoundMark
...
- Added ColliderRegistry to Race
- Added collision triggering to RaceLogic
- Created basic collision handlers for MockBoat and CompoundMark
2017-08-15 12:57:26 +12:00
cbt24
da52082d70
Deleted duplicate method (again -.-)
2017-08-15 11:40:22 +12:00
Connor Taylor-Brown
847cd1251e
Merge remote-tracking branch 'remotes/origin/master' into CommandFactory
...
# Conflicts:
# racevisionGame/src/main/java/mock/model/commandFactory/TackGybeCommand.java
# racevisionGame/src/main/java/mock/model/commandFactory/VMGCommand.java
2017-08-15 01:01:06 +12:00
Connor Taylor-Brown
b97bfe62a6
Fixed documentation bugs not relevant to story.
2017-08-15 00:52:50 +12:00
fjc40
5a03d97713
Added comment.
2017-08-14 13:01:27 +12:00
fjc40
b07c30704a
The trackpoint line is now a line (poly-line) instead of a sequence of circles. A point along the poly-line is added every 250ms.
...
issue #18
2017-08-14 12:58:05 +12:00
hba56
1bdf80417d
javadoc
...
#story[1087]
2017-08-14 12:14:55 +12:00
fjc40
175fb11178
Javadoc fixes.
...
#story[1095]
2017-08-14 01:02:58 +12:00
fjc40
7366aba5ec
Added empty data sources, to be used by VisualiserRace.
...
Created FrameRateTracker which can be used to track framerate.
Updated RequestToJoinEnum and JoinAcceptanceEnum to match the agreed connection API.
Added AssignPlayerBoat message, which is used internally on the client to assign the player a source ID once they have connected.
Fixed some race conditions in the MessageRouter.
Updated ConnectionAcceptor.CheckClientConnection to wait slightly longer before removing connection (there was a slight race condition before).
Race no longer has a reference to LatestMessages. LatestMessages no longer has specific messages types in it.
Created RaceState class, which contains the state that is shared between VisualiserRaceState and MockRaceState (currently only used on visualiser).
Split VisualiserRace into VisualiserRaceState and VisualiserRaceService.
Added the VisualiserRace commands (BoatLocatonCommand, RaceStatusCommand, etc...).
Slightly increased the preferred width of race.fxml table columns.
issues #27 #37 #35
#story[1095]
2017-08-14 00:53:05 +12:00
hba56
dc9317fe2e
remove system.out statments
...
#story[1101]
2017-08-13 19:33:46 +12:00
hba56
67bb7b81dc
Merge remote-tracking branch 'origin/story68' into story68
2017-08-13 19:10:31 +12:00
hba56
0d786f381b
fix for boats finishing the race
...
#story[1101]
2017-08-13 19:10:16 +12:00
hba56
2acc36225e
Fix for placement of invis gates and checks that boats pass through these gates
...
-see wiki on rounding
#story[1101]
2017-08-13 18:11:53 +12:00
Jessica Syder
8b1561cdc7
Fixed nullpointer when boat passes finish line.
...
- Added a condition in calculateBearingToNextMethod to avoid nullpointer
2017-08-13 16:08:14 +12:00
hba56
f90648e4ce
Fixing a silly mistake where starboard side rounding checks for a port side rounding (Thank goodness for documenting manual tests)
...
#story[1101]
2017-08-12 23:40:28 +12:00
hba56
a05ffd023d
Fixing a silly mistake where starboard side rounding checks for a port side rounding (Thank goodness for documenting manual tests)
...
#story[1101]
2017-08-12 22:55:25 +12:00
hba56
f386a4b989
added checks for gates and moved second rounding check to be in line with the next mark to move towards
...
#story[1101]
2017-08-12 22:27:27 +12:00
hba56
fe91264aec
fix for the tests
...
#story[1101]
2017-08-12 21:10:31 +12:00
fjc40
89b0aa8b77
Implemented MessageRouter.
...
Added ConnectionToServerCommandFactory, and JoinSuccessfulCommand, RaceParticipantsFullCOmmand, ServerFullCommand.
Added IncomingHeartBeatCommandFactory, and IncomingHeartBeatCommand.
Added ConnectionToServerState, which represents the client's connection state to server.
Renamed VisualiserInput to VisualiserRaceController.
Added ConnectionToServer, which tracks the client's connection to server.
Added ConnectionToServerController, which accepts JoinAcceptance messages, turns them into commands, and passes them to ConnectionToServer.
Added IncomingHeartBeatService, which tracks the heart beat status of the connection.
Added IncomingHeartBeatController, which accepts HeartBeat messages, turns them into commands, and passes them to IncomingHeartBeatService.
Refactored ServerConnection a bit.
#story[1095]
2017-08-12 19:58:47 +12:00
hba56
62e37489ee
starboard rounding update
...
#story[1101]
2017-08-12 03:41:50 +12:00