Made changes based on DoD review. Class documentation and commenting added. Removed annotation features. Removed sout commands. #story[1189]
This commit is contained in:
@@ -122,9 +122,11 @@ public class RaceController extends Controller {
|
||||
try {
|
||||
controlKey.onAction(); // Change key state if applicable
|
||||
|
||||
//Check if current race is a tutorial
|
||||
if (isTutorial){
|
||||
|
||||
//Check if current tutorial state has the same boat protocol code as key press
|
||||
if (controlKey.getProtocolCode().equals(currentState.getAction())){
|
||||
//Update tutorial
|
||||
checkTutorialState();
|
||||
}
|
||||
}
|
||||
@@ -259,9 +261,12 @@ public class RaceController extends Controller {
|
||||
if(key != null) {
|
||||
switch (key.toString()) {
|
||||
case "Zoom In":
|
||||
//Check if race is a tutorial
|
||||
if (isTutorial) {
|
||||
//Check if the current tutorial state is zoom-in
|
||||
if (currentState.equals(TutorialState.ZOOMIN)) {
|
||||
try {
|
||||
//Update tutorial
|
||||
checkTutorialState();
|
||||
} catch (Exception e1) {
|
||||
e1.printStackTrace();
|
||||
@@ -271,9 +276,12 @@ public class RaceController extends Controller {
|
||||
view3D.updateDistance(-10);
|
||||
break;
|
||||
case "Zoom Out":
|
||||
//Check if race is a tutorial
|
||||
if(isTutorial) {
|
||||
//Check if current tutorial state is zoom-out
|
||||
if (currentState.equals(TutorialState.ZOOMOUT)) {
|
||||
try {
|
||||
//Update tutorial
|
||||
checkTutorialState();
|
||||
} catch (Exception e1) {
|
||||
e1.printStackTrace();
|
||||
@@ -586,6 +594,7 @@ public class RaceController extends Controller {
|
||||
* Get the next tutorial state
|
||||
*/
|
||||
private void updateTutorialState(){
|
||||
//Next tutorial state is popped from list
|
||||
currentState = tutorialStates.get(0);
|
||||
tutorialStates.remove(0);
|
||||
}
|
||||
@@ -595,8 +604,11 @@ public class RaceController extends Controller {
|
||||
* @param command the command of the key
|
||||
*/
|
||||
private void searchMapForKey(String command){
|
||||
//For loop through keyFactory
|
||||
for (Map.Entry<String, ControlKey> entry: keyFactory.getKeyState().entrySet()){
|
||||
if(entry.getValue().toString().equals(command)){
|
||||
|
||||
//Found next key required to press
|
||||
keyToPress = entry.getKey();
|
||||
}
|
||||
}
|
||||
@@ -607,43 +619,59 @@ public class RaceController extends Controller {
|
||||
* @throws Exception Exception thrown
|
||||
*/
|
||||
private void checkTutorialState() throws Exception {
|
||||
//Switch statement to check what the current tutorial state is
|
||||
switch (currentState){
|
||||
case UPWIND:
|
||||
//Set next key to press as the downwind key
|
||||
searchMapForKey("Downwind");
|
||||
//Update tutorial text
|
||||
tutorialText.setText("Nice! To turn downwind press " + keyToPress + ".");
|
||||
updateTutorialState();
|
||||
break;
|
||||
case DOWNWIND:
|
||||
//Set next key to press as the tack/gybe key
|
||||
searchMapForKey("Tack/Gybe");
|
||||
//Update tutorial text
|
||||
tutorialText.setText("Nice! To tack or gybe press " + keyToPress + ".");
|
||||
updateTutorialState();
|
||||
break;
|
||||
case TACKGYBE:
|
||||
//Set next key to press as the VMG key
|
||||
searchMapForKey("VMG");
|
||||
tutorialText.setText("Nice! To use VMG press " + keyToPress + ".");
|
||||
//Update tutorial text
|
||||
tutorialText.setText("Nice! To use VMG press " + keyToPress + ". This will turn the boat.");
|
||||
updateTutorialState();
|
||||
break;
|
||||
case VMG:
|
||||
//Set next key to press as the sails-in key
|
||||
searchMapForKey("Toggle Sails");
|
||||
tutorialText.setText("Nice! To sails in press " + keyToPress + ".");
|
||||
//Update tutorial text
|
||||
tutorialText.setText("Nice! To sails in press " + keyToPress + ". This will stop the boat.");
|
||||
updateTutorialState();
|
||||
break;
|
||||
case SAILSIN:
|
||||
//Set next key to press as the sails-out key
|
||||
searchMapForKey("Toggle Sails");
|
||||
tutorialText.setText("Nice! To sails out press " + keyToPress + " again.");
|
||||
//Update tutorial text
|
||||
tutorialText.setText("Nice! To sails out press " + keyToPress + " again. The will start moving again.");
|
||||
updateTutorialState();
|
||||
break;
|
||||
case SAILSOUT:
|
||||
//Set next key to press as the zoom-in key
|
||||
searchMapForKey("Zoom In");
|
||||
//Update tutorial text
|
||||
tutorialText.setText("Nice! To zoom in press " + keyToPress + ".");
|
||||
updateTutorialState();
|
||||
break;
|
||||
case ZOOMIN:
|
||||
//Set next key to press as the zoom-out key
|
||||
searchMapForKey("Zoom Out");
|
||||
tutorialText.setText("Nice! To zoom out press " + keyToPress + ".");
|
||||
//Update tutorial text
|
||||
tutorialText.setText("Nice! You will also be able to zoom into boats and marks by clicking them. To zoom out press " + keyToPress + ".");
|
||||
updateTutorialState();
|
||||
break;
|
||||
case ZOOMOUT:
|
||||
//Finished tutorial. Display pop-up for exiting the tutorial
|
||||
tutorialText.setText("Congratulations! You're done!");
|
||||
Alert alert = new Alert(Alert.AlertType.INFORMATION);
|
||||
alert.setTitle("Finished Tutorial");
|
||||
@@ -657,7 +685,10 @@ public class RaceController extends Controller {
|
||||
}
|
||||
break;
|
||||
default:
|
||||
System.out.println("Something went wrong.");
|
||||
//State not found. Exit tutorial to title menu
|
||||
parent.endEvent();
|
||||
racePane.setVisible(false);
|
||||
App.app.showMainStage(App.getStage());
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -215,8 +215,6 @@ public class StartController extends Controller {
|
||||
* Countdown timer until race starts.
|
||||
*/
|
||||
private void countdownTimer() {
|
||||
System.out.println(parent.getGameType());
|
||||
|
||||
new AnimationTimer() {
|
||||
@Override
|
||||
public void handle(long arg0) {
|
||||
|
||||
@@ -140,7 +140,6 @@ public class TitleController extends Controller {
|
||||
|
||||
public void tutorialStartPressed() throws IOException {
|
||||
titleWrapper.setVisible(false);
|
||||
System.out.println("Start the tutorial!");
|
||||
parent.setGameType(4);
|
||||
parent.beginGame();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user