From abfa3ea8637ee1864cdd5b455dab84e1581b66d7 Mon Sep 17 00:00:00 2001 From: fjc40 Date: Wed, 27 Sep 2017 15:51:00 +1300 Subject: [PATCH] Race now uses a 1 for timescale, which effectively disables time/speed scaling. --- racevisionGame/src/main/java/shared/model/Constants.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/racevisionGame/src/main/java/shared/model/Constants.java b/racevisionGame/src/main/java/shared/model/Constants.java index 6d1c35a8..e62a2e04 100644 --- a/racevisionGame/src/main/java/shared/model/Constants.java +++ b/racevisionGame/src/main/java/shared/model/Constants.java @@ -28,7 +28,7 @@ public class Constants { * Frame periods are multiplied by this to get the amount of time a single frame represents. * E.g., frame period = 20ms, scale = 5, frame represents 20 * 5 = 100ms, and so boats are simulated for 100ms, even though only 20ms actually occurred. */ - public static final int RaceTimeScale = 2; + public static final int RaceTimeScale = 1; /** * The race pre-start time, in milliseconds. 30 seconds.