Wind now will occasionally back and veer (in some games, takes ~20min for full 180 degree rotation)
#story[1188]
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@@ -5,22 +5,23 @@ import shared.model.Wind;
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import java.util.Random;
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/**
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* Created by jjg64 on 28/08/17.
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*/
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public class ShiftingWindGenerator implements WindGenerator {
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Bearing baselineBearing;
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double baseLineSpeed;
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double windSpeedVariance = 5;
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double bearingVariance = 5; // In degrees
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double oscillationVariance = 0.25;
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double oscillationPeriod = 1e3 * 60 * 1; // In milliseconds
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private Bearing baselineBearing;
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private double baseLineSpeed;
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private double windSpeedVariance = 5;
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private double bearingVariance = 5; // In degrees
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private double oscillationVariance = 0.25;
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private double oscillationPeriod = 1e3 * 60 * 1; // In milliseconds
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private double shiftTime = 1e3 * 60;
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private double shiftedSoFar = 0;
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double timeOfLastOscillationReset = 0;
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double timeOfLastChange = 0;
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double timeSinceLastShift = 0; // Back / veer
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private double timeOfLastOscillationReset = 0;
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private double timeOfLastChange = 0;
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private double timeOfLastShift = 0; // Back / veer
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boolean anticlockwise = false;
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private boolean anticlockwise = false;
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private boolean shiftAnticlockwise = false;//true for Back, false for veer
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private boolean shiftThisRace = Math.random() > 0.5;
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public ShiftingWindGenerator(Bearing baselineBearing, double baseLineSpeed) {
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this.baselineBearing = baselineBearing;
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@@ -41,7 +42,7 @@ public class ShiftingWindGenerator implements WindGenerator {
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private Wind changeWind(Wind wind) {
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Wind newWind = new Wind(wind.getWindDirection(), wind.getWindSpeed());
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oscillateWind(newWind);
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shiftWind(newWind);
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if (shiftThisRace){shiftWind(newWind);}
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changeWindSpeed(newWind);
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timeOfLastChange = System.currentTimeMillis();
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return newWind;
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@@ -78,6 +79,27 @@ public class ShiftingWindGenerator implements WindGenerator {
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}
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private void shiftWind(Wind wind) {
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double timeSinceLastShift = System.currentTimeMillis() - timeOfLastShift;
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double newBearing = wind.getWindDirection().degrees();
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double degreeChange = 7;
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if (timeSinceLastShift >= shiftTime){
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shiftedSoFar += degreeChange;
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if (shiftedSoFar >= 180){
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shiftAnticlockwise = Math.random() > 0.5;
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shiftedSoFar = 0;
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System.out.println("Swapping");
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}
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timeOfLastShift = System.currentTimeMillis();
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if (shiftAnticlockwise){
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newBearing -= degreeChange;
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wind.setWindDirection(Bearing.fromDegrees(newBearing % 360));
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} else {
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newBearing += degreeChange;
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wind.setWindDirection(Bearing.fromDegrees(newBearing % 360));
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}
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}
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}
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private void changeWindSpeed(Wind wind) {
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