Merge remote-tracking branch 'origin/master' into raceLength

This commit is contained in:
Joseph Gardner
2017-09-27 12:05:09 +13:00
170 changed files with 26982 additions and 26480 deletions
@@ -160,7 +160,7 @@ public class InGameLobbyController extends Controller {
// subjects.add(subject);
Shape3D mesh = Assets3D.getBoat();
PhongMaterial boatColorMat = new PhongMaterial(boat.getColor());
mesh.setMaterial(boatColorMat);
//mesh.setMaterial(boatColorMat);
Subject3D subject = new Subject3D(mesh, 0);
subjects.add(subject);
@@ -191,6 +191,8 @@ public class InGameLobbyController extends Controller {
public void handle(long now) {
subject.setHeading(subject.getHeading().getAngle() + 0.1);
sailsSubject.setHeading(subject.getHeading().getAngle() + 0.1);
sailsSubject.setX(subject.getX());
sailsSubject.setZ(subject.getZ());
}
};
rotate.start();
@@ -1,6 +1,9 @@
package visualiser.Controllers;
import com.interactivemesh.jfx.importer.stl.StlMeshImporter;
import com.sun.scenario.effect.impl.sw.sse.SSEBlend_SRC_OUTPeer;
import eu.hansolo.medusa.*;
import eu.hansolo.medusa.events.UpdateEvent;
import javafx.animation.AnimationTimer;
import javafx.application.Platform;
import javafx.collections.FXCollections;
@@ -20,6 +23,7 @@ import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.scene.paint.Material;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.paint.Stop;
import javafx.scene.shape.MeshView;
import javafx.scene.shape.Shape3D;
import javafx.scene.transform.Translate;
@@ -39,10 +43,7 @@ import visualiser.utils.GPSConverter;
import java.io.IOException;
import java.net.URL;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Map;
import java.util.Optional;
import java.util.*;
import java.util.logging.Level;
import java.util.logging.Logger;
@@ -61,7 +62,12 @@ public class RaceViewController extends Controller {
private boolean isTutorial = false;
private String keyToPress;
private View3D view3D;
private WindCompass windCompass;
private ObservableList<Subject3D> viewSubjects;
private Gauge gauge;
private FGauge fGauge;
private long positionDelay = 1000;
private long positionTime = 0;
private ResizableRaceCanvas raceCanvas;
private boolean mapToggle = true;
@@ -93,6 +99,8 @@ public class RaceViewController extends Controller {
private @FXML Label tutorialText;
private @FXML AnchorPane infoWrapper;
private @FXML AnchorPane lineChartWrapper;
private @FXML StackPane speedPane;
private @FXML AnchorPane raceAnchorPane;
/**
* Displays a specified race.
@@ -204,6 +212,78 @@ public class RaceViewController extends Controller {
});
}
/**
* Create speedometer
*/
private void initialiseSpeedometer() {
//Create the Medusa Gauge
gauge = GaugeBuilder.create()
.prefSize(200,200)
.foregroundBaseColor(Color.WHITE)
.title("Title")
.subTitle("Speed")
.unit("Knots")
.decimals(2)
.lcdVisible(true)
.lcdDesign(LcdDesign.STANDARD)
.lcdFont(LcdFont.DIGITAL_BOLD)
.scaleDirection(Gauge.ScaleDirection.CLOCKWISE)
.minValue(0)
.maxValue(50)
.startAngle(320)
.angleRange(280)
.tickLabelDecimals(0)
.tickLabelLocation(TickLabelLocation.INSIDE)
.tickLabelOrientation(TickLabelOrientation.ORTHOGONAL)
.onlyFirstAndLastTickLabelVisible(false)
.tickLabelSectionsVisible(false)
.tickLabelColor(Color.BLACK)
.tickMarkSectionsVisible(false)
.majorTickMarksVisible(true)
.majorTickMarkType(TickMarkType.TRAPEZOID)
.mediumTickMarksVisible(false)
.mediumTickMarkType(TickMarkType.LINE)
.minorTickMarksVisible(true)
.minorTickMarkType(TickMarkType.LINE)
.ledVisible(false)
.ledType(Gauge.LedType.STANDARD)
.ledColor(Color.rgb(255, 200, 0))
.ledBlinking(false)
.needleShape(Gauge.NeedleShape.ANGLED)
.needleSize(Gauge.NeedleSize.STANDARD)
.needleColor(Color.CRIMSON)
.startFromZero(false)
.returnToZero(false)
.knobType(Gauge.KnobType.METAL)
.knobColor(Color.LIGHTGRAY)
.interactive(false)
.thresholdVisible(true)
.threshold(50)
.thresholdColor(Color.RED)
.checkThreshold(true)
.gradientBarEnabled(true)
.gradientBarStops(new Stop(0.0, Color.BLUE),
new Stop(0.25, Color.CYAN),
new Stop(0.5, Color.LIME),
new Stop(0.75, Color.YELLOW),
new Stop(1.0, Color.RED))
.markersVisible(true)
.build();
//Create a gauge with a frame and background that utilizes a Medusa gauge
fGauge = FGaugeBuilder
.create()
.prefSize(200, 200)
.gauge(gauge)
.gaugeDesign(GaugeDesign.METAL)
.gaugeBackground(GaugeDesign.GaugeBackground.CARBON)
.foregroundVisible(true)
.build();
speedPane.getChildren().add(fGauge);
}
/**
* Initialises the various UI components to listen to the {@link #visualiserRace}.
*/
@@ -226,7 +306,9 @@ public class RaceViewController extends Controller {
initialiseInfoTable();
initialiseView3D(this.visualiserRace);
initialiseRaceClock();
initialiseSpeedometer();
raceTimer(); // start the timer
speedometerLoop();
new Sparkline(this.raceState, this.sparklineChart);
timeZone.setText(this.raceState.getRaceClock().getTimeZone());
arrowController.setWindProperty(this.raceState.windProperty());
@@ -268,6 +350,9 @@ public class RaceViewController extends Controller {
view3D.addPointLight(pointLight);
canvasBase.add(view3D, 0, 0);
windCompass = new WindCompass(view3D, this.raceState.windProperty());
arrowPane.getChildren().add(windCompass);
// Set up projection from GPS to view
RaceDataSource raceData = visualiserRace.getVisualiserRaceState().getRaceDataSource();
final GPSConverter gpsConverter = new GPSConverter(raceData, 450, 450);
@@ -320,15 +405,16 @@ public class RaceViewController extends Controller {
// Position and add each boat to view
for(VisualiserBoat boat: race.getVisualiserRaceState().getBoats()) {
/*if(boat.getSourceID() == race.getVisualiserRaceState().getPlayerBoatID()) {
mesh = new MeshView(importer.getImport());
} else {
mesh = new MeshView(importerBurgerBoat.getImport());
}*/
// MeshView mesh;
// if(boat.getSourceID() == race.getVisualiserRaceState().getPlayerBoatID()) {
// mesh = new MeshView(importer.getImport());
// } else {
// mesh = new MeshView(importerBurgerBoat.getImport());
// }
Shape3D mesh = Assets3D.getBoat();
PhongMaterial boatColorMat = new PhongMaterial(boat.getColor());
mesh.setMaterial(boatColorMat);
//mesh.setMaterial(boatColorMat);
Subject3D boatModel = new Subject3D(mesh, boat.getSourceID());
viewSubjects.add(boatModel);
@@ -723,6 +809,39 @@ public class RaceViewController extends Controller {
}.start();
}
/**
* Animation timer loop for the speedometer
*/
private void speedometerLoop(){
new AnimationTimer(){
@Override
public void handle(long arg0){
if (raceState.getRaceStatusEnum() == RaceStatusEnum.FINISHED) {
stop(); // stop the timer
} else {
try {
//Set the current speed value of the boat
gauge.setValue(raceState.getBoat(raceState.getPlayerBoatID()).getCurrentSpeed());
fGauge.getGauge().setValue(raceState.getBoat(raceState.getPlayerBoatID()).getCurrentSpeed());
//Create list with sorted boat placements
List<VisualiserBoat> boatList = boatInfoTable.getItems();
for (VisualiserBoat boat : boatList){
if(raceState.getPlayerBoatID()==boat.getSourceID()){
//Set boat current placement value as title of speedometer
gauge.titleProperty().setValue("Position: " + (boatInfoTable.getItems().indexOf(boat)+1));
fGauge.getGauge().titleProperty().setValue("Position: " + (boatInfoTable.getItems().indexOf(boat)+1));
}
}
} catch (BoatNotFoundException e) {
e.printStackTrace();
}
}
}
}.start();
}
/**
* toggles if the info table is shown
*/
@@ -16,9 +16,12 @@ import java.net.URL;
public class Assets3D {
public static MeshView[] sails;
public static Subject3D windArrow;
public static Subject3D compass;
public static void loadAssets(){
loadSails();
loadWindArrow();
}
private static void loadSails(){
@@ -26,7 +29,7 @@ public class Assets3D {
ObjModelImporter objModelImporter = new ObjModelImporter();
for (int i = 0; i < sails.length; i++){
String path = String.format("assets/Sails/V1.3 Sail_%06d.obj", i + 1);
String path = String.format("assets/Sails/V1.5 Sail_%06d.obj", i + 1);
URL asset = Assets3D.class.getClassLoader().getResource(path);
objModelImporter.read(asset);
if (objModelImporter.getImport().length > 0) {
@@ -38,15 +41,26 @@ public class Assets3D {
}
public static Shape3D getBoat(){
String path = "assets/V1.4 Boat.x3d";
return loadX3d(path);
}
private static void loadWindArrow(){
String compassPath = "assets/wind_compass.x3d";
compass = new Annotation3D(loadX3d(compassPath));
String arrowPath = "assets/wind_arrow.x3d";
windArrow = new Annotation3D(loadX3d(arrowPath));
}
private static Shape3D loadX3d(String path){
X3dModelImporter x3dModelImporter = new X3dModelImporter();
String path = "assets/V1.3 Complete Boat without Sail and Rotated.x3d";
URL asset = Assets3D.class.getClassLoader().getResource(path);
x3dModelImporter.read(asset);
if (x3dModelImporter.getImport().length > 0) {
//if (x3dModelImporter.getImport()[0] instanceof MeshView) {
Group g = (Group)((Group)((Group) x3dModelImporter.getImport()[0]).getChildren().get(0)).getChildren().get(0);
Shape3D boat = (Shape3D)g.getChildren().get(0);
return boat;
Shape3D shape = (Shape3D)g.getChildren().get(0);
return shape;
/*} else {
System.err.println("Boat is not a Mesh View 0.0");
}*/
@@ -77,14 +77,26 @@ public class Subject3D {
position.setX(x);
}
public double getX(){
return position.getX();
}
public void setY(double y) {
position.setY(y);
}
public double getY(){
return position.getY();
}
public void setZ(double z) {
position.setZ(z);
}
public double getZ(){
return position.getZ();
}
public void setHeading(double angle) {
heading.setAngle(angle);
}
@@ -349,6 +349,10 @@ public class View3D extends Pane {
this.yaw.setAngle(yaw);
}
public double getYaw(){
return this.yaw.getAngle();
}
/**
* Set elevation of camera
* @param pitch in degrees
@@ -357,6 +361,10 @@ public class View3D extends Pane {
this.pitch.setAngle(-pitch);
}
public double getPitch(){
return this.pitch.getAngle();
}
public void addAmbientLight(AmbientLight ambientLight) {
this.world.getChildren().add(ambientLight);
}
@@ -0,0 +1,50 @@
package visualiser.layout;
import javafx.animation.AnimationTimer;
import javafx.beans.property.Property;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import shared.model.Wind;
/**
* Created by Gondr on 25/09/2017.
*/
public class WindCompass extends View3D {
Subject3D compass;
Subject3D windArrow;
View3D view3D;
Property<Wind> wind;
AnimationTimer followView3D = new AnimationTimer() {
@Override
public void handle(long now) {
setYaw(180+ view3D.getYaw());
setPitch(30 - view3D.getPitch());
windArrow.setHeading(wind.getValue().getWindDirection().degrees());
}
};
public WindCompass(View3D view3D, Property<Wind> wind){
super();
this.wind = wind;
this.view3D = view3D;
this.followView3D.start();
ObservableList<Subject3D> subjects = FXCollections.observableArrayList();
this.setItems(subjects);
compass = Assets3D.compass;
windArrow = Assets3D.windArrow;
subjects.addAll(compass, windArrow);
this.setDistance(30);
this.setPitch(90);
this.setYaw(180);
}
public void setHeading(double heading){
windArrow.setHeading(heading);
}
public void setCompassPitch(double pitch){
setPitch(90d + pitch);
}
}